inFAMOUS: Second Son - Downgraded

This topic is locked from further discussion.

#151 Posted by Animal-Mother (26962 posts) -

@Obviously_Right said:

Meh. Looks good to me.

Can't wait.

unfortunately welcome to the herds theme of the month. "teh graphix downgrades"

#152 Posted by kbanna (665 posts) -

@TheTruthIsREAL said:

@kbanna said:

@TheTruthIsREAL said:

It's not huge a downgrade like titanfall. 1080p to 792p lolol

Titanfall was never downgraded

You sure?

As far as I know Respawn never quoted an xbox resolution before launch, the Beta was 792p, and the game launched at 792p with improved textures......

#153 Posted by highking_kallor (524 posts) -

@FreedomFreeLife:

Why dont you ever compare like game for like? Open world vs closed world games. Great comparison.

#154 Edited by Vatusus (4699 posts) -

If thats true then this shit is getting ridiculous! I wont believe in any 1st footage I'll see from now on. I dont believe the Order 1886 footage was real right now. Fvck this shit

#155 Posted by KarateeeChop (4652 posts) -

yikes, looks like another cheap ps3 port now instead of a current gen game. preorder cancelled.

#156 Edited by vincent380 (2243 posts) -

Some of you guys truly do the most out of absolutely nothing lol.

The game looks amazing let it go.

#157 Posted by highking_kallor (524 posts) -

@walloftruth:

Low standards mate if that gif impresses you.

#158 Posted by lundy86_4 (43567 posts) -

@lglz1337 said:

LMAO @haters this is not a downgrade or a upgrade just a different lightning condition

thread failed!

There are notable texture resolution downgrades. The game will be great, but putting on blinkers won't solve much.

#159 Edited by CrashNBurn281 (424 posts) -

Another FFL thread backfire.

#160 Posted by happyduds77 (1488 posts) -

@Cyberdot said:

Pretty much all games at E3 were shown on PCs.

That's why they looked good.

Like you have an evidence.

#161 Posted by Mr-Kutaragi (1967 posts) -

Thread backfire lol!!! TLHBO

#162 Posted by getyeryayasout (7604 posts) -

Differences like those shown in OP will have zero effect on my enjoyment of SS. Looks like lots of fun, hence day one!

#163 Edited by kinectthedots (2015 posts) -

lol, are people still talking about "downgrades" that never happended?

It's sad how hard some people pretend, let's look at the E3 2013 pic shall we...and then directly following post updated screens that came out after the reveal and screens from the video I posted in this thread to see what's going on

So here is the are 3 E3 shots that people are clinging to in order to make their arguments...

And here are new shots of how the game looks NOW

And now the gameplay

lol, at the fanboys who tried to push this argument and the fools who followed it. Every one of the shots I posted are from the new build and they are equal of better than everything shown in E3 2013 shots, sorry kids, it's bed time.

#164 Edited by speedfog (3230 posts) -

Cows in denial again.

#165 Posted by EAzy-bbr (58 posts) -

@kinectthedots said:

@Innovazero2000 said:

@PinkieWinkie said:

http://www.dualshockers.com/2014/03/13/229-infamous-second-son-leaked-screenshots-show-amazing-graphics-and-uncharted-like-platforming/

"Downgraded" yes still better looking then anything shown on XBone.

No it does not... sorry. I'm sure it will be a very good game. It still looks good!

No, it does not what?

Are you challenging that fact that Infamous Second looks better than anything on shown on xbox one? If so lol please provide gameplay of something that looks better on xbox 1 so we all can see this mystery game that obviously no one else but you have seen.

#166 Posted by FoxbatAlpha (7428 posts) -

Cows take another shot to the balls and still defend this game as not getting a massive downgrade. The mad damage control is priceless.

Lol at some of you still putting up pics and gifs from E3, like they matter anymore.

#167 Posted by kalipekona (2299 posts) -

@Wasdie said:

All you're seeing is lighter colors brought on by a different time of day, a different position of the light source, and more contrast brought on by the different time of day. From what I can see there was no real physical downgrade, just a huge color and lighting shift based upon setting the scene at a different time of day. The light is clearly hitting the second images from a completely different perspective than before.

