Driveclub 1080p/30fps locked

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#101 Posted by Heil68 (44658 posts) -

SONY is on a ROLL guys. :D

#102 Posted by AdobeArtist (22897 posts) -

Being that this is a racing game, they should have emphasized frame rate over resolution for resource management. 720p/60fps would have been better than 1080p if only at 30fps. Again taking into consideration the game type.

#103 Posted by Heil68 (44658 posts) -

@AdobeArtist said:

Being that this is a racing game, they should have emphasized frame rate over resolution for resource management. 720p/60fps would have been better than 1080p if only at 30fps. Again taking into consideration the game type.

You still need to get the game,especially since it's free with PSN+!

#104 Posted by KBFloYd (13687 posts) -

damnit sony :(

#105 Posted by musicalmac (23021 posts) -

So was it always supposed to be an arcade racer? Every day the new consoles get less and less appealing and important. What a total shame.

#106 Posted by darkangel115 (1699 posts) -

impossible. i thought cows said the PS4 is better then a 100000000 dollar gaming PC?

#107 Posted by Cyberdot (3537 posts) -

It's all about the visuals that holds back the performance.

But cows, where is dat GDDR5? ;)

#108 Edited by AdobeArtist (22897 posts) -

@Heil68 said:

@AdobeArtist said:

Being that this is a racing game, they should have emphasized frame rate over resolution for resource management. 720p/60fps would have been better than 1080p if only at 30fps. Again taking into consideration the game type.

You still need to get the game,especially since it's free with PSN+!

I do plan to get the PSN+ version. It's actually a great way to try before you buy the full version, and at a lower cost to outright buying.

#109 Posted by Jankarcop (9538 posts) -

Can'tsoles underperforming as usual.

Maybe next gen...right guys?

#110 Edited by Evo_nine (1735 posts) -

Ruh roh 30 fps for a racer? Is sony stupid?

Sony weak piece of shit confirmed

#111 Edited by Shewgenja (9297 posts) -

I really think people harping about 60fps in an arcade style racer are being fucking cunts. I mean, it's a fixed system and they can either pump up the visuals or pump up the framerate. Looking back on how many franchises have run 30fps and scored very well on Gamespot and every other website, why wouldn't Driveclub be like that?

None of this fanboy bullshit somehow undoes the fact that PS4 is running games like Call of Duty or any other cross-plat game better and faster than the XBone. None of this crap changes the fact that this game would run below 20FPS on the XBone, either. Some people really need to just shut the fuck up. Pound for pound, when you compare what a small dev team like Evolution is getting out of the PS4 to what much bigger guys are getting out of that other machine, people talking that good shit don't have a leg to stand on.

#112 Edited by ReadingRainbow4 (14111 posts) -

@musicalmac said:

So was it always supposed to be an arcade racer? Every day the new consoles get less and less appealing and important. What a total shame.

What's wrong with arcade racers? Sims can be boring as hell.

#113 Edited by clyde46 (46304 posts) -

@tormentos said:

@charizard1605 said:

A racing game with 30FPS? Lol

NFS is 30FPS in fact it was 30 FPS even on PC.

With stupid results if you tried to adjust the FPS.

#114 Edited by Riverwolf007 (23769 posts) -

i'm not seeing where any combination of visuals and framerate fixes the huge problem of being a game made by the motorstorm team.

#115 Edited by CrownKingArthur (4810 posts) -
@ReadingRainbow4 said:

Sims can be boring as hell.

#116 Posted by freedomfreak (40640 posts) -

@CrownKingArthur said:
@ReadingRainbow4 said:

Sims can be boring as hell.

haha

hahhhahaaa

I love owls.

#117 Edited by HalcyonScarlet (4435 posts) -

@charizard1605 said:

A racing game with 30FPS? Lol

It's so sad that resolution and graphics is more important these days. It's that the dev didn't want to 'compromise'. Racing games are all about performance.

#118 Posted by Shewgenja (9297 posts) -

@HalcyonScarlet said:

@charizard1605 said:

A racing game with 30FPS? Lol

It's so sad that resolution and graphics is more important these days. It's that the dev didn't want to 'compromise'. Racing games are all about performance.

So, Project Gotham Racing was a terrible racing franchise? All of them were 30fps.

#119 Edited by ReadingRainbow4 (14111 posts) -

@CrownKingArthur said:
@ReadingRainbow4 said:

Sims can be boring as hell.

Well it's true! Gotta have that variety man, not everything has to be ultra realistic.

