First look at Project CARS on the PS4

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Avatar image for Wasdie
#1 Edited by Wasdie (52596 posts) -

http://blog.us.playstation.com/2014/05/01/first-look-at-project-cars-on-ps4/

Apparently it's still 1080p60. While the car models and shading look fantastic, the environments in Project Cars are usually pretty inconsistent even on the PC.

Still, if Project CARs can do 1080p60, I wonder what DriveClub is doing that it can't. My guess is the environments are far more detailed in DriveClub.

Also if you look at these things in their full size you can see some jaggied edges and whatnot, stuff that I usually don't see in PC screens. These came from the Playstation Blog on the Playstation Blog's Flickr account and the post was made by the Creative Director of the game. No reason to believe these aren't PS4 pictures.

Pictures:

Avatar image for console_caesar
#3 Posted by Console_Caesar (46 posts) -

And this just proves it, you don't need a $2000 PC to have real-life-like graphics, a $400 PS4 can do the same and no one will notice the jaggies when you're sitting on a couch.

Avatar image for melonfarmerz
#4 Edited by melonfarmerz (1294 posts) -

@console_caesar said:

And this just proves it, you don't need a $2000 PC to have real-life-like graphics, a $400 PS4 can do the same and no one will notice the jaggies when you're sitting on a couch.

lol wait 2 years and then talk.

Avatar image for NFJSupreme
#5 Posted by NFJSupreme (6301 posts) -

@console_caesar: on a 46in TV you will lol

Avatar image for 35cent
#6 Posted by 35cent (934 posts) -

I've been looking forward to this ever since I played it. This might be the game that will urge me to get a next gen console.

Avatar image for Heil68
#7 Edited by Heil68 (56650 posts) -

Looks great and it's the holy grail of 1080p60fps. :D .

Avatar image for MonsieurX
#8 Posted by MonsieurX (35446 posts) -

@console_caesar said:

And this just proves it, you don't need a $2000 PC to have real-life-like graphics, a $400 PS4 can do the same and no one will notice the jaggies when you're sitting on a couch.

xboxdone74 got banned?

Avatar image for hoosier7
#9 Posted by hoosier7 (4166 posts) -

Looks great but i can't help but feel the game is only ever mentioned for it's graphic. Does it do anything new for gameplay or the single or multiplayer modes?

I'm sure it'll be a solid racer but i can't help but feel it's falling into the Crysis trap of being mediocre in everything but graphics.

Avatar image for Heil68
#10 Posted by Heil68 (56650 posts) -

@MonsieurX said:

@console_caesar said:

And this just proves it, you don't need a $2000 PC to have real-life-like graphics, a $400 PS4 can do the same and no one will notice the jaggies when you're sitting on a couch.

xboxdone74 got banned?

Good golly I hope not. We need more champions of truth around here!

Avatar image for Cloud_imperium
#11 Posted by Cloud_imperium (14112 posts) -

@console_caesar said:

And this just proves it, you don't need a $2000 PC to have real-life-like graphics, a $400 PS4 can do the same and no one will notice the jaggies when you're sitting on a couch.

Your name and avatar is funny . Just saying .

Avatar image for arabi_89
#12 Posted by arabi_89 (1299 posts) -

Wait a multiplat will topple GT and Forza in every aspect ?

Avatar image for Wasdie
#13 Edited by Wasdie (52596 posts) -

@arabi_89: Not every aspect. The environments are generally very inconsistent and the game has a much smaller collection of cars/tracks than Forza or GT. They have a lot more detail in the car model and physic simulation though, but Project CARs is a sim first and a game second. This is going to make it not as fun for a lot of people who prefer more sim-light experiences like Forza.

Gran Truismo is a good example of a game that tries to be a sim first and a game second. It's consistently not as fun or fully featured as Forza which is much more of a game first.

The good news is that Project CARS supports Sony's VR Headset. That's going to go a long way to making the sim more fully realized on the PS4. The PC version already supports the Oculus Rift.

Avatar image for FreedomFreeLife
#14 Edited by FreedomFreeLife (3948 posts) -

Looks meh... on PS4.