The textures and character models look virtually unchanged and the facial models have actually been improved. If you crank up the contrast and give the scene a bit brighter light and remove the orange effect, you wouldn't be able to tell the difference between the screens.

Of course that's all too logical to think about when you're mindlessly bashing a game. The image is a bit softer (probably a less intense AA method) and the shadows are probably a bit lower resolution, but the overall visuals of the game haven't really changed.

Everything I've seen from the latest gameplay videos the last week has been proof the game is as graphically impressive as the first time they've shown it. I was actually surprised to see it running so many particle effects and lighting effects yet able to keep a smooth framerate.

Your ignorance doesn't change those things no matter how many times you try to convince us otherwise.

Well the same thing goes for the supposed Watch Dogs downgrade. I saw no actual proof of lower quality assets or other graphical elements as compared to last year's PS4 footage. The differences I saw mostly came down to time of day and weather conditions.

But Infamous Second Son doesn't have dynamic weather or day/night cycles. If they changed the lighting in that scene it could simply be an artistic decision, but it also might be because it produced far fewer shadows and improved performance.

#168 Posted by kinectthedots (2015 posts) -

@EAzy-bbr said:

@kinectthedots said:

@Innovazero2000 said:

@PinkieWinkie said:

http://www.dualshockers.com/2014/03/13/229-infamous-second-son-leaked-screenshots-show-amazing-graphics-and-uncharted-like-platforming/

"Downgraded" yes still better looking then anything shown on XBone.

No it does not... sorry. I'm sure it will be a very good game. It still looks good!

No, it does not what?

Are you challenging that fact that Infamous Second looks better than anything on shown on xbox one? If so lol please provide gameplay of something that looks better on xbox 1 so we all can see this mystery game that obviously no one else but you have seen.

Ryse looks great, along with Killzone but Ryse is also a linear corridor hack n slash game with confined spaces and a lowered 900p resolution compared to Infamous and it's graphics all in 1080p and an open world sandbox game.

I remember similar arguments last gen about GOW III when it was given Gamespots graphics GOTY and all lemmings cried about about it being a linear game and that Red Dead was more impressive graphically because it was open world, how does that not apply now? Also lemmings have been making the SAME excuses and arguments about The Order 1866.

Don't know what you want me to say by posting that vid, Ryse graphics are impressive but Infamous is more impressive by having the graphics that it does and being open world, this shouldn't be hard to grasp at least not going by the arguments I have seen from xbox fans for an entire generation and also starting with this one (The order 1866).

#169 Edited by Sweenix (5399 posts) -

There is a hype thread

So use it!

#170 Edited by kinectthedots (2015 posts) -

@Sweenix said:

There is a hype thread

So use it!

Lems can't contain their damage control over this game.

#171 Edited by Mr-Kutaragi (1967 posts) -

@FoxbatAlpha said:

Cows take another shot to the balls and still defend this game as not getting a massive downgrade. The mad damage control is priceless.

Lol at some of you still putting up pics and gifs from E3, like they matter anymore.

Such bitter over being own. Please do not cry.

#172 Posted by FoxbatAlpha (7428 posts) -

@Mr-Kutaragi: have no idea what you talk about. Lol

#173 Posted by yokofox33 (29913 posts) -

Oh well. As long as it plays well and and it's fun, graphics don't mean so much to me. Still, I hope this doesn't become a consistent trend with games.

#174 Posted by Batt1eRatt1e (108 posts) -

Downgrade confirmed to be lies. Can we lock now?

http://www.dualshockers.com/2014/03/13/infamous-second-son-sucker-punch-firmly-denies-visual-downgrade-since-e3-describes-technology/

#175 Posted by kalipekona (2299 posts) -

It's insane to me that we have people in this thread simultaneously claiming that there has been no downgrade to Infamous Second Son and then turning around and acting like Watch Dogs has had some massive downgrade.

Here are some screen captures I got from the recent "story trailer":

Now here are some screen grabs from the 2013 PS4 gameplay demo:

So I want to know, where is this downgrade some of you are claiming? I see no evidence of a downgrade. Show me specifically what has been downgraded or simply stop making such unsupported claims.

