DirectX 12 improves performance and Apps coming to Xbox One

#1 Posted by tdkmillsy (1324 posts) -

http://www.neowin.net/news/directx-12-a-game-changer-for-xbox-one

The results are spectacular. Not just in theory but in practice (full disclosure: I am involved with the Star Swarm demo which makes use of this kind of technology.) While each generation of video card struggles to gain substantial performance over the previous generation, here, the same hardware will suddenly see a doubling of performance.

XBox One is the biggest beneficiary; it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one.

Downside is more heat generation, could be why the Xbox One is so big.

Also improves PC, Tablet and phone. Not sure of double the performance but if you watch the demo's at build there is definitely benefits to be had.

http://www.trustedreviews.com/news/windows-phone-8-1-lets-microsoft-developers-create-multi-format-apps

Universal apps will run on PC, Tablet, phone and Xbox One.

Apps (including indie games) coming to Xbox One.

All good stuff.

#3 Posted by chikenfriedrice (10204 posts) -

We shall see

#4 Posted by kbanna (665 posts) -

This is impossible! I hate the xbox and anything xbox related. I don't want it to make any advancements so I can bash it and call it weak forever. Software can't change hardware and the xbox is a weak piece of shit!!! I hate xbox and Microsoft!!! DX12 wont change anything. PS4 is 2 times more powerful then xbox!! I don't understand what I'm reading but all I know is no matter what PS4 is more powerful and that's all I'm gonna keep shouting!! etc, etc

#5 Edited by Wasdie (49753 posts) -

"Xbox One is the biggest beneficiary; it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one."

Wow he couldn't be more incorrect. GPUs that are running at 100% are running at 100%, you can't make something twice as fast just because you're feeding instructions to it quicker. The GPU's clock speed does not increase and it doesn't expand its hardware pipeline to allow more data. All this is doing is increasing the efficiency and working to removing a CPU bottleneck that DX9 and DX11 have on PCs.

I'm sorry, this guy has no idea what he's talking about. The sentence that follows that absolutely ridiculous statement also shows he knows nothing of hardware.

"As a result, that GPU will be getting pushed twice as hard as it previously was which means more heat on cards that might have only barely been cool enough when they were only being commanded by a single CPU core."

This is so wrong it hurts my brains. You cannot push a GPU beyond 100%. A second CPU core helping dictate the GPU is only going to remove the bottleneck of the CPU from slowing the GPU down, not making it more powerful. You can't just have the GPU working harder just because a second CPU is sending instructions to it. It's just going to be working a bit more efficently and staying near 100% more often as it won't have to wait for the CPU. This is also not a huge issue on the game consoles.

Consoles don't bottleneck their GPUs, that's only an issue we see on the PC with software APIs such as DirectX. On the game consoles this is almost completely non existent because the API allows direct hardware access instead of having to be interpreted on a CPU level first. On the PC DirectX works as a "one-size-fits-all" approach that allows developers to build games without having to optimize for each set of CPU/GPU/RAM/Motherboard pairings. This is not the case on the consoles. With a console when you need hardware access, you get it. It's far more efficient.

His whole thing with "twice as much heat" is completely incorrect. The GPU is not overclocking itself or running more data than it could before. It remains unchanged. You can't go faster than it was designed. The clock speed and cooling system are all based around 100% operation and games frequently run at 100% GPU now. Just because your GPU is running at 100% doesn't mean your shaders and algorithms are as efficient as they could be, but you're still running at 100% of the potential power of the GPU.

In short, this guy is an idiot who knows nothing about hardware. I won't even go into how many other things are wrong with what he's posted.

#6 Posted by tyloss (829 posts) -

54% of Xbox One games are sub 1080P

#7 Posted by shawn30 (4367 posts) -

We shall see

Yeah, same here. They have my interest, but E3 had better bring proof undeniable. Would love to see Quantum Break, Sunset Overdrive, Fable Legends and Halo 5 showing this off in real time. Now that would be fucking impressive. When it comes to DX12 and the cloud, its time to put up. But all recent reports seem to indicate they are about too.