I played it on PC, it looks twice better on PC version

Avatar image for slaves
#15 Posted by slaves (1445 posts) -

Umm yes please, can't wait

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#16 Posted by arabi_89 (1299 posts) -

@Wasdie: it will be interesting to see GT on ps4, it maybe just like the games before with standard and premium cars and people are bored of this! trust me a good game trailer with great graphics will push sales for racing games.

Avatar image for Wasdie
#17 Posted by Wasdie (52596 posts) -

@FreedomFreeLife: If you don't think those screens look good you're just being willfully ignorant. There comes a point where graphics are just good and Project CARS is there.

Let's not be ignorant and shallow.

Avatar image for Terrencec06
#18 Posted by Terrencec06 (3963 posts) -

Seems like they have high hopes for this game. Almost like they are expecting this to be the new GT since they take forever to make games.

I'm impressed so far.

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#19 Posted by RimacBugatti (1632 posts) -

@Wasdie: The one thing that really amazes me about those screenshots is the grass. I have yet to see grass in a video game look like that. If those are PS4 pics than I'm sold. I really have so much respect for the devs for working very hard to produce the visuals that we want. It has been along time but video games have finally started to give us that feeling of real life. And I heard some audio footage of this game and I have to say it sounded very real.

Avatar image for silversix_
#20 Posted by silversix_ (24379 posts) -

Before clicking on this thread i expected a lot of jaggies like 95% of racing games have. I r surprised that it looks sharp for once OR its yet more bullshots.

Avatar image for BattleSpectre
#21 Posted by BattleSpectre (7989 posts) -

Right now the difference isn't that big between PS4 and PC graphically..... wait 2 years and than come and talk to me.

Avatar image for seanmcloughlin
#22 Posted by seanmcloughlin (38222 posts) -

Damn if that's how it looks in game on PS4 then that's some mighty fine work. Looks fantastic and 1080p 60 too?

Those shots rival PC shots

Avatar image for Wasdie
#23 Posted by Wasdie (52596 posts) -

@BattleSpectre
said:

Right now the difference isn't that big between PS4 and PC graphically..... wait 2 years and than come and talk to me.

Model, shading, and lighting wise there won't be much of a difference for a long time. The PS4 can do 95% of the rendering techniques a PC can. The PC has the advantage of being able to do more rendering passes at a much higher framerate and resolution. This brings out detail much better and gives an overall better picture quality.

The PS4 and Xbox One can pump out a lot of polygons and have really high resolution textures but when it comes to lighting/shading they get easily outclassed by PC hardware. Games on the consoles can still look great (better than a lot of people give them credit) but the shear amount of power that your average gaming rig has will not be matched by stagnant and aging hardware.

Avatar image for Wasdie
#24 Edited by Wasdie (52596 posts) -

@silversix_: If you look at their full size you can see jaggied edges. I doubt on a 1080p TV at 60fps you'll notice them much though.

Avatar image for R4gn4r0k
#25 Posted by R4gn4r0k (23852 posts) -

@Wasdie said:

@arabi_89: Not every aspect. The environments are generally very inconsistent and the game has a much smaller collection of cars/tracks than Forza or GT. They have a lot more detail in the car model and physic simulation though, but Project CARs is a sim first and a game second. This is going to make it not as fun for a lot of people who prefer more sim-light experiences like Forza.

Gran Truismo is a good example of a game that tries to be a sim first and a game second. It's consistently not as fun or fully featured as Forza which is much more of a game first.

The good news is that Project CARS supports Sony's VR Headset. That's going to go a long way to making the sim more fully realized on the PS4. The PC version already supports the Oculus Rift.

Will this be a pure sim or will there be options to turn the realism down for sim-light fans ?

Avatar image for BattleSpectre
#26 Posted by BattleSpectre (7989 posts) -

@Wasdie said:
@BattleSpectre said:

Right now the difference isn't that big between PS4 and PC graphically..... wait 2 years and than come and talk to me.

Model, shading, and lighting wise there won't be much of a difference for a long time. The PS4 can do 95% of the rendering techniques a PC can. The PC has the advantage of being able to do more rendering passes at a much higher framerate and resolution. This brings out detail much better and gives an overall better picture quality.

