@Boddicker: Save face? Like Crytek, who reported low sales, at less than 1 million? Like SE who didn't meet expectations despite 6 million? If console exlusives actually needed 2-3 million to break even, almost every single one would have failed, and studios would be closing down and reporting layoffs like those.
Again, most exclusives are probably calculated to sell 1-2 million, like they always do. DR3, Forza 5, Infamous and, probably Killzone, but that one went on to sell 2 million, surprisingly.
You don't need to make excuses. Most exclusive studios and their platform holders know that platform limitations will have to counter back on the budget.
Insomniac is probably counting on a 1-2 million range aswell. Will they meet it? I have no idea. And regarding TF, like i said, that's EA. You where planning to use makerting to turn Titanfall into one of the next big FPS, but didn't work out.
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