#8 Edited by kbanna (665 posts) -

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

#9 Posted by chikenfriedrice (10204 posts) -

@shawn30 said:

@chikenfriedrice said:

We shall see

Yeah, same here. They have my interest, but E3 had better bring proof undeniable. Would love to see Quantum Break, Sunset Overdrive, Fable Legends and Halo 5 showing this off in real time. Now that would be fucking impressive. When it comes to DX12 and the cloud, its time to put up. But all recent reports seem to indicate they are about too.

I hope so because if this is all talk and they can't deliver, I would be disappointed.

#10 Posted by killatwill15 (845 posts) -

@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

how many games actually run 1080p on xb1 compared to ps4, and what???

#11 Posted by Wasdie (49753 posts) -
@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

You could make any game on the PS4/Xbox One run at 1080p at 60fps if you're willing to cut down on rendering. Arguing which has the most 1080p games is kind of pointless. You can run a game in 4k if you like looking at PS2 era textures and models.

Resolution is a good performance comparison though when a game is running on both platforms. If game X runs at 1080p on one console and 720p on another consoles, and both are rendering the same level of graphics and running at the same framerate, we can determine that the console running the 1080p version is more powerful. If you say console X has more 1080p exclusives that doesn't mean much. They could turn down the assets to nothing to get that 1080p. It's not a good comparison

#12 Posted by lbjkurono23 (12544 posts) -

Got teh cell flashbacks with this one. lol

#13 Posted by Silenthps (7278 posts) -

@Wasdie said:

In short, this guy is an idiot who knows nothing about hardware. I won't even go into how many other things are wrong with what he's posted.

Did you just call the CEO of stardock an idiot

#14 Posted by blackace (20591 posts) -

INB4 Cows start bashing everything XB1 and DX12.

Oh wait, looks like I'm too late. lol!!

#15 Posted by nyzma23 (924 posts) -

Got teh cell flashbacks with this one. lol

unlike cell processor directx api is real and used by all games developer duh..

and dx12 low level api supposed to be increasing effeciency of gpu and processor in gaming and it's microsoft answer for amd mantle (which is doa right now)

#16 Edited by kbanna (665 posts) -

@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

how many games actually run 1080p on xb1 compared to ps4, and what???

How are ether of these two statements relevant to the topic?? That was my point. You point out obscure non relevant fact, so can I.

And as far as your statement, Im sure there are more 1080p games on the ps4, and Im sure there are more 60fps on the ps4. But there are none that are both on the ps4. That's what

#17 Posted by Gaming-Planet (14021 posts) -

More like a game changer for the PC.

#18 Edited by Wasdie (49753 posts) -

@Silenthps said:

@Wasdie said:

In short, this guy is an idiot who knows nothing about hardware. I won't even go into how many other things are wrong with what he's posted.

Did you just call the CEO of stardock an idiot

If this is what he believes, then I stick by it. I feel he's never worked with a game console before because he's applying what he's seeing with a PC which is bottlenecked by a high level software API to a console which does not have that.

#19 Posted by slimdogmilionar (548 posts) -

@Wasdie said:

You can't just have the GPU working harder just because a second CPU is sending instructions to it. It's just going to be working a bit more efficently and staying near 100% more often as it won't have to wait for the CPU.

This is exactly what it sounds like he's saying in the article, but staying at 100% more often would generate more heat.

"it effectively gives every Xbox One owner a new GPU that is twice as fastas the old one"

This is misleading and a statement fanboys will run with when what he should have really said was, gives every Xbox owner a GPU that is twice as efficient as it is now. Twice as fast would be xbox gpu clocked@1700

#20 Posted by Krelian-co (10673 posts) -

Double the GPU performance for Xbone just by moving to DirectX 12?

Get the fuck out, anyone with half a brain cell knows that's complete tosh.

And those CPU utilisation charts are from PC, Xbones already runs in all 8 cores.

Honestly.... retards. ....retards everywhere...

pretty much but you know how lembots are, teh cloud, the devkits, the update, teh directx!!!!

Sad really.

#21 Edited by Wasdie (49753 posts) -

@slimdogmilionar said:

@Wasdie said:

You can't just have the GPU working harder just because a second CPU is sending instructions to it. It's just going to be working a bit more efficently and staying near 100% more often as it won't have to wait for the CPU.

