Inafune's beggin' for more...

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Gue1

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#1  Edited By Gue1
Member since 2004 • 12171 Posts

that's right, apparently over $4 million is not enough to make a crappy looking 2D game like Mighty No 9 and now Inafune's beggin' for $200,000 more to add voice acting to the game.

http://www.mightyno9.com/

I don't know about you guys but I feel like this is getting ridiculous. I mean, how are these guys with only $100k be doing something like this https://www.kickstarter.com/projects/438269196/shiness But Inafune needs over 4 million dollars to make a simple 2D rip-off of Megaman? Seriously....

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RossRichard

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#2  Edited By RossRichard
Member since 2007 • 3738 Posts

Games are expensive to make.

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_BlueDuck_

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#3 _BlueDuck_
Member since 2003 • 11986 Posts

It could be that you aren't privy to the intimate details of the funding, costs, time and staffing of each respective game project.

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freedomfreak

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#5 freedomfreak
Member since 2004 • 52424 Posts

How much do you know about video game budgets, and how to manage it properly?

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nintendoboy16

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#6 nintendoboy16
Member since 2007 • 41526 Posts

You know, until Inafune pulls the same BS Dennis Dyack pulled, I wouldn't complain yet.

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drummerdave9099

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#7  Edited By drummerdave9099
Member since 2010 • 4606 Posts

This reminds me of Curt Shilling's video game company. Struggled financially, now it's gone and he's broke

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parkurtommo

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#8 parkurtommo
Member since 2009 • 28295 Posts

@jeager_titan said:

And divinity original sin only got $700k and fair early access.

Doesn't have voice acting. Need a few million for that.

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cainetao11

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#9  Edited By cainetao11
Member since 2006 • 38032 Posts

@_BlueDuck_: amazing isn't it? I am guilty of it in football season. Its called arm chair QBing. I can make batter reads and decisions with the ball from my seat. In reality, I know nothing about being a pro football QB. Gamers sit here and say this dev sucks, how could this have been done, blah blah. Because we know nothing about it unless you are in it, in reality.

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parkurtommo

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#10  Edited By parkurtommo
Member since 2009 • 28295 Posts
@cainetao11 said:

@_BlueDuck_: amazing isn't it? I am guilty of it in football season. Its called arm chair QBing. I can make batter reads and decisions with the ball from my seat. In reality, I know nothing about being a pro football QB. Gamers sit here and say this dev sucks, how could this have been done, blah blah. Because we know nothing about it unless you are in it, in reality.

It's not really that, it's more like an impulsive lack of empathy. You probably know what devs do and how long it takes etc. but you kind of suspend that knowledge during criticism.

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aroxx_ab

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#12 aroxx_ab
Member since 2005 • 13236 Posts

@Gue1 said:

that's right, apparently over $4 million is not enough to make a crappy looking 2D game like Mighty No 9 and now Inafune's beggin' for $200,000 more to add voice acting to the game.

http://www.mightyno9.com/

I don't know about you guys but I feel like this is getting ridiculous. I mean, how are these guys with only $100k be doing something like this https://www.kickstarter.com/projects/438269196/shiness But Inafune needs over 4 million dollars to make a simple 2D rip-off of Megaman? Seriously....

Wow !!! that Shiness game looks and sounds amazing !!!

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Krelian-co

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#13 Krelian-co
Member since 2006 • 13274 Posts

@_BlueDuck_ said:

It could be that you aren't privy to the intimate details of the funding, costs, time and staffing of each respective game project.

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LegatoSkyheart

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#14  Edited By LegatoSkyheart
Member since 2009 • 29733 Posts

This doesn't impede on the current project. Which is completely funded and still being worked on.

This is for Expansions or Completely new Content for the Game.

Probably things like Cutscenes or Voice Work.

IT ALSO HAS NOTHING TO DO WITH THE ANIMATION. Just so you know other Companies have done stuff like this. Shovel Knight had an Extended Campaign if I recall, Shantae 1/2 Genie hero had one, heck even A Hat in Time has one. Not only that, but I believe Wasteland 2 is pretty much still getting backing with the Early Access Beta.

So really at this point you're just Preordering the Game. Since Backing this pretty much guarantees you a copy of the game. I'm already in the Early Access Beta once it launches, but i would totally dig a Japanese and English Voice Acting gig. I would like it even more if we get an optional "Megaman 8" style of English Voice Acting.

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General_Solo76

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#16 General_Solo76
Member since 2013 • 578 Posts

The man doesn't work cheap! You dig OP?

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deactivated-57ad0e5285d73

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#17 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Nintendo should just hire the man.