#176 Posted by mems_1224 (47291 posts) -

lol bad week to be a cow. so much back pedaling and damage control .

#177 Posted by happyduds77 (1488 posts) -

@kalipekona: Watch Dogs is a whole another story. Just look at this

Recent gameplay fooatge

https://www.youtube.com/watch?v=s1JQ5ZATbEs

Playstation 4 reveal demo

https://www.youtube.com/watch?v=VAYcFBfWnBg

#178 Posted by edidili (3449 posts) -

No idea why people are still surprised. Sony has always been the master of bullshots, since back then with killzone.

#179 Posted by Batt1eRatt1e (108 posts) -

That feel, when no one on NeoGaf is talking about this...because the thread would get locked because it's just not true. It's what they call fanboys spreading misinformation.

#180 Edited by Vatusus (4699 posts) -

@EAzy-bbr said:

@kinectthedots said:

@Innovazero2000 said:

@PinkieWinkie said:

http://www.dualshockers.com/2014/03/13/229-infamous-second-son-leaked-screenshots-show-amazing-graphics-and-uncharted-like-platforming/

"Downgraded" yes still better looking then anything shown on XBone.

No it does not... sorry. I'm sure it will be a very good game. It still looks good!

No, it does not what?

Are you challenging that fact that Infamous Second looks better than anything on shown on xbox one? If so lol please provide gameplay of something that looks better on xbox 1 so we all can see this mystery game that obviously no one else but you have seen.

I must give it to xbox fans that Ryse looks really really good. But its linear though. Infamous SS is open world thus more impressive at what it does. When comparing linearity then The Order 1886 will beat Ryse. I dont get tired of seeing its 10 sec of gameplay. Thats game just literaly looks like CGI

#181 Posted by I_can_haz (6551 posts) -

Epic thread backfire

#182 Posted by kalipekona (2299 posts) -

@happyduds77 said:

@kalipekona: Watch Dogs is a whole another story. Just look at this

Recent gameplay fooatge

https://www.youtube.com/watch?v=s1JQ5ZATbEs

Playstation 4 reveal demo

https://www.youtube.com/watch?v=VAYcFBfWnBg

Nope, still don't see it. And you still haven't shown specifically what has been downgraded. The screen captures I posted from the recent trailer and the 2013 PS4 gameplay show no discernible downgrade.

People see two different areas with different lighting and weather conditions and since one looks more visually appealing they come to the conclusion the game has been downgraded. Such f*cking amateurs.

At least this Infamous comparison is clearly comparing the same cutscene in the same exact spot and it shows an obvious and undeniable difference in the lighting. Produce evidence of the same thing in Watch Dogs or just admit that you don't know what you are talking about.

#183 Posted by Shewgenja (9637 posts) -

So, essentially, this thread is 5 pages of derpity derp because Lems don't know what a day/night cycle looks like in videogames anymore?

#184 Edited by shadiezz2012 (2595 posts) -

Sucker Punch :

Definitely no visual downgrade of graphics since then! We put that particular area in sunset instead of sunny time of day so that it matches the mood of narrative better.

at night, this is what we call ‘light pollution’. During the night time, in large cities… you will see the clouds turn an average light color from the city below. Especially in cities like Seattle…where we have extremely low cloud decks. I tried to put that into the games night time.

Well, when we moved to HDR and Physical Based Lighting… one of the benefits is having the world rendering look and feel like a cameras exposure. So, we just have to make sure that things look good in all time of days…but the system supports it fully.

The lighting team spent a lot of time researching how bright it is outside during different times of day. We call this physical based lighting. This was done heavily in the pre production part of the project.

The most challenging part of moving to physical based lighting was establishing all of the rules of which an artist has to go by… and THEN figuring out how to break them artistically to get the exact look you want.

Our FX engine allows for randomization of light brightness…it will look a bit different every time.

Time flies… 8 Time of Days in the game, new hardware, physical based lighting, new fx. It was a fun project.

I really enjoyed working on the time of days. Each one has a specific sky and they are a lot of fun to make.