This is exactly what it sounds like he's saying in the article, but staying at 100% more often would generate more heat.

"it effectively gives every Xbox One owner a new GPU that is twice as fastas the old one"

This is misleading and a statement fanboys will run with when what he should have really said was, gives every Xbox owner a GPU that is twice as efficient as it is now. Twice as fast would be xbox gpu clocked@1700

Staying at 100% would generate more heat but console games already stay at 100% or near 100% more often than even PC games due to the much better utilization of the GPU they have thanks to a lower level API. GPUs are also designed to stay at 100%. You build your platform around the maximums you set.

You can't make a GPU twice as fast just because you've got better CPU utilization. It would be like saying you can make your car drive twice as fast because you have two drivers.

The original author also did say twice as fast. I really don't think he mean that though

It sounds like he's talking from a PC perspective, which most of what he said is true. For the Xbox One, I don't think he realizes those bottlenecks he's had to deal with on the PC don't exist on the console.

#22 Edited by lbjkurono23 (12544 posts) -

@nyzma23 said:

@lbjkurono23 said:

Got teh cell flashbacks with this one. lol

unlike cell processor directx api is real and used by all games developer duh..

and dx12 low level api supposed to be increasing effeciency of gpu and processor in gaming and it's microsoft answer for amd mantle (which is doa right now)

Yeah, you actually believe its going to improve the gpu performance by that much? Just think about it for a second...

It's going to be the savior, just like teh cell. Wait and see.

#23 Edited by misterpmedia (3380 posts) -

Double performance from weaker hardware? C'mon.

#24 Posted by kbanna (665 posts) -

@Wasdie said:
@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

You could make any game on the PS4/Xbox One run at 1080p at 60fps if you're willing to cut down on rendering. Arguing which has the most 1080p games is kind of pointless. You can run a game in 4k if you like looking at PS2 era textures and models.

Resolution is a good performance comparison though when a game is running on both platforms. If game X runs at 1080p on one console and 720p on another consoles, and both are rendering the same level of graphics and running at the same framerate, we can determine that the console running the 1080p version is more powerful. If you say console X has more 1080p exclusives that doesn't mean much. They could turn down the assets to nothing to get that 1080p. It's not a good comparison

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

#25 Edited by Wasdie (49753 posts) -

@kbanna said:

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

I'm not saying it doesn't look great, but you said it yourself they had to make some compromises. This is exactly what I'm saying. What matters is the end result and Forza 5 looks great and it's a great showcase of what the Xbox One is capeable of.

However the comparison is more difficult and far more subjective than a multiplatform comparison where the renderer is rendering the same assets on two separate platforms.

Both consoles are easily capable of 1080p @60fps, it just comes down to the compromises and sacrifices that the devs need to make. Everybody here knows that but they willingly choose to ignore it.

#26 Edited by lbjkurono23 (12544 posts) -

@kbanna said:

@Wasdie said:
@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

You could make any game on the PS4/Xbox One run at 1080p at 60fps if you're willing to cut down on rendering. Arguing which has the most 1080p games is kind of pointless. You can run a game in 4k if you like looking at PS2 era textures and models.

Resolution is a good performance comparison though when a game is running on both platforms. If game X runs at 1080p on one console and 720p on another consoles, and both are rendering the same level of graphics and running at the same framerate, we can determine that the console running the 1080p version is more powerful. If you say console X has more 1080p exclusives that doesn't mean much. They could turn down the assets to nothing to get that 1080p. It's not a good comparison

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

MGS5 is 1080P 60FPS locked on ps4, just like, MLB the show is also 1080P 60FPS locked. This "the only console doing it" is false.

Anyone who says Forza 5 looks last gen is blind.

#27 Posted by tormentos (17718 posts) -

4TF XBOX ONE INCOMING BELIEVE.

#28 Posted by tdkmillsy (1324 posts) -

Double the GPU performance for Xbone just by moving to DirectX 12?

Get the fuck out, anyone with half a brain cell knows that's complete tosh.