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PurpleMan5000

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#18 PurpleMan5000
Member since 2011 • 10531 Posts
@Heirren said:

Nintendo should just hire the man.

He would never get voice acting then.

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Roler42

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#19 Roler42
Member since 2013 • 1067 Posts

Oh! thanks for letting us know TC! Gonna donate a couple of bucks for dat voice acting :)

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Shewgenja

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#20 Shewgenja
Member since 2009 • 21456 Posts

Let's start with the fact that it's not a MegaMan ripoff but an actual spiritual continuation of the series made by the original creator and then we'll discuss your lack of knowledge about game budgets.

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jer_1

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#21 jer_1
Member since 2003 • 7451 Posts

That's pretty sad, Larian would likely make 2 or 3 FAR better games at that rate.

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ReadingRainbow4

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#23  Edited By ReadingRainbow4
Member since 2012 • 18733 Posts

I'd rather forego the voice acting, I'm ok with blips.

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finalfantasy94

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#24 finalfantasy94
Member since 2004 • 27442 Posts

@TheGuardian03 said:

Just have one of the staff do the voice acting. I wouldn't mind Japanese dub only btw.

Also Megaman still looks more appealing. the character NO.9 looks like a cheap rip off even though it's by the same guy who created Megaman. guess he lost the talent.I don't know it feels like something is missing with this game.

I think whats missing in your eyes is mega man himself. To be fair its all capcoms fault. They just wouldint let the man make another MM game for some odd reason.

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finalfantasy94

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#25 finalfantasy94
Member since 2004 • 27442 Posts

@ReadingRainbow4 said:

I'd rather forego the voice acting, I'm ok with blips.

To be honest I was surprised when they said they wanted to add voice acting. Then theres the cg cartoon thats coming. It seems they are putting alot of faith in this game to be a big hit.

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GreySeal9

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#26  Edited By GreySeal9
Member since 2010 • 28247 Posts

@Shewgenja said:

Let's start with the fact that it's not a MegaMan ripoff but an actual spiritual continuation of the series made by the original creator and then we'll discuss your lack of knowledge about game budgets.

^This.

This is one of the worst threads I've seen in awhile.

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#27  Edited By Bigboi500
Member since 2007 • 35550 Posts

@PurpleMan5000 said:
@Heirren said:

Nintendo should just hire the man.

He would never get voice acting then.

And a game like this would probably be better for it. I can imagine it now: cheesy Sonic-esque Saturday morning voices in this game to make it sound absolutely terrible.

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#28  Edited By Ghost120x
Member since 2009 • 6058 Posts

I'd rather not have full VO because they will pick the wrong actors and beck will sound like a 3 year old girl. Why wasn't any of this in the stretch goals for the original kickstarter?

How about you finish the game first before you add stuff, inafune? Prove that you actually are the "father of megaman" first. You have make sure the Cow is good and has no infections before you start to milk.

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Renegade_Fury

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#29 Renegade_Fury
Member since 2003 • 21700 Posts
Loading Video...

I hope they're just as "good" as these voice actors. :)

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#30 sam890
Member since 2005 • 1119 Posts

@freedomfreak said:

How much do you know about video game budgets, and how to manage it properly?

teh interwebs

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PurpleMan5000

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#31 PurpleMan5000
Member since 2011 • 10531 Posts

@Bigboi500 said:

@PurpleMan5000 said:
@Heirren said:

Nintendo should just hire the man.

He would never get voice acting then.

And a game like this would probably be better for it. I can imagine it now: cheesy Sonic-esque Saturday morning voices in this game to make it sound absolutely terrible.

Yeah, it is much more likely that voice acting will harm this game than help it.

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mems_1224

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#32  Edited By mems_1224
Member since 2004 • 56919 Posts

This whole thing just seems pretty disgusting to me.

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#33 Legend002
Member since 2007 • 13405 Posts

IGN said:
Content for the base game of Mighty No. 9 is already set in stone, and additional funding will only be directed toward bonus features. Although the development team is reaching out to those who backed the title through its original Kickstarter campaign, the majority of the new focus is being centered on those who missed out the first time around.

This is kinda funny. lol

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Krelian-co

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#34 Krelian-co
Member since 2006 • 13274 Posts

@Shewgenja said:

Let's start with the fact that it's not a MegaMan ripoff but an actual spiritual continuation of the series made by the original creator and then we'll discuss your lack of knowledge about game budgets.

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MrYaotubo

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#35 MrYaotubo
Member since 2012 • 2884 Posts

@parkurtommo said:

@jeager_titan said:

And divinity original sin only got $700k and fair early access.

Doesn't have voice acting. Need a few million for that.