I could talk for days about this. For story reasons we lately keep TODs static. There are a few exceptions.

but I spend a lot of time trying to make TODs feel dynamic and have movement in clouds.. But largely are tied with narrative.

Getting smoke fx to look and feel right was tough… As for me… Getting a gray overcast day to look miserable yet appealing.

i don't know why ths topic is still open , no one else is talking about this simply because any one with a brain can see it just a different time in the day

#185 Posted by kalipekona (2299 posts) -

@shadiezz2012 said:

Sucker Punch :

Definitely no visual downgrade of graphics since then! We put that particular area in sunset instead of sunny time of day so that it matches the mood of narrative better.

at night, this is what we call ‘light pollution’. During the night time, in large cities… you will see the clouds turn an average light color from the city below. Especially in cities like Seattle…where we have extremely low cloud decks. I tried to put that into the games night time.

Well, when we moved to HDR and Physical Based Lighting… one of the benefits is having the world rendering look and feel like a cameras exposure. So, we just have to make sure that things look good in all time of days…but the system supports it fully.

The lighting team spent a lot of time researching how bright it is outside during different times of day. We call this physical based lighting. This was done heavily in the pre production part of the project.

The most challenging part of moving to physical based lighting was establishing all of the rules of which an artist has to go by… and THEN figuring out how to break them artistically to get the exact look you want.

Our FX engine allows for randomization of light brightness…it will look a bit different every time.

Time flies… 8 Time of Days in the game, new hardware, physical based lighting, new fx. It was a fun project.

I really enjoyed working on the time of days. Each one has a specific sky and they are a lot of fun to make.

I could talk for days about this. For story reasons we lately keep TODs static. There are a few exceptions.

but I spend a lot of time trying to make TODs feel dynamic and have movement in clouds.. But largely are tied with narrative.

Getting smoke fx to look and feel right was tough… As for me… Getting a gray overcast day to look miserable yet appealing.

i don't know why ths topic is still open , no one else is talking about this simply because any one with a brain can see it just a different time in the day

Well, Ubisoft also said that there was no downgrade to Watch Dogs, yet many people continued to claim that there was.

If people have the impression there has been a downgrade they will claim there has been a downgrade and it doesn't matter what the objective evidence says.

#186 Edited by kalipekona (2299 posts) -

@Shewgenja said:

So, essentially, this thread is 5 pages of derpity derp because Lems don't know what a day/night cycle looks like in videogames anymore?

You don't know what you are talking about. Infamous Second Son does not have a day-night cycle. The developer simply chooses from 8 preset times of day for particular missions or cutscenes. The time of day does not dynamically change as it does in games like Assassin's Creed 4 or Watch Dogs.

#187 Edited by shadiezz2012 (2595 posts) -

@kalipekona: well, you can always ignore them if you think there is no downgrade and i agree with you watch dogs look great to me too

but what i found sad here in this sad excuse of a forum is that this topic still open even though it was proven by the latest leaked videos and pics and sucker punch own word that there isn't downgrade just in that cutsene they used different time in the day because if you played infamous games every mission have it own time in the day so they thought time would be better for this mission only

#188 Posted by happyduds77 (1488 posts) -

@kalipekona said:

@happyduds77 said:

@kalipekona: Watch Dogs is a whole another story. Just look at this

Recent gameplay fooatge

https://www.youtube.com/watch?v=s1JQ5ZATbEs

Playstation 4 reveal demo

https://www.youtube.com/watch?v=VAYcFBfWnBg

Nope, still don't see it. And you still haven't shown specifically what has been downgraded. The screen captures I posted from the recent trailer and the 2013 PS4 gameplay show no discernible downgrade.

People see two different areas with different lighting and weather conditions and since one looks more visually appealing they come to the conclusion the game has been downgraded. Such f*cking amateurs.

At least this Infamous comparison is clearly comparing the same cutscene in the same exact spot and it shows an obvious and undeniable difference in the lighting. Produce evidence of the same thing in Watch Dogs or just admit that you don't know what you are talking about.

Ground textures look washed out.