And those CPU utilisation charts are from PC, Xbones already runs in all 8 cores.

Honestly.... retards. ....retards everywhere...

While i'm just reporting what someone else has said, if you watched the videos the CPU utilisation charts apply to PC, Tablet, Phone and Xbox One. The benefits are for all those platforms.

Take your retard statement and shove it up your arse.

#29 Edited by kbanna (665 posts) -

@lbjkurono23 said:

@kbanna said:

@Wasdie said:
@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

You could make any game on the PS4/Xbox One run at 1080p at 60fps if you're willing to cut down on rendering. Arguing which has the most 1080p games is kind of pointless. You can run a game in 4k if you like looking at PS2 era textures and models.

Resolution is a good performance comparison though when a game is running on both platforms. If game X runs at 1080p on one console and 720p on another consoles, and both are rendering the same level of graphics and running at the same framerate, we can determine that the console running the 1080p version is more powerful. If you say console X has more 1080p exclusives that doesn't mean much. They could turn down the assets to nothing to get that 1080p. It's not a good comparison

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

MGS5 is 1080P 60FPS locked on ps4, just like, MLB the show is also 1080P 60FPS locked. This "the only console doing it" is false.

Anyone who says Forza 5 looks last gen is blind.

Stand corrected . Though the original claim was the only console with an exclusive that is doing it. Was not aware that "the show" was running.

Still that makes 3 games total that are "Next Gen" (according to certain fans). with all the mud slinging going on about this 1080p 60fps standard , would of thought there were allot more of these games available.

#30 Posted by blackace (20591 posts) -

@Wasdie: This isn't tdkmillsy saying those things in his post. It's actually a developer who's making these claims. Whether he's right or wrong will come to light long before the E3 gets here. Developers already have their new SDK and the XB1 already has some DX12 features in the box. Full DX12 won't hit until 2015, but XB1 will get it before PC. I think M$ has two more large updates this year. One in April and another in Sept.

#31 Posted by LJS9502_basic (150722 posts) -

It is what it is....there isn't much you can do to it. Sure you can add apps. But don't pretend it will get instantly improved. If you bought it.....take it out and play it. Why try to justify here?

#32 Posted by lhughey (4229 posts) -

@Wasdie said:

You can't just have the GPU working harder just because a second CPU is sending instructions to it. It's just going to be working a bit more efficently and staying near 100% more often as it won't have to wait for the CPU.

This is exactly what it sounds like he's saying in the article, but staying at 100% more often would generate more heat.

"it effectively gives every Xbox One owner a new GPU that is twice as fastas the old one"

This is misleading and a statement fanboys will run with when what he should have really said was, gives every Xbox owner a GPU that is twice as efficient as it is now. Twice as fast would be xbox gpu clocked@1700

Twice as fast? That's some rich stuff. I'm expecting a 7-8% uptick, which is pretty big.

#33 Edited by silversix_ (14299 posts) -

The only thing DX12 will do to X1 is improve the Apps Performance

#34 Posted by uninspiredcup (8317 posts) -

Most games aren't even bothering to use DX10, let alone 11.

#35 Posted by Wasdie (49753 posts) -

Most games aren't even bothering to use DX10, let alone 11.

No reason to use DX10. DX11 does everything DX10 does yet better as DX11 built off of DX10 and there hasn't been a GPU that hasn't supported DX11 for several years.

That said, too many games are using DX9 in 2014. It's time to ditch that old API and unbockleneck our GPUs.

#36 Edited by kbanna (665 posts) -

@Wasdie said:

@kbanna said:

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

I'm not saying it doesn't look great, but you said it yourself they had to make some compromises. This is exactly what I'm saying. What matters is the end result and Forza 5 looks great and it's a great showcase of what the Xbox One is capeable of.

However the comparison is more difficult and far more subjective than a multiplatform comparison where the renderer is rendering the same assets on two separate platforms.

Both consoles are easily capable of 1080p @60fps, it just comes down to the compromises and sacrifices that the devs need to make. Everybody here knows that but they willingly choose to ignore it.

I honestly don't think everyone here knows that tbh.