Yeah it does,probably more VA than Mn9 will ever have even.

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LegatoSkyheart

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#36 LegatoSkyheart
Member since 2009 • 29733 Posts

@TheGuardian03: Inafune didn't make Megaman. He was a co-creator.
However he is somewhat responsible for Most of the Megaman Games, Including Megaman X, Zero, Legends, and Battle Network.

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uninspiredcup

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#37  Edited By uninspiredcup
Member since 2013 • 58842 Posts

Divinity: Original Sin only asked for $400 thousand (it got $900) and produced a multi voiced game with AAA production values.

Why does this need millions upon millions?

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LegatoSkyheart

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#38 LegatoSkyheart
Member since 2009 • 29733 Posts

@uninspiredcup said:

Divinity: Original Sin only asked for $400 thousand (it got $900) and produced a multi voiced game with AAA production values.

Why does this need millions upon millions?

Budget.

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uninspiredcup

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#39 uninspiredcup
Member since 2013 • 58842 Posts

@LegatoSkyheart said:

@uninspiredcup said:

Divinity: Original Sin only asked for $400 thousand (it got $900) and produced a multi voiced game with AAA production values.

Why does this need millions upon millions?

Budget.

But it's 2d and a much more rudimentary game.

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LegatoSkyheart

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#40 LegatoSkyheart
Member since 2009 • 29733 Posts

@uninspiredcup said:

@LegatoSkyheart said:

@uninspiredcup said:

Divinity: Original Sin only asked for $400 thousand (it got $900) and produced a multi voiced game with AAA production values.

Why does this need millions upon millions?

Budget.

But it's 2d and a much more rudimentary game.

Mighty Number 9 is 2.5d. The current Budget for Mighty Number 9 probably won't allow Inafune and the Team to include Voice work so they made this new crowd funding campaign.

The Work for Mighty No.9 is not stopping, the game is still getting made and it's still on schedule. All this really is is an Extended Preorder, because when you back this campaign you're pretty much getting access to the game at launch. They even called this the "Straggler" campaign.

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uninspiredcup

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#41 uninspiredcup
Member since 2013 • 58842 Posts

@LegatoSkyheart said:

@uninspiredcup said:

@LegatoSkyheart said:

@uninspiredcup said:

Divinity: Original Sin only asked for $400 thousand (it got $900) and produced a multi voiced game with AAA production values.

Why does this need millions upon millions?

Budget.

But it's 2d and a much more rudimentary game.

Mighty Number 9 is 2.5d. The current Budget for Mighty Number 9 probably won't allow Inafune and the Team to include Voice work so they made this new crowd funding campaign.

The Work for Mighty No.9 is not stopping, the game is still getting made and it's still on schedule. All this really is is an Extended Preorder, because when you back this campaign you're pretty much getting access to the game at launch. They even called this the "Straggler" campaign.

They should call it the "greed" campaign.

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#42 The_Last_Ride
Member since 2004 • 76371 Posts

How does this really concern you? I don't back kickstarter, so i don't lose money. Easy peasy. I just buy if it get's released

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foxhound_fox

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#43 foxhound_fox
Member since 2005 • 98532 Posts

Begging? He's graciously requesting further assistance. If he doesn't get it, then the game doesn't get voice acting.

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Jag85

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#44  Edited By Jag85  Online
Member since 2005 • 19516 Posts

How can Inafune "rip-off" his own work? Use some common sense, Gue1.

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#45 Kaze_no_Mirai
Member since 2004 • 11763 Posts

I'm not going to pretend to know how it all works financially but to me 4 million dollars from their Kickstarter sounds like it should be more than enough especially when they got more than 4 times their initial goal, which I think was... 900,000? I'm aware that the extra money was for the stretch goals but I would assume 900,000 would include basic stuff like voice acting and I think 4 million would easily be able to include that.

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JangoWuzHere

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#46 JangoWuzHere
Member since 2007 • 19032 Posts

I don't think the audience for this game cares about voice acting. Especially if its $200,000 worth.

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Jankarcop

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#47 Jankarcop
Member since 2011 • 11058 Posts

@foxhound_fox said:

Begging? He's graciously requesting further assistance. If he doesn't get it, then the game doesn't get voice acting.

OP is a cow, they are low IQ.

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#48  Edited By nintendoboy16
Member since 2007 • 41526 Posts

@Jag85 said:

How can Inafune "rip-off" his own work? Use some common sense, Gue1.

He doesn't think Inafune IS the creator of Mega Man. That's the problem. Heck, he came up with some nonsense where Inafune, Yokoi/Sakamoto, and their "mentor" had a drinking game over Mega Man and Metroid's creation.