INFAMOUS DEV SUCKER PUNCH SUFFERS LAYOFFS - IGN

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biggest_loser

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#1  Edited By biggest_loser
Member since 2007 • 24508 Posts

http://au.ign.com/articles/2014/08/20/infamous-dev-sucker-punch-suffers-layoffs?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ign%2Fall+%28IGN+All%29

Sony confirmed the news to IGN in the following comment:

SCEA can confirm a reduction in workforce has taken place at Sucker Punch Productions. Sucker Punch is appreciative of the tremendous work team members contributed to the inFAMOUS and Sly Cooper series, and wishes them the best in their next endeavors.

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cainetao11

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#2 cainetao11
Member since 2006 • 38026 Posts

that sucks

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topgunmv

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#3 topgunmv
Member since 2003 • 10880 Posts

I'm surprised the game industry still has people willing to work in it, seasonal workers at department stores seem to have more job security.

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Promised_Trini

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#4 Promised_Trini
Member since 2008 • 3651 Posts

That sucks.

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Shewgenja

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#5 Shewgenja
Member since 2009 • 21456 Posts

I thought this stuff was routine.

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Spitfire-Six

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#6 Spitfire-Six
Member since 2014 • 1378 Posts

@topgunmv: Dude, I know you guys don't keep up with it much but the entertainment industry sucks for creative types in general, you have most companies hiring artist as contractors so that they can just not renew you once they are done with the project. Games is better because it takes forever to finish a game so you get at least 3 year job security if your working on a game. don't even ask abut VFX guys poor guys hired and fired per job

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handssss

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#7  Edited By handssss
Member since 2013 • 1907 Posts

@Shewgenja said:

I thought this stuff was routine.

well it matches up. I'm sure pretty much all of the work on First Light is done by now, so it'd be another one of those end of project kinda things.

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mems_1224

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#8 mems_1224
Member since 2004 • 56919 Posts

not surprised. second son sucked

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Mr_Huggles_dog

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#9 Mr_Huggles_dog
Member since 2014 • 7805 Posts

Good hopes to all the ppl that had to leave Sucker Punch.

Second Sony was a tremendously fun game....best wishes to the minds that helped bring it to life.

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Solid_Max13

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#10 Solid_Max13
Member since 2006 • 3596 Posts

Did we really need the title in ALL CAPS!!! I mean seriously...

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SolidTy

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#11 SolidTy
Member since 2005 • 49991 Posts

That's how it goes in the game industry, ups and downs. Hollywood is no better.

@Solid_Max13 said:

Did we really need the title in ALL CAPS!!! I mean seriously...

What was the deal?

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manny280

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#13 manny280
Member since 2007 • 1990 Posts

Such a shame. It's rumored on twitter that 20% of the studio was laid off and it includes some who were there since the early Sly games.

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Elpresador-911

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#15 Elpresador-911
Member since 2013 • 1096 Posts

people get layed off all the time in the industry, not sure why ign has to make a big deal of it everytime it happened

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deactivated-5e0e425ee91d8

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#16 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts

Best of luck to those talented people. Losing your job always sucks, hope they land on their feet quickly.

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Primorandomguy

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#17 Primorandomguy
Member since 2014 • 3368 Posts

@mems_1224 said:

not surprised. second son sucked

No it didn't, it wasn't the best game ever, but it was enjoyable. Besides, surely you know that the sales nor the quality of I:SS had nothing to do with these lay offs. Last I heard it sold well anyway. Lay offs happen for a plethora of reasons. It's unfortunate when it happens though.

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lamprey263

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#18  Edited By lamprey263
Member since 2006 • 44485 Posts

Haha, that was kind of blind-sighted (an synonym for being "sucker-punched")... but seriously though, that does suck to lose jobs, but we don't know why. I think people assume the worse like their last game under-performed publisher expectations so the parent company (SCE) reduced their budget or forced a staff reduction. But, it might not be that sinister. It could simply be that through this last project the studio leadership felt they needed to bring new people in and replace some of the staff. Or, maybe most those laid off were game testers. Unless someone involved speaks up I guess we'll never know. Anyhow, seems when any project ends there's usually a staff reduction, only difference between companies is probably whether they report it or not.

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D4RKL1NG

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#19 D4RKL1NG
Member since 2012 • 288 Posts

@primorandomguy said:

@mems_1224 said:

not surprised. second son sucked

No it didn't, it wasn't the best game ever, but it was enjoyable. Besides, surely you know that the sales nor the quality of I:SS had nothing to do with these lay offs. Last I heard it sold well anyway. Lay offs happen for a plethora of reasons. It's unfortunate when it happens though.

Ignore m(L)ems_1224. His ignorance knows no bounds. But I admire his will power to try and keep on "trolling"

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Mr_Huggles_dog

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#21 Mr_Huggles_dog
Member since 2014 • 7805 Posts

@farrell2k said:

Bad IPs don't sell well enough to keep their developers paid. Oh, well. The market has spoken and it doesn't like Infamous or Sly.

Supposedly Ubisofts games don't sell well on the WiiU...does that mean they are bad IPs?

Infamous SS sold pretty well considering the console was only out for like 6 months.