#37 Edited by Wasdie (49753 posts) -

@blackace said:

@Wasdie: This isn't tdkmillsy saying those things in his post. It's actually a developer who's making these claims. Whether he's right or wrong will come to light long before the E3 gets here. Developers already have their new SDK and the XB1 already has some DX12 features in the box. Full DX12 won't hit until 2015, but XB1 will get it before PC. I think M$ has two more large updates this year. One in April and another in Sept.

I understand who said it and I still think he's incorrect. He's a PC dev so he's seeing the massive advantages DX12 has on a PC and applying them to the Xbox One even though the Xbox One already has those advantages that they are trying to emulate on the PC with DX12. The consoles have always had the benefit of a lower level API and less CPU bottlenecking. The changes this API is making won't benifit the Xbox One nearly as much as the PC.

There will be some gains as I'm sure certain parts of the pipeline have been optimized further, but there won't be the huge improvements on the Xbox One we're going to see on the PC.

#38 Posted by lbjkurono23 (12544 posts) -

@kbanna said:

@lbjkurono23 said:

@kbanna said:

@Wasdie said:
@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

You could make any game on the PS4/Xbox One run at 1080p at 60fps if you're willing to cut down on rendering. Arguing which has the most 1080p games is kind of pointless. You can run a game in 4k if you like looking at PS2 era textures and models.

Resolution is a good performance comparison though when a game is running on both platforms. If game X runs at 1080p on one console and 720p on another consoles, and both are rendering the same level of graphics and running at the same framerate, we can determine that the console running the 1080p version is more powerful. If you say console X has more 1080p exclusives that doesn't mean much. They could turn down the assets to nothing to get that 1080p. It's not a good comparison

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

MGS5 is 1080P 60FPS locked on ps4, just like, MLB the show is also 1080P 60FPS locked. This "the only console doing it" is false.

Anyone who says Forza 5 looks last gen is blind.

Stand corrected . Though the original claim was the only console with an exclusive that is doing it. Was not aware that "the show" was running.

Still that makes 3 games total that are "Next Gen" (according to certain fans). with all the mud slinging going on about this 1080p 60fps standard , would of thought there were allot more of these games available.

I have to make a clarification. MLB the show might not be considered exclusive(since its on ps3).

I thought we were talking games in general.

Lots of rabid fans of systems. I hope thats not the metric for next gen(1080P@60), might not get many more next gen games in the future.

#39 Edited by Solid_Max13 (3544 posts) -

Lmao!! Who is this guy misterXmedia fanjizzer?? This whole thing is complete crap.

#40 Posted by Draign (700 posts) -

@kbanna said:

@lbjkurono23 said:

@kbanna said:

@Wasdie said:
@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

You could make any game on the PS4/Xbox One run at 1080p at 60fps if you're willing to cut down on rendering. Arguing which has the most 1080p games is kind of pointless. You can run a game in 4k if you like looking at PS2 era textures and models.

Resolution is a good performance comparison though when a game is running on both platforms. If game X runs at 1080p on one console and 720p on another consoles, and both are rendering the same level of graphics and running at the same framerate, we can determine that the console running the 1080p version is more powerful. If you say console X has more 1080p exclusives that doesn't mean much. They could turn down the assets to nothing to get that 1080p. It's not a good comparison

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

MGS5 is 1080P 60FPS locked on ps4, just like, MLB the show is also 1080P 60FPS locked. This "the only console doing it" is false.

Anyone who says Forza 5 looks last gen is blind.

Stand corrected . Though the original claim was the only console with an exclusive that is doing it. Was not aware that "the show" was running.

Still that makes 3 games total that are "Next Gen" (according to certain fans). with all the mud slinging going on about this 1080p 60fps standard , would of thought there were allot more of these games available.

NBA2K14 on both systems as well.

#41 Edited by kbanna (665 posts) -

@draign said:

@kbanna said:

@lbjkurono23 said:

@kbanna said:

@Wasdie said:
@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

You could make any game on the PS4/Xbox One run at 1080p at 60fps if you're willing to cut down on rendering. Arguing which has the most 1080p games is kind of pointless. You can run a game in 4k if you like looking at PS2 era textures and models.

