@asylumni: Your analogy of 8/10 vs. 8/100 is ridiculous and ultimately off the mark. Sure, 8/10 vs. 8/100 is different, but what about 80/100 vs. 79/100? Because it took a single percent in metacritic to deny Obsidian their bonus after New Vegas.
And no, I'm not talking about capitalism and world economy, I have no fucking clue why you suddenly bring that up.
And a score is not a conclusion. It doesn't tell me anything other than a number. It has no background or even a slightest mention of why you got to that point. I'm not sure what major you were and what kind of articles you read, but at least the ones I read, I can more or less see what the entire article was about just looking at the conclusion. A number doesn't do that. Sure, extreme numbers like 10 or 4 vaguely tells you something (of course without "why" or "how", thus not giving the reader any concrete answer) but shit like 6, 7, 8? Can you tell what the review was about just seeing a fucking 8. You can't. Thus it's not a summary nor conclusion. It's just a bloody useless arbitrary number that fanboys use to circlejerk their miserable lives.
The 8/10 vs 8/100 was from your statement that different sites and reviewers gave an 8 different weight. This was a prime example of what I thought you were addressing. But if you were saying that one person's 8/10 was another's 7.9/10, well, that's just splitting hairs.
The capitalism in a mixed world economy was just an example of a more complex premise that can't be boiled sown to such a simple conclusion. Game reviews are not nearly as complex an endeavor and they can be summed up quickly and succinctly with a numerical score.
Yes, I can tell you the general gist of the review just by seeing an 8. If it's an 8/10, then the review is pretty favorable and the game does what it does very well. Gamespot calls it "Great". If I have doubts, there's the text of the review to support this. A game rated 7 is less well received. This is actually simple stuff. I think the part that you get hung up on is expecting a greater precision than is possible; that there must be some scientific formula so that every reviewer comes up with the same number in order for the number to be valid. That's not how this works. Every measurement has a margin of error, reviews are no different. And a variance of, say 10%, really isn't that big of a deal.
I don't care what fanboys use scores for. A tool does not lose it's purpose just because a few people decide to misuse it, and I'm not going to let a few idiots shape my view of the world.
If you want a cheat sheet, here you go.
80% and up; if you like the genre and theme, chances are good you'd like the game.
70-79%; there may be some issues, but still generally favourable, so if you like the genre or subject matter, you should read more to see if you would mind the issues the game has.
60-69%; there are some significant issues that will dissuade most, but if it's in a genre or theme you love it could still be worth checking out.
59% and below; tread carefully, it only gets worse the lower you go. You may want to try a demo, a rental or pick it up cheap.
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