Which era did you like more and why?
Personally, I liked the Yamauchi San era more.
Nintendo's games felt harder and more visionary back then, imo.
I'm not that fond of the motion-control direction they took with the Wii (and to lesser extent with the DS).
The way I see it, motion controllers can be neat for some type of games (i.e. light-gun shooters, dance sims, rhytm games, ect.) but on the whole I prefer the "traditional" control scheme, but with improvements that benefit gameplay in notable ways.
But it must also be said that in that era Nintendo did some quite big mistakes.
For example introducing the eye-melting and short lived Virtual Boy (which costed it's creator - also the creator of the widely popular Game Boy, Gunpei Yokoi, his position at Nintendo - the man died in a tragic accident in 1997) and sticking with the limited storage cartriges on the N64 and making it hard to develop for (Nintendo never fully recovered from the loss of 3rd party support that happened due to that).
When Iwata came on board, the much risky ideas of a "3rd tier" platform (namely the DS) and the Wii (aka "Nintendo Revolution") were concieved but much to the market analyst and gamer's surprise, they turned out a huge success.
The declining market share the company took with the N64 and GC made a big turn around as the Wii was a pure success and the most successful home console they made and the DS sales surpassed those of the original GB, making it the most successful handheld console they made.
But not everyone was fond of the success of those systems.
There were criticisms about those systems being "underpowered" and "gimmicky" and also lacking 3rd party (multiplat) support.
Not all gamers warmly welcomed the change but at the same time a new and grateful audience arose.
The people who previously didn't care about games started to become interested in them and were fond of the new devices.
Nintendo's "family friendly" image was at it's strongest point.
But they also started to realize that they lost some appeal to the "enthusiast gamers" and started to focus more on them with the 3DS and the upcomming Wii U.
The Wii U in particular looks like a very strong system in the sense that it will likely appeal to both, the "enthusiast gamer" (due to many good, original games and new ways to play games) as well as the "occasional gamer", who will likely find himself at home with the tablet-like controller and even broaden his gaming interests.
What ever the future of the company holds, it will be interesting to see it.
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