Resolution is a good performance comparison though when a game is running on both platforms. If game X runs at 1080p on one console and 720p on another consoles, and both are rendering the same level of graphics and running at the same framerate, we can determine that the console running the 1080p version is more powerful. If you say console X has more 1080p exclusives that doesn't mean much. They could turn down the assets to nothing to get that 1080p. It's not a good comparison

I get what your trying to say, but the bottom line is that Forza 5 is not a game that looks last gen or have turned down ps2 assets , despite what Ps4 fans who have never played the game would have you believe. It looks incredible on your screen at home...well beyond any driving game we have seen from a console last gen.

Yet to save face the rhetoric has turn to 2d crowds, and trees are generic etc. The game looks beautiful, its running at 1080p and 60fps locked. That's the goal post set by Sony fans as "Next gen" and ironically the x1 is the only console doing it.

So coming here bragging 54% of X console is 1080p is pointless. 54% of what?? the 15 games that are out? this gen just started. "On topic" is the dx12 article.

MGS5 is 1080P 60FPS locked on ps4, just like, MLB the show is also 1080P 60FPS locked. This "the only console doing it" is false.

Anyone who says Forza 5 looks last gen is blind.

Stand corrected . Though the original claim was the only console with an exclusive that is doing it. Was not aware that "the show" was running.

Still that makes 3 games total that are "Next Gen" (according to certain fans). with all the mud slinging going on about this 1080p 60fps standard , would of thought there were allot more of these games available.

NBA2K14 on both systems as well.

Exclusives on each console

#42 Posted by killatwill15 (845 posts) -

@kbanna said:

@killatwill15 said:

@kbanna said:

@tyloss said:

54% of Xbox One games are sub 1080P

Sony has no exclusive that is 1080p 60fps. And what??

how many games actually run 1080p on xb1 compared to ps4, and what???

How are ether of these two statements relevant to the topic?? That was my point. You point out obscure non relevant fact, so can I.

And as far as your statement, Im sure there are more 1080p games on the ps4, and Im sure there are more 60fps on the ps4. But there are none that are both on the ps4. That's what

you talk about pointing out obscure fact, but you go further off the rails,

that's what,

follow your own advice

#43 Posted by Draign (700 posts) -

You guys realize youre arguing about launch titles?

#44 Edited by Krelian-co (10673 posts) -

4TF XBOX ONE INCOMING BELIEVE.

For all of you lems, go girls!

#45 Posted by lostrib (35892 posts) -

Reminds me of the usual claims in driver updates that are rarely realistic

I'll believe it when I see it

#46 Posted by Draign (700 posts) -

@lostrib said:

Reminds me of the usual claims in driver updates that are rarely realistic

I'll believe it when I see it

No you wont, stop lying.

#47 Posted by lostrib (35892 posts) -

@draign said:

@lostrib said:

Reminds me of the usual claims in driver updates that are rarely realistic

I'll believe it when I see it

No you wont, stop lying.

Lying about what?

#48 Posted by darkangel115 (1586 posts) -

@Wasdie said:

You can't just have the GPU working harder just because a second CPU is sending instructions to it. It's just going to be working a bit more efficently and staying near 100% more often as it won't have to wait for the CPU.

This is exactly what it sounds like he's saying in the article, but staying at 100% more often would generate more heat.

"it effectively gives every Xbox One owner a new GPU that is twice as fastas the old one"

This is misleading and a statement fanboys will run with when what he should have really said was, gives every Xbox owner a GPU that is twice as efficient as it is now. Twice as fast would be xbox gpu clocked@1700

well you are correct, isn't 90% of system wars people quoting misleading numbers. How often have we heard that the PS4 is 50% more powerful when that's hardly correct. now will you see people saying the X1 is 50% more powerful because it added 100% power? Probably, but its just as true as the 50% power part i stated. Meanwhile, both systems are pretty similar in terms of power and nobody wants to accept that for some reason

#49 Posted by Shewgenja (8791 posts) -

720peasant race lems still waiting for the sauce.

Lameness Awaits.

#50 Posted by xhawk27 (7263 posts) -

DX12.0 plus the cloud could see a huge increase in performance for the Xbox One.