One gaming trope I often think about is the overarching convoluted plot in JRPGs with a million final boss variations you have to fight until you fight the real final boss lol. Also, often in those cases you can’t save and have to fight them one after another. But I love my JRPGs, so maybe we can just tweak them to be more interesting and less formulaic?
How about you, SW? What gaming tropes should change or end in your opinion?
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