The PS4 and Xbox One can pump out a lot of polygons and have really high resolution textures but when it comes to lighting/shading they get easily outclassed by PC hardware. Games on the consoles can still look great (better than a lot of people give them credit) but the shear amount of power that your average gaming rig has will not be matched by stagnant and aging hardware.

Nicely said =]

Avatar image for Wasdie
#27 Edited by Wasdie (52596 posts) -

@R4gn4r0k said:

@Wasdie said:

@arabi_89: Not every aspect. The environments are generally very inconsistent and the game has a much smaller collection of cars/tracks than Forza or GT. They have a lot more detail in the car model and physic simulation though, but Project CARs is a sim first and a game second. This is going to make it not as fun for a lot of people who prefer more sim-light experiences like Forza.

Gran Truismo is a good example of a game that tries to be a sim first and a game second. It's consistently not as fun or fully featured as Forza which is much more of a game first.

The good news is that Project CARS supports Sony's VR Headset. That's going to go a long way to making the sim more fully realized on the PS4. The PC version already supports the Oculus Rift.

Will this be a pure sim or will there be options to turn the realism down for sim-light fans ?

I'm not 100% sure. I'm assuming it's really a pure sim since it's not some big AAA budget game which is trying to make a huge profit. CARS stands for community assisted racing sim and they've been working with the community and backers who give them money to help them develop the game since 2011. I think it's really a pure sim, something none of the consoles have ever really had.

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#28 Posted by B4X (5660 posts) -

That looks sick as hell. I have to see that in person on my console to believe it. Amazing.

Avatar image for R4gn4r0k
#29 Posted by R4gn4r0k (23852 posts) -

@Wasdie said:

I'm not 100% sure. I'm assuming it's really a pure sim since it's not some big AAA budget game which is trying to make a huge profit. CARS stands for community assisted racing sim and they've been working with the community and backers who give them money to help them develop the game since 2011. I think it's really a pure sim, something none of the consoles have ever really had.

Also, will Project CARS be the final name ? I always assume something that is called Project is just a temporary name :p

Slightly Mad Studios previous games were also sims, but they allowed options for the more casual racer or sim light racer to be more correct. I assumed this one will be too.

I still want to try the game out, but I'm not too big a pure sim racing fan.

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#30 Posted by lbjkurono23 (12544 posts) -

Looks gorgeous. I just can't get excited for sim racers. Maybe when it's like $10-15.

Avatar image for _Matt_
#31 Posted by _Matt_ (10219 posts) -

ooh, looks very delicious. We shall see how it turns out in the end...

When is this due out sorry?

Avatar image for bezza2011
#32 Edited by bezza2011 (2729 posts) -

I'll believe this hype when the game is out end of the day all i'm hearing about is the graphics nothing more, i mean less tracks amd cars than forza?? no wonder it looks so dam good lol

Avatar image for silversix_
#33 Posted by silversix_ (24379 posts) -

@Wasdie: i did and you can see them but its nowhere near Forza 5 level or Drive Club level. Only two of those pics the jaggies were a little bit noticeable, the rest was pretty sharp.

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#34 Edited by TigerSuperman (4331 posts) -

See, issues is that this game was made with PC in mind.

Avatar image for OhSnapitz
#35 Posted by OhSnapitz (19089 posts) -

@Wasdie:

Those look incredible.. but you make a great point about the FPS. I guess we'll see once they're both released.

Avatar image for always_explicit
#36 Posted by always_explicit (3376 posts) -

The screens are great, no denying that.

The only thing I dislike is the "gloss" given to the finish of every single vehicle in modern racing games. If they are shooting for true realism this effect needs to be toned down, sure it makes for great car porn, but to me it removes a level of realism.

Still...im waiting for the game that makes me feel the need to drop monies on the PS4....maybe this could be it.

Avatar image for m_machine024
#37 Posted by m_machine024 (15337 posts) -

Dat grass..... :O

Avatar image for misterpmedia
#38 Posted by misterpmedia (6136 posts) -

Gad'daim. Really makes me want a next gen burnout though with all these next gen racers cropping up :(. Next gen damage and carnage will be godly.