#120 Edited by AdobeArtist (22897 posts) -

@musicalmac said:

So was it always supposed to be an arcade racer? Every day the new consoles get less and less appealing and important. What a total shame.

I enjoy sim racers as much as the next gamer, but the racing genre has plenty of room for adrenaline rush arcade racers too :)

#121 Edited by HalcyonScarlet (4435 posts) -

@Shewgenja said:

I really think people harping about 60fps in an arcade style racer are being fucking cunts. I mean, it's a fixed system and they can either pump up the visuals or pump up the framerate. Looking back on how many franchises have run 30fps and scored very well on Gamespot and every other website, why wouldn't Driveclub be like that?

None of this fanboy bullshit somehow undoes the fact that PS4 is running games like Call of Duty or any other cross-plat game better and faster than the XBone. None of this crap changes the fact that this game would run below 20FPS on the XBone, either. Some people really need to just shut the fuck up. Pound for pound, when you compare what a small dev team like Evolution is getting out of the PS4 to what much bigger guys are getting out of that other machine, people talking that good shit don't have a leg to stand on.

I thought you said you weren't a cow, why are you going full retard to somehow prove 30fps is good for a racing game. All you're basically saying is the PS4 is less shit than the Xbox One with graphics. It's still shit though.

#122 Posted by charizard1605 (57748 posts) -

@Shewgenja said:

@HalcyonScarlet said:

@charizard1605 said:

A racing game with 30FPS? Lol

It's so sad that resolution and graphics is more important these days. It's that the dev didn't want to 'compromise'. Racing games are all about performance.

So, Project Gotham Racing was a terrible racing franchise? All of them were 30fps.

Project Gotham Racing was on a machine that was a full generation behind- Evolution could and should have prioritized framerate over resolution. That they did not shows us their misguided understanding of the genre they are developing the game for.

#123 Posted by HalcyonScarlet (4435 posts) -

@Shewgenja said:

@HalcyonScarlet said:

@charizard1605 said:

A racing game with 30FPS? Lol

It's so sad that resolution and graphics is more important these days. It's that the dev didn't want to 'compromise'. Racing games are all about performance.

So, Project Gotham Racing was a terrible racing franchise? All of them were 30fps.

I tried going back to them the other day, they aren't great. But that's just my opinion.

#124 Edited by cainetao11 (17599 posts) -

Have fun, enjoy the game. I don't really get into racers, so I am not going to play SW with this. Who ever likes it, enjoy.

#125 Posted by Shewgenja (9297 posts) -

@charizard1605 said:

@Shewgenja said:

@HalcyonScarlet said:

@charizard1605 said:

A racing game with 30FPS? Lol

It's so sad that resolution and graphics is more important these days. It's that the dev didn't want to 'compromise'. Racing games are all about performance.

So, Project Gotham Racing was a terrible racing franchise? All of them were 30fps.

Project Gotham Racing was on a machine that was a full generation behind- Evolution could and should have prioritized framerate over resolution. That they did not shows us their misguided understanding of the genre they are developing the game for.

Generation has nothing to do with it. It's a design choice with the game engine.

#126 Edited by charizard1605 (57748 posts) -

@Shewgenja said:

@charizard1605 said:

@Shewgenja said:

@HalcyonScarlet said:

@charizard1605 said:

A racing game with 30FPS? Lol

It's so sad that resolution and graphics is more important these days. It's that the dev didn't want to 'compromise'. Racing games are all about performance.

So, Project Gotham Racing was a terrible racing franchise? All of them were 30fps.

Project Gotham Racing was on a machine that was a full generation behind- Evolution could and should have prioritized framerate over resolution. That they did not shows us their misguided understanding of the genre they are developing the game for.

Generation has nothing to do with it. It's a design choice with the game engine.

And I am saying, in context of all the extra power the PS4 gave them, where they could have achieved higher fluidity by taking a minor hit for the graphics, that that design choice was wrong and I will fucking call them out on it. Unlike Project Gotham Racing, which had limited resources to make do with to begin with.

#127 Edited by Shewgenja (9297 posts) -

@HalcyonScarlet said:

I thought you said you weren't a cow, why are you going full retard to somehow prove 30fps is good for a racing game. All you're basically saying is the PS4 is less shit than the Xbox One with graphics. It's still shit though.

Quite the opposite. I'm not holding a game up to artificial standards for the sake of a console war. Like, you can hold me to this, if GT7 is 30fps then I will be pretty upset about it. It's the kind of game that should properly have a high framerate just like twitch-kill FPSes like CoD or Unreal Tournament.

