How far do you sit from your TV? Is 1080p really that important over 900p

  • 53 results
  • 1
  • 2

This topic is locked from further discussion.

Posted by tdkmillsy (1402 posts) 1 year, 2 months ago

Poll: How far do you sit from your TV? Is 1080p really that important over 900p (20 votes)

42" TV, sat less than 5 feet away or 50" TV, sat less than 6.5 feet away or 65" TV, sat less than 7.5 feet away 35%
42" TV, sat between 5 feet and 7.5 feet away or 50" TV and sat between 6.5 feet and 9.8 feet away or 65" TV sat between 7.5 and 12.5 feet away 40%
42" TV sat further than 7.5 feet away or 50" TV and sat further than 9.8 feet away or 65" TV sat further than 12.5 feet away 30%

With all the discussions around how much better 1080p resolution on the PS4 is than 720p/900p resolution on the Xbox One. How much of a benefit it is depends on how far you sit away from your TV. I sit 8.5 feet from a 50" TV so will see very little difference between 720p and 1080p and no difference between 900p and 1080p.

How far do you sit from the TV?

#1 Posted by nini200 (9827 posts) -

The Damage Control begins lol

#2 Edited by ReadingRainbow4 (14454 posts) -

with 900p your going to receive a less crisp image. It's less about jaggies at this point but more about Scene detail.

#3 Posted by Muffin2020 (527 posts) -

@nini200 said:

The Damage Control begins lol

#4 Posted by killzowned24 (7345 posts) -

Are lems seriously gonna suggest we can't notice over a half million pixels?

#5 Edited by Kinthalis (5322 posts) -

@killzowned24 said:

Are lems seriously gonna suggest we can't notice over a half million pixels?

Console gamers thie generaiton have been stating, with absolute seriousness, that you can't telll the difference between SUB 720p and 1080p.

So yeah. Damage control in effect, but console gamers in generla are used to that.

#6 Posted by treedoor (7648 posts) -

Whether I'm PC gaming, console gaming, or toilet gaming (with a handheld), I sit at least 1-2 feet away.

#7 Posted by Krelian-co (11216 posts) -

lembots: half million pixels not important!

haha, dat damage control.

#8 Edited by APiranhaAteMyVa (2904 posts) -
@killzowned24 said:

Are lems seriously gonna suggest we can't notice over a half million pixels?

I don't know can we? If the upscaler in the Xbone and PS4 are good you might not

#9 Posted by tdkmillsy (1402 posts) -

@killzowned24 said:

Are lems seriously gonna suggest we can't notice over a half million pixels?

That's exactly what I'm saying. Its well known in the TV world 1080p is only beneficial when distance and/or screen size reaches a certain level. I'm suggesting if you play in the living room then there's a good chance you wouldn't notice.

#10 Edited by GTSaiyanjin2 (6013 posts) -

The further you sit back the less the resolution maters... Also the size of your TV maters as well. But the bigger the screen, the higher the res you should want. But if your sitting 10-15 feet away from say a 50" TV at 1080p, I would think most of the benefits would be lost. The screen would have to be higher resolution and a bigger size at that distance.

#11 Posted by tdkmillsy (1402 posts) -

@nini200 said:

The Damage Control begins lol

I concede the PS4 could run at higher resolution, I'm asking if it people will really notice it.

#12 Edited by killzowned24 (7345 posts) -

@APiranhaAteMyVa said:
@killzowned24 said:

Are lems seriously gonna suggest we can't notice over a half million pixels?

I don't know can we? If the upscaler in the Xbone and PS4 are good you might not

good luck with that. 900p is missing more pixels than 480p vs 720p.

#13 Edited by tdkmillsy (1402 posts) -

@Kinthalis said:

@killzowned24 said:

Are lems seriously gonna suggest we can't notice over a half million pixels?

Console gamers thie generaiton have been stating, with absolute seriousness, that you can't telll the difference between SUB 720p and 1080p.

So yeah. Damage control in effect, but console gamers in generla are used to that.

That's the point, if you sat far enough away you couldn't tell the difference. For 50" if you sat more than 16 feet away you couldn't tell the difference between 480p and 1080p.

#14 Edited by Senor_Kami (8429 posts) -

I sit about 8-10 feet away from every TV in my house. I can't tell the difference between 720p and 1080p unless I'm playing a PC game where it actually displays more of the game like Civ5... which has text so small it's impossible to play from 10ft away anyways.

As long as next gen games aren't sub 720p, I'm happy.

#15 Posted by darkspineslayer (19811 posts) -

The real question: would it be less important to you if it was the PS4 at 900p and X1 doing 1080p?

