I didn't play Ryse, I don't have pre-conceived notions, but I know more or less what to expect, and about its potential strenghts and weaknesses.
However, there is one huge factor why the game became what it is - it was developed solely for Kinect by a Hungarian Crytek studio before it eventually shut down two years ago, and the Kinect was meant to be the sole input method. That's most likely why when it was salvaged by the main Crytek studio, they didn't have time to build the game from the ground-up.That's my theory, but I think it's plausible. I'm not defending the game btw, I'd only risk picking it up at some bargain bin price in the range of 20-30 bucks and I'm not getting an X1 for at least 7 months.
Anyway, lot of reviews indicated untapped potential, and today I saw two Polish reviews (I live in Poland) of it (and Poland is a Sony land, you can even sense a journalistic bias), one of them gave it 6.5/10 and the other 4/5, and they were written by journalists I know from some console magazines about PlayStation like 13 years ago..
Anyway do you think if Ryse 2 happened, could it be now more fleshed-out game than Ryse? With more sophisticated combat system and more freedom for exploration instead of tight spaces, most likely left-overs from Kinect-based version? Could Ryse do a Killzone?
By the way, if a lot of people are turn off by scores, I think the digital version's price should be soon drastically lowered to the point everyone should be tempted to buy it, that's the only way to ensure the sequel, right?