I, for one, want my games to be as easy as possible. For that, I am thankful that developers understand this, and are making games easier and more manageable with regenerating health, the ability to reload checkpoints, and other mechanics and crutches designed to make enjoying games easier.
I know I will get flamed for saying such things, but there was a time in the past (when I was a little kid) when I had more time and more motivation to replay difficult segments of a game until I finally beat it. But, when you get older, free time diminishes, and oftentimes, you just want to experience most of the content that a game has to offer within a reasonable timeframe, and move on to the next title without becoming frustrated by the realization that you could have spent your time doing other things rather than trying to beat a game that has effectively handed you your ass over and over.
For example, I did not complete Legend of Grimrock. It was an amazing game, but I did reach a point when I realized that I did not want to put in the time and effort necessary to beat such a difficult game. With time being such a rarity (with school and work sucking up most of it), I would rather go out and do other things rather than dedicating hours of my life to beating the same level without success.
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