That is false when Crytek and Digital foundry have stated it is beyond the console version in every aspect
"And with all its graphical settings pushed to the max, Crysis 3 on PC effectively offers a "next-gen now" experience - a preview of the level of technical prowess we should expect in the years to come from the new wave of consoles, but an experience that can be appreciated now by those willing to invest in top-end PC components."
"Overall, there's no question that the PC game offers up the definitive visual experience and it clearly gives us a glimpse at the kind of rendering quality we expect to be seeing in titles running on the next generation of consoles with regards to level of detail on offer and the advanced nature of the effects work."
"Where Crysis 3 really shines is on the PC, in which we are presented with a huge leap in graphical quality that gives us a tantalising glimpse of visual accomplishment on next-gen hardware."
I said this earlier. Crysis 3 displays many effects that you will see in future next gen games, so in that respect, it's ahead of it's time. But the geometry is the same apart from a few tessellated objects here and there, and tessellation is just an overlay on the original PS3/360 mesh, the final result is good, but it's yet another addon which further prooves that Crysis 3 is not a fully next gen game. It gives you glimpses of some next gen effects, but on top of a last gen game.