Seems like a fine choice to me. As always, pure game design over all else.
The comments on that article are hilarious as **** to read.
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A respectable choice
From the article, succinctly summarized:
3D World is not destined to rank among my all-time favourite Mario games; it's almost too quickfire, the levels too succinctly articulated. I like it when the series stretches its legs a little and really starts to warm to a theme, as it did in the incomparable World, 64 and Galaxy. I also prefer the elastic momentum of the fully analogue controls of previous 3D Marios to the more taut eight-way directional controls used here so the game could support the Wii remote's d-pad. A fair compromise to allow easy local multiplayer, perhaps, but it still stings.
But just look at what else was compromised in Super Mario 3D World: nothing at all. Raw invention and fun, delivered at an inviolable 60 frames per second, without a single glitch, stutter or lull. In a very real sense, there's not another game released this year than can match that.
1 million buyers can't be wrong :) according to vgchartz
People still use VGChartz? Their sales numbers have been consistently proven wrong for the past half decade.
Mario 3D World only sold around 215k during it's first week; it would be unusual for the game to suddenly jump to a million a few weeks later; even with Christmas.
None of these Game Sites have made bad choices this year. then again I can't really say much about this one since I haven't played 3D World yet and can only assume it's better than 3D Land.
Get around to playing it asap, the game is amazing.
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