Avatar image for Cyberdot
#39 Edited by Cyberdot (3928 posts) -

Haha, you can see jaggies in those pictures.

Consoles FTW! PS4 GDDR5 FTW! Oh wait...

Avatar image for misterpmedia
#40 Edited by misterpmedia (6136 posts) -

Avatar image for lbjkurono23
#41 Posted by lbjkurono23 (12544 posts) -

@misterpmedia said:

No replay cam for pictures? That would be lame. Need to show off them cars. Pretty lame on their end.

Avatar image for FreedomFreeLife
#42 Posted by FreedomFreeLife (3948 posts) -

@Wasdie said:

@FreedomFreeLife: If you don't think those screens look good you're just being willfully ignorant. There comes a point where graphics are just good and Project CARS is there.

Let's not be ignorant and shallow.

They look good but when i take against PC version then its downgraded on consoles.

Lets just say that downgraded version looks great

Avatar image for Wasdie
#43 Posted by Wasdie (52596 posts) -

@R4gn4r0k said:

@Wasdie said:

I'm not 100% sure. I'm assuming it's really a pure sim since it's not some big AAA budget game which is trying to make a huge profit. CARS stands for community assisted racing sim and they've been working with the community and backers who give them money to help them develop the game since 2011. I think it's really a pure sim, something none of the consoles have ever really had.

Also, will Project CARS be the final name ? I always assume something that is called Project is just a temporary name :p

Slightly Mad Studios previous games were also sims, but they allowed options for the more casual racer or sim light racer to be more correct. I assumed this one will be too.

I still want to try the game out, but I'm not too big a pure sim racing fan.

The idea is the game is never done being developed. Constant patches, content updates and expansions. It's a constant project whose sole existance is to fill the racing sim niche that exists out there in the market. It's being developed just for those kind of people, not really for general gamers.

They want to hit all the platforms they can because options are never a bad thing. Some hardcore racing sim fans would probably love to play the game but don't want to invest the time or money into a gaming rig and would rather just set up a game console and play on that. The dev knows that and is accommodating.

Avatar image for Wasdie
#44 Posted by Wasdie (52596 posts) -

@always_explicit said:

The screens are great, no denying that.

The only thing I dislike is the "gloss" given to the finish of every single vehicle in modern racing games. If they are shooting for true realism this effect needs to be toned down, sure it makes for great car porn, but to me it removes a level of realism.

Still...im waiting for the game that makes me feel the need to drop monies on the PS4....maybe this could be it.

I agree 100%. Cars are too shiny. It looks great in screenshots but it's not that realistic and realism is the point. I would love to see cars get progressively dirtier and loose that sheen.

Avatar image for epic-gamerz
#45 Posted by Epic-gamerz (222 posts) -

Well if Devs don't set a 60fps target they will most likely end up adding to much detail and end up 30fps or unlocked fps. Like what Respawn said about developing for Titanfall, they set out for 60fps right from the start

Avatar image for mr-powers
#46 Edited by Mr-Powers (508 posts) -

@Cyberdot said:

Haha, you can see jaggies in those pictures.

Consoles FTW! PS4 GDDR5 FTW! Oh wait...

Dat butthurt. Cry moar Peasant Class gamers.

Avatar image for madskills6117
#47 Edited by madskills6117 (4136 posts) -

The game looks fantastic but more then likely I will never play it unless they release a demo as I have little to no interest in racing sims.

Avatar image for kinectthedots
#48 Edited by kinectthedots (3383 posts) -

Game looks great but honestly Drive Club looks better to me.

Loading Video...

Yeah yeah I know 30fps but damn it is gorgeous and PGR on 360 was 30fps too, it's arcade after all and looks fun a hell.

Avatar image for Couth_
#49 Posted by Couth_ (10369 posts) -

You can definitely some jags but models, lighting and environments all look amazing.

I'll still be getting it on PC - 1440p, no jags, 120hz, 120 faps

Avatar image for Xaero_Gravity
#50 Edited by Xaero_Gravity (9755 posts) -

Now show us the Wii U version.

>:D