And you of all ppl should know that sales aren't what you go by....I mean...by that standard the WiiU is shit.....right? But hey....I'm sure the thousanth Mario can save the abysmal sales of the WiiU.

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Sollet

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#22  Edited By Sollet
Member since 2003 • 8282 Posts

CAPSLOCK IS CRUISE CONTROL FOR COOL!

Seriously ugh... Anyways on topic:

Sucks, but these things seems to happen often in the gaming industry these days.

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AmazonAngry

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#25 AmazonAngry
Member since 2014 • 968 Posts

@mems_1224 said:

not surprised. second son sucked

flagged

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Mr_Huggles_dog

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#26 Mr_Huggles_dog
Member since 2014 • 7805 Posts

@farrell2k said:

@mr_huggles_dog said:

@farrell2k said:

Bad IPs don't sell well enough to keep their developers paid. Oh, well. The market has spoken and it doesn't like Infamous or Sly.

Supposedly Ubisofts games don't sell well on the WiiU...does that mean they are bad IPs?

Infamous SS sold pretty well considering the console was only out for like 6 months.

And you of all ppl should know that sales aren't what you go by....I mean...by that standard the WiiU is shit.....right? But hey....I'm sure the thousanth Mario can save the abysmal sales of the WiiU.

Didn't sell well enough to keep all of its developers employed. The market has spoken. Deal with it, cow.

Just saying....the same could be said about the WiiU.

Get ready to have this happen to some Nintendo ppl.....Nintendo fanboy.

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clyde46

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#28 clyde46
Member since 2005 • 49061 Posts

Such is the freelance life.

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nutcrackr

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#29 nutcrackr
Member since 2004 • 13032 Posts

No numbers, hard to draw conclusions. 20% is a fairly large chunk though if true.

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GrenadeLauncher

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#30 GrenadeLauncher
Member since 2004 • 6843 Posts

Studio wind down after Infamous First Light wrapped up.

Hardly on the scale of the bloodletting Rare suffered when KSR flopped.

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Malta_1980

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#31  Edited By Malta_1980
Member since 2008 • 11890 Posts

Its becoming quite common in the gaming industry.. Companies announce lay-offs, then when a new project is coming up or else running late on schedules these same companies hire ppl..

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KBFloYd

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#32 KBFloYd
Member since 2009 • 22714 Posts

a pity...oh well. sales must not have been as expected.

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ni6htmare01

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#33 ni6htmare01
Member since 2005 • 3984 Posts

@mems_1224 said:

not surprised. second son sucked

Yeah of cause it sucks! Anything by Sony is automatically suck for you!

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commonfate

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#34  Edited By commonfate
Member since 2010 • 13320 Posts

**** I DONT KNOW HOW TO HANDLE THIS NEWS

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chikenfriedrice

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#35 chikenfriedrice
Member since 2006 • 13561 Posts

I didn't like Infamous:SS but the news does suck

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Mr-Kutaragi

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#36 Mr-Kutaragi
Member since 2013 • 2466 Posts

@scottpsfan14 said:
@farrell2k said:

Bad IPs don't sell well enough to keep their developers paid. Oh, well. The market has spoken and it doesn't like Infamous or Sly.

farrell2k, probably the worst poster on this site. Nothing but misinformation day after day. You're worse than FreedomFreeLife.

yea, does not even troll well... guess that why nobody pay attention to his posting now.

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heretrix

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#37 heretrix
Member since 2004 • 37881 Posts

It's a vicious cycle, but one that is pretty common in the industry at this point. A project starts, people get hired at various points until you get to a point where you need as many hands as possible on it. Once it's over, people are let go. Sucker Punch probably had to ramp up Infamous because it was supposed to be a high profile launch title.

While it sucks to be in that situation, it's not really something I would consider newsworthy.

I hope everybody lands on their feet. It can be rough out there.

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#39  Edited By WilliamRLBaker
Member since 2006 • 28915 Posts

bubbubububbubuubububub Sony never fires or lay's off anyone, they are a charitable organization that people just make games for for free, they never charge for anything, and never use any sort of practices that are evil....except when Microsoft forces them to with mind control.

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Mr_Huggles_dog

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#40 Mr_Huggles_dog
Member since 2014 • 7805 Posts

@WilliamRLBaker said:

bubbubububbubuubububub Sony never fires or lay's off anyone, they are a charitable organization that people just make games for for free, they never charge for anything, and never use any sort of practices that are evil....except when Microsoft forces them to with mind control.

That shit ain't even true by Sony fanboy logic.

Way to over exaggerate things.

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Evo_nine

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#41 Evo_nine
Member since 2012 • 2224 Posts

well....that's what happens when your game flops.

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#42  Edited By Liquid_
Member since 2003 • 3832 Posts

@D4RKL1NG said:

@primorandomguy said:

@mems_1224 said:

not surprised. second son sucked

No it didn't, it wasn't the best game ever, but it was enjoyable. Besides, surely you know that the sales nor the quality of I:SS had nothing to do with these lay offs. Last I heard it sold well anyway. Lay offs happen for a plethora of reasons. It's unfortunate when it happens though.

Ignore m(L)ems_1224. His ignorance knows no bounds. But I admire his will power to try and keep on "trolling"

will power? I just assumed it was his low IQ