#16 Edited by killzowned24 (7345 posts) -

I call BS on the distance. Here's BF4 beta from Digital Foundry and I can clearly see the difference on a tiny 24" monitor from 10feet.

http://i.imgur.com/L5PHwXB.png

#17 Edited by Shewgenja (9636 posts) -

Lemming Meltdown Continuation.

#18 Posted by NFJSupreme (5379 posts) -

The answer is no. Most consolites have been claiming they can't tell the difference between 1080p and 720p now. But now all of a sudden they have eagle vision after years of playing games at 720p upscaled to 1080p. It's all the bs that is part of system wars. Reality is you will not be able to tell the difference in resolution on multiplats. Now their will most definitely be extra detail if devs choose to take advantage of the ps4s extra power. But resolution? Lol you will have no idea just like you don't now.

#19 Posted by KellyKelly (377 posts) -

@nini200 said:

The Damage Control begins lol

This. Poor Lems, suddenly don't care about graphics eventhough they kept bragging about minor differences in multiplatform versions last gen.
They are going to get slaughtered

#20 Edited by APiranhaAteMyVa (2904 posts) -

@killzowned24 said:

I call BS on the distance. Here's BF4 beta from Digital Foundry and I can clearly see the difference on a tiny 24" monitor from 10feet.

http://i.imgur.com/L5PHwXB.png

You've got to also take into account that it is focusing on a still image in a very small area, could you tell the difference in motion with the whole image? and what about when it is upscaled to 1080?

also just read the article the images have no AA and are downscaled from the original 1080 image, not the same as natively rendering the image at 900. compression artefacts could be an issue with downscaling.

#21 Edited by gameofthering (10322 posts) -

I sit about the same distance from my 42" TV as I do my 24" monitor :P

#22 Posted by R4gn4r0k (16675 posts) -

@nini200:

Damage control before the gen has even started XD

#23 Posted by Blueresident87 (5339 posts) -

There is a big difference

#24 Posted by killzowned24 (7345 posts) -

@APiranhaAteMyVa said:

@killzowned24 said:

I call BS on the distance. Here's BF4 beta from Digital Foundry and I can clearly see the difference on a tiny 24" monitor from 10feet.

http://i.imgur.com/L5PHwXB.png

You've got to also take into account that it is focusing on a still image in a very small area, could you tell the difference in motion with the whole image? and what about when it is upscaled to 1080?

also just read the article the images have no AA and are downscaled from the original 1080 image, not the same as natively rendering the image at 900. compression artefacts could be an issue with downscaling.

Uh,yes. And the images are already upscaled to 1080.

Like I said, it's upscaled to 1080,not downscaled lol. If you can't easily tell the difference,please go see the eye doc.

http://cfa.eurogamer.net/2013/articles//a/1/6/2/2/4/3/2/1_1080_copy.png

http://cfa.eurogamer.net/2013/articles//a/1/6/2/2/4/3/2/1_900_copy.png

#25 Edited by tdkmillsy (1402 posts) -

@killzowned24 said:

I call BS on the distance. Here's BF4 beta from Digital Foundry and I can clearly see the difference on a tiny 24" monitor from 10feet.

http://i.imgur.com/L5PHwXB.png

The options in the poll where based on THX and SMPTE specifications for movie theaters. For movies (and games are more like movies than still images) they are pretty accurate according to the professionals.

#26 Posted by ajames_123 (2983 posts) -

Im a projector user on 92" screen at 12.5feet so the higher the resolution the better for me. Was hoping all next gen games be 1080p :S

#27 Posted by mystic_knight (13801 posts) -

Did microsoft confirm this was the case yet, or is this all just speculation still

#28 Posted by tdkmillsy (1402 posts) -

@ajames_123 said:

Im a projector user on 92" screen at 12.5feet so the higher the resolution the better for me. Was hoping all next gen games be 1080p :S

I'm a bit jealous :)

#29 Posted by APiranhaAteMyVa (2904 posts) -
@killzowned24 said:

@APiranhaAteMyVa said:

@killzowned24 said:

I call BS on the distance. Here's BF4 beta from Digital Foundry and I can clearly see the difference on a tiny 24" monitor from 10feet.

http://i.imgur.com/L5PHwXB.png

You've got to also take into account that it is focusing on a still image in a very small area, could you tell the difference in motion with the whole image? and what about when it is upscaled to 1080?

also just read the article the images have no AA and are downscaled from the original 1080 image, not the same as natively rendering the image at 900. compression artefacts could be an issue with downscaling.

Uh,yes. And the images are already upscaled to 1080.

