- Updated Impressions -
Now Level 14, done 2 raids... and quite a bit of story and random crap and some PvP.
Bottom line here, with all the doubters and the people that are dissapointed.... I don't know what you was expecting... this is designed for consoles after all. All you got was Halo + Borderlands.... while not as depthful in the loot department the gameplay is on par... and the multiplayer pvp/co-op is simply better.
That being said, most of its supporting features are clearly not finished:
- Online Communication - Nobody is talking in raids (I dont know if you can even?) ... not chat system.... makes it all more like a dark souls novelty to see people fighting with you now and then.... no way to type or anything.
- Loot variety, enemy variety ... hell anything variety is poor. You'd think they would take this oppurtunity to create lots of enemies... but nope..... well more than most other shooters, but again similar to borderlands.
- Long loading times... the ship serves little purpose other than a loading screen aesthetic.
- the story ....
BUT THE MOST IMPORTANT BIT:
You all whine and wonder where the money goes... yet this project probably went through development hell, not because of bad management or lack of talent. but because they had to work with s*itty console limitations..... BUT the game Has a great foundation to build upon with updates/dlc much like any major online game..... people expect far too much on release.... and are always disappointed.
That being said, the core concept is fun.... I don't see how you can like halo, borderlands and not want to play this.... unless your one of those movie-buff-wannabe-gamers that NEED a compelling set piece and character developement..... every 10 friggin steps.
I give it an 8 so far.... but as I've said before.... not a game you base the campaign off... like most online games its abit of a slug... "but it starts at lvl 20" could well be true.
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