Feel free to bookmark this or just remember I said it.

#128 Edited by HalcyonScarlet (4435 posts) -
@Shewgenja said:

@charizard1605 said:

@Shewgenja said:

@HalcyonScarlet said:

@charizard1605 said:

A racing game with 30FPS? Lol

It's so sad that resolution and graphics is more important these days. It's that the dev didn't want to 'compromise'. Racing games are all about performance.

So, Project Gotham Racing was a terrible racing franchise? All of them were 30fps.

Project Gotham Racing was on a machine that was a full generation behind- Evolution could and should have prioritized framerate over resolution. That they did not shows us their misguided understanding of the genre they are developing the game for.

Generation has nothing to do with it. It's a design choice with the game engine.

So, just because others have done it, it doesn't make it a good choice. I'd say PGR games are a compromise as well. But graphics were a big part of that game, it had to look realistic. The gameplay isn't great though, I don't think the physics and sense of speed is quite there.

#129 Posted by Shewgenja (9297 posts) -

@charizard1605 said:

@Shewgenja said:

Generation has nothing to do with it. It's a design choice with the game engine.

And I am saying, in context of all the extra power the PS4 gave them, where they could have achieved higher fluidity by taking a minor hit for the graphics, that that design choice was wrong and I will fucking call them out on it. Unlike Project Gotham Racing, which had limited resources to make do with to begin with.

Limited resources like what? XBox 360 had more memory available to graphics as well as a slightly more powerful GPU. Plenty of 360 games achieved 60fps. PGR arcade racers were more focused on eye candy than high framerate.

#130 Posted by HalcyonScarlet (4435 posts) -
@Shewgenja said:

@HalcyonScarlet said:

I thought you said you weren't a cow, why are you going full retard to somehow prove 30fps is good for a racing game. All you're basically saying is the PS4 is less shit than the Xbox One with graphics. It's still shit though.

Quite the opposite. I'm not holding a game up to artificial standards for the sake of a console war. Like, you can hold me to this, if GT7 is 30fps then I will be pretty upset about it. It's the kind of game that should properly have a high framerate just like twitch-kill FPSes like CoD or Unreal Tournament.

Feel free to bookmark this or just remember I said it.

But that's what I'm saying, it shouldn't matter if it's arcade or not. The gameplay of racing games can be effected by frame rate. Some other genres that are slower in nature are okay at 30fps,

#131 Edited by NFJSupreme (5377 posts) -

@Shewgenja said:

I really think people harping about 60fps in an arcade style racer are being fucking cunts. I mean, it's a fixed system and they can either pump up the visuals or pump up the framerate. Looking back on how many franchises have run 30fps and scored very well on Gamespot and every other website, why wouldn't Driveclub be like that?

None of this fanboy bullshit somehow undoes the fact that PS4 is running games like Call of Duty or any other cross-plat game better and faster than the XBone. None of this crap changes the fact that this game would run below 20FPS on the XBone, either. Some people really need to just shut the fuck up. Pound for pound, when you compare what a small dev team like Evolution is getting out of the PS4 to what much bigger guys are getting out of that other machine, people talking that good shit don't have a leg to stand on.

Calling people out on fanboy bullshit with fanboy bullshit. A true system warrior...

#132 Posted by xhawk27 (7327 posts) -

I thought Next Gen Racing Games at 30fps were so last gen!!!!!!!

TCHBO!

#133 Edited by Nonstop-Madness (9477 posts) -

Pretty sure Motorstorm and The Crew are 30fps. I had no problem with either of them.

#134 Edited by Spitfire-Six (521 posts) -

@Nonstop-Madness said:

Pretty sure Motorstorm and The Crew are 30fps. I had no problem with either of them.

Im sure you won't, nor will anyone else in this thread. I think most of the people are giving you guys a hard time because all the fuss playstation fans have made about 60fps. If one wanted to I could get find all the post but that would be a colossal waste of time.

#135 Edited by Stevo_the_gamer (42905 posts) -

30fps is rather disappointing for a racing game.

#136 Edited by Heil68 (44658 posts) -

@Nonstop-Madness said:

Pretty sure Motorstorm and The Crew are 30fps. I had no problem with either of them.

Indeed, I played the Motorstorm games and by golly they were quite fun!!!1

#137 Edited by FoxbatAlpha (7167 posts) -

Cows get another downgrade. Typical.