Like I said, it's upscaled to 1080,not downscaled lol. If you can't easily tell the difference,please go see the eye doc.

http://cfa.eurogamer.net/2013/articles//a/1/6/2/2/4/3/2/1_1080_copy.png

http://cfa.eurogamer.net/2013/articles//a/1/6/2/2/4/3/2/1_900_copy.png

Indeed, read the article wrong the wording sounded like they took a still image at 1080 and then downscaled then upscaled, but I just misread.

I can indeed tell a difference, but there are other factors with a large screen TV that will make it less obvious, the scaling chip in the PS4/Xbone (PS4 games won't all be 1080) will be better than whatever DF used to upscale. Also size/distance of a monitor is much closer, and a game in motion will make it much less obvious.

#30 Posted by APiranhaAteMyVa (2904 posts) -

@mystic_knight:

Speculation, the rumour is pretty stupid really. It will all be down to devs, the console can do 4k if the game was basic and ran at 24fps, there was no standard this gen as to what resolution games will be. Most will probably just take the hit on both consoles as the gen goes on. Wouldn't surprise me if 720 starts becoming the dominant res later in the gen on both consoles.

#31 Edited by kraken2109 (13075 posts) -

PC monitor, it's easy to tell

#32 Edited by OneInchMan99 (1127 posts) -

I could'nt honestly tell you if I'd notice a difference,but I will sleep soundly in my bed knowing my PS4 games have a better resolution than Xbone.LOL

#33 Posted by Krelian-co (11216 posts) -

360 vs ps3: 360 do 2 more fps, lembots go "OMG 360 B EST MULTIPLATZZZZZZZZZZZZZZZZZZZZ"

#34 Posted by Krelian-co (11216 posts) -

360 vs ps3: 360 do 2 more fps, lembots go "OMG 360 B EST MULTIPLATZZZZZZZZZZZZZZZZZZZZ"

PS4 vs xbone: 1080p vs 900p, like half million pixels more and better stable fps, lembots go "IS NOT EVEN NOTICEABLEEEEEEEEEEE"

#35 Posted by Cranler (8809 posts) -

Sitting far away reduces immersion and gives opponents who sit closer an edge in mp.

#36 Posted by tdkmillsy (1402 posts) -

According to the experts

Option 1 you would notice the difference between 1080p and 900p.

Option 2 you would notice the difference between 1080p and 720p but not 1080p and 900p

Option 3 you wouldn't notice any difference between 1080p, 900p and 720p.

#37 Posted by SonySoldier-_- (773 posts) -

I think this kid is just trying to convince himself that its ok to play games at an inferior 900p for the next 6+ years on XBone. Telling himself "its okay, its not a big difference, i'll be able to sleep at night".

#38 Posted by Pray_to_me (2880 posts) -

Yes you can easily tell the fuggin difference. 2005 called and they want their damage control back.

#39 Posted by cain006 (8625 posts) -

I sit about 2 inches away

#40 Edited by BreadNMilk (37 posts) -

@tdkmillsy:

I wont notice it, because I wont own a X1.

#41 Posted by Whiteblade999 (5537 posts) -

I sit at my desk when I use my PC/PS3, so the distance is pretty short and I can notice resolution jumps pretty much immediately.

#42 Posted by NIlesCrane (6 posts) -


42", roughly 6-7 feet away

#43 Posted by dream431ca (10165 posts) -

900p up scaled to 1080p will result in a less crisp image, but that ultimately depends on the size of your TV. The bigger the TV, the less crisp it will look. Up scaling is not as good as it sounds. Native signals are the way to go.

#44 Posted by FPSfan1985 (2008 posts) -

I game exclusively on a monitor. And honestly the difference between the two is very small.

#45 Posted by trugs26 (5589 posts) -

Well according to that graph, I sit around the optimal distance for my 720p TV. So it doesn't make a difference.

For my PC monitor, I can get something of much higher resolution given how close I sit.

#46 Posted by farrell2k (6378 posts) -

It's important when you are promised that your shiny new $500 PC clone of a console could do 1080p/60fps, but doesn't...

#47 Posted by dr_jashugan (2584 posts) -

@nini200 said:

The Damage Control begins lol

Looks like that's the case.

Maybe that is because the XBone needs to allocate some of its processing power the the SpyCam. XD

#48 Posted by BPoole96 (22803 posts) -

I personally run my PC games in 640x480 on a 14" screen and sit 100 feet away and honestly it looks just as good as 1080p

#49 Edited by psymon100 (6138 posts) -

@BPoole96 said:

I personally run my PC games in 640x480 on a 14" screen and sit 100 feet away and honestly it looks just as good as 1080p

you da funny guy

#50 Posted by danten81 (129 posts) -

10' from a 60" TV and I can notice the difference between 900p and 1080p. 900p is like 1080p with FXAA(slight blur). On my monitor(2' away) it's much worse.