Car models don't reflect as much

Steam effects are missing

#189 Edited by 2mrw (5020 posts) -

Like I always say, screenshots are the worst form of comparisons .... it''s just pathetic. Infamous:SS is my most anticipated game of the year and nothing is gonna change that.

#190 Posted by lundy86_4 (43567 posts) -

@kalipekona said:

It's insane to me that we have people in this thread simultaneously claiming that there has been no downgrade to Infamous Second Son and then turning around and acting like Watch Dogs has had some massive downgrade.

Here are some screen captures I got from the recent "story trailer":

Now here are some screen grabs from the 2013 PS4 gameplay demo:

So I want to know, where is this downgrade some of you are claiming? I see no evidence of a downgrade. Show me specifically what has been downgraded or simply stop making such unsupported claims.

Did you capture the whole f*cking trailer screen-for-screen?

#191 Edited by I_can_haz (6551 posts) -

@kinectthedots said:

lol, are people still talking about "downgrades" that never happended?

It's sad how hard some people pretend, let's look at the E3 2013 pic shall we...and then directly following post updated screens that came out after the reveal and screens from the video I posted in this thread to see what's going on

So here is the are 3 E3 shots that people are clinging to in order to make their arguments...

And here are new shots of how the game looks NOW

And now the gameplay

lol, at the fanboys who tried to push this argument and the fools who followed it. Every one of the shots I posted are from the new build and they are equal of better than everything shown in E3 2013 shots, sorry kids, it's bed time.

/thread.

Idiot OP has been owned. Where did he run to?

Now I know lems don't know what day/night cycle in games looks like lol

#192 Edited by Krelian-co (11217 posts) -

@Shewgenja said:

So, essentially, this thread is 5 pages of derpity derp because Lems don't know what a day/night cycle looks like in videogames anymore?

they know they are just so desperate they will use anything to make bs.

#193 Posted by kalipekona (2299 posts) -

@lundy86_4 said:

@kalipekona said:

It's insane to me that we have people in this thread simultaneously claiming that there has been no downgrade to Infamous Second Son and then turning around and acting like Watch Dogs has had some massive downgrade.

Here are some screen captures I got from the recent "story trailer":

Now here are some screen grabs from the 2013 PS4 gameplay demo:

So I want to know, where is this downgrade some of you are claiming? I see no evidence of a downgrade. Show me specifically what has been downgraded or simply stop making such unsupported claims.

Did you capture the whole f*cking trailer screen-for-screen?

No, I took a screenshot from nearly every different scene shown in the trailer though. None of them show the kind of downgrade that some people are claiming.

#194 Posted by Tessellation (8803 posts) -

Dat downgraded POS,cows be mad n shit lulz.

#195 Posted by XboxDone74 (2047 posts) -

Lots of Infamous jelly in this thread.

#196 Edited by Couth_ (10182 posts) -

@shadiezz2012 said:

@kalipekona: well, you can always ignore them if you think there is no downgrade and i agree with you watch dogs look great to me too

but what i found sad here in this sad excuse of a forum is that this topic still open even though it was proven by the latest leaked videos and pics and sucker punch own word that there isn't downgrade just in that cutsene they used different time in the day because if you played infamous games every mission have it own time in the day so they thought time would be better for this mission only

It's not even that.. The comparison gifs in the OP are compressed screengrabs off a youtube video that was displayed in 720p..Not even screen shots. Screengrabs and not even the games native resolution. This is 4 pages of nonsense

#197 Posted by foxhound_fox (88791 posts) -

Holy shit these new consoles are becoming a very unworthy investment opportunity.

#198 Posted by stationplay_4 (443 posts) -

but there is no downgrade. lol

#199 Posted by GrenadeLauncher (5155 posts) -

Definitely no visual downgrade of graphics since then! We put that particular area in sunset instead of sunny time of day so that it matches the mood of narrative better.

Lemmings got ahead of themselves and got embarrassed. Again.

#200 Posted by AM-Gamer (4046 posts) -

The desperation is pitiful, there has been no downgrade as you still see shadows wherever there is a light source the textures are also identical. Funny you only hear this in the back hall of SW.