@stereointegrity said:
the first dead space was the last real horror game that scared me.....i dont even know what the next bioshock could even consist of...
that;s another good point actually, the first BioShock was actually, indirectly, a horror game as well if you think about it. Infinite was more of a typical shooter/adventure.
@SexyJazzCat said:
I had an idea where it was set in like 2020 or something, but technology made an overwhelming leap about 30 years after raptures demise. Much like infinite the city would be flying, but it's just a single floating mass as oppsed to the multiple flying structures in infinite.
A sci-fi BioShock game I guess could be cool but it would lose all the charm for me. still would be interesting what the game world would look like and what advance sci-fi plasmids you'd be using.
@jamejame said:
I realize everyone is tired of Rapture, but what I'd like more than anything is to take control of a third party during the Rapture civil war in a story that spans an open world and a period of maybe 5 to 10 years. A branching path narrative with sides to choose and and an in-depth skill tree would be ace.
If we have to talk about a new setting, I don't really see why it would have to be a Bioshock game seeing as Infinite pretty much revealed the implicit secrets of the Bioshock universe, but I'd love to see a game enact similar gameplay and storytelling principles in retro-vibe moon colony being established during the late 70's/early 80's. Give it an Alien: Isolation vibe and a politically charged story revolving around a second space race to establish a colony on the moon and deeper, darker ulterior motive, and I'm in.
This would get made never lol. I can already imagine the budget now and publishers sacrificing goats and everything.
The way Levine did unravel the basics to a bioShock game, I admit, does dissolve the mystery about the entire thing, but so does the progress from BioShock 1 > Infinite > Burial at seas DLC. So by then most of it has been spoiled. So that being said I still wouldn't mind another story set somewhere awesome in a similar vein. The 'Smart Shooter' definitely needs to return in some way especially in the ways BioShock 1 showed.
@IgGy621985 said:
I'd want a sequel to the first Bioshock. The second one was crap. Infinite was even worse (imo).
How can people say this? I enjoy BioShock 2 more than Infinite, mainly because it improves all the gameplay naunces in B1. Also maybe the fan service of the protagonist view point being flipped on its ass. Being a big daddy was awesome! The story of course paled in comparison but the gameplay was on point. Not to mention more traversing of Rapture.
@StormyJoe said:
@misterpmedia: Moon station?
Space definitely seems like a popular topic.
@biofanatic said:
@misterpmedia: I was thinking a city set on the moon (possibly named Aristarchus meaning 'moon crater') during the Progressive Era and the Great Depression. I even wrote a backstory for the lead villain and his motives for creating the city and I am looking for people who will read what I have done and take it seriously. Shoot me an email at bioshocklunar@gmail.com if interested.
Copywrite it and send it to 2K :P
OT: I'm actually finding it incredibly difficult to actually think up more places an impossible, yet some how possible, city could be built passed the earth core and space station/moon base idea. Volcano is too near the earth core idea, although earth core would involve more harsh environments dedicated to intense magnetism on top of the pressure and molten rock hazards.
The trend so far from ideas and cities already present in games is that if the person or people living there breach its boundaries, you die instantly:
Rapture: Insta-drown
Columbia: Fall to death
Moon base/Space station: Asphyxiation
Volcano: Melted
Earth Core base: Crushed/melted
Maybe a city based around a huge nuclear wasteland?: Gross radiation poisoning/mutation
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