Player count 6vs6 instead of 12vs12.

Day night cycle yanked.

60fps goal fell short.

#138 Edited by Spartan070 (16352 posts) -

@b4x said:

Drop the DAMN p's Sony and get it to 60 fps. For the love of god let the boy have 60 fps!

YEAH! 30fps doesn't amount to JACK...SQUAT!!!

#139 Edited by BigBadBully (631 posts) -

Only issue I have is that they wasted time on a game that will get out shadowed by all the other racers. They should have stuck with Motorstorm to differentiate itself some more and stand out from the other racing games. More interested in seeing what Evolution could pull off with the powerful PS4 in a Motorstorm game. This Drive Club just looks boring. Sony will be cutting some jobs in Evolution when this game doesn't meet the expectations. Motorstorm would have been a safer bet before going with Drive Club. Evolution probably would have met a launch release with a Motorstorm game.

#141 Edited by m3dude1 (1315 posts) -

@Jankarcop said:

Can'tsoles underperforming as usual.

Maybe next gen...right guys?

considering its leagues ahead of pcars id say its performing fine.

#142 Posted by jessejay420 (3831 posts) -

30 fps for a next gen racer?

.....

Bwahahahahahahaha!!!

#143 Edited by jessejay420 (3831 posts) -

So lemme guess..

Cows are going to hype this game AA too?

"bu bu this game will pwn forza!!111"

Turn 10 >>> Evolution

end of story.

and while we are discussing racing games...

Turn 10 >>> Polyphony

#144 Edited by Jankarcop (9538 posts) -

@m3dude1 said:

@Jankarcop said:

Can'tsoles underperforming as usual.

Maybe next gen...right guys?

considering its leagues ahead of pcars id say its performing fine.

30 fps fine, oh console plebians settling for less every gen. Worst gfx, worst performance, damn must suck gen after gen.

#145 Posted by Nonstop-Madness (9477 posts) -
@FoxbatAlpha said:

Cows get another downgrade. Typical.

Player count 6vs6 instead of 12vs12.

As far as I know, they never actually revealed "player count" per race. They simply changed the size of a "club" or "clan".

Day night cycle yanked.

Actually, no they didn't yank the day night cycle. You can still choose a start time and time lapse.

60fps goal fell short.

60fps was never a goal.

Better luck next time Fox.

I also find it pretty hilarious that lemmings want to talk about a racing game being downgraded because Forza 5 is probably the most downgraded game of next gen - the visuals are barely next gen.

#146 Posted by Dire_Weasel (16000 posts) -

@Scipio8 said:

Here is a question for cows, and be honest!

Would you have preferred Drive Club at 900p/60 FPS ?

Personally, there is very very little discernable difference between 1080p and 900p. But 30FPS to 60FPS is a major difference for driving games.

900p? No, of course not. This is 2014. Who the hell owns a 900p monitor?

I would definitely have preferred 1080p/60fps but, sadly, that didn't happen.

#147 Edited by danjammer69 (4120 posts) -

I am fine with that.

All I know is that with all these delays, this game had better fking deliver the goods.

#148 Edited by napo_sp (275 posts) -

don't know about consoles but all kind of racing games are bad when played at just 30 fps on pc, it has been this way since 1990s cisco racing game or something like that; even 40 fps still bad, above 50 is the minimum for racing games.

#149 Edited by m3dude1 (1315 posts) -
@Jankarcop said:

@m3dude1 said:

@Jankarcop said:

Can'tsoles underperforming as usual.

Maybe next gen...right guys?

considering its leagues ahead of pcars id say its performing fine.

30 fps fine, oh console plebians settling for less every gen. Worst gfx, worst performance, damn must suck gen after gen.

considering pcars cant run at a locked 60fps on a 780ti with any aa at 1080p, id say this is performing quite well for its hardware given it looks a lot better than pcars.

#150 Edited by Evo_nine (1735 posts) -

@Dire_Weasel said:

@Scipio8 said:

Here is a question for cows, and be honest!

Would you have preferred Drive Club at 900p/60 FPS ?

Personally, there is very very little discernable difference between 1080p and 900p. But 30FPS to 60FPS is a major difference for driving games.

900p? No, of course not. This is 2014. Who the hell owns a 900p monitor?

I would definitely have preferred 1080p/60fps but, sadly, that didn't happen.

who the hell wants a 30fps racing game? absolutely mind boggling.

id gladly take the 180p hit

PS4 fanboys can look forward to a whole generation of 30fps....yay.