[QUOTE="ReadingRainbow4"][QUOTE="tonitorsi"]
Hidetaka Myazaki, the director of the first Dark Souls, will not be directing Dark Souls 2.
Instead Dark Souls 2 will be "in the hands of game directors new to the Souls series, Tomohiro Shibuya and Yui Tanimura, who have taken the reins from Hidetaka Miyazaki."
It reads " As we find out in issue 249, the answers to these questions are in the hands of game directors new to the Souls series, Tomohiro Shibuya and Yui Tanimura, who have taken the reins from Hidetaka Miyazaki. Their descriptions of how they intend to mould Dark Souls II into a more approachable form seem reasonable. But Shibuya admits that their approach will be influenced by their individual characters. I personally am the sort of person who likes to be more direct than subtle, he tells us. [Dark Souls II] will be more straightforward and more understandable. We sympathise if that sort of statement concerns you, but at the same time, we can surely agree that we would all like to see Dark Souls attain as great a presence as The Elder Scrolls. How it gets there is a worthy matter for debate, but its certainly a noble task."
http://www.forbes.com/sites/erikkain/2012/12/08/dark-souls-2-and-the-fine-line-between-challenge-and-accessibility/
Some bits of new info until we get Edge's details.
It seems these new directors are hell bent on making it more approachable. They're aiming to keep th challenge, while introducing accessibility.
They also mention they are tring to make the prescense of Dark Souls as great as Skyrim. Which explains why the trailer looked so different in terms of design.
Hence, Dark Souls 2 is influenced by Skyrim.
Lucianu
Not liking the sound of this honestly.Yeah.. though what raised a eyebrow:
I personally am the sort of person who likes to be more direct than subtle, he tells us. [Dark Souls II] will be more straightforward and more understandable. Plus that he wants Dark Souls to be as popular as the Elder Scrolls series.
Things completely natural that i would also want in his shoes, i just hope it doesn't ruin what the first game is, and it improves upon it like how a good sequel should. They should just add some difficulty settings, thus you've got pleased gamers from all groups.
That was one of my favorite things about demon souls, the story was there if you looked but it didn't shove itself on you and treat you like a very special person like Bethesduh does. It made sense from a lore standpoint also, The world had forgotten the old one even existed or how he was defeated in the first place, man kinds greed got the better of them once more and awakened an ancient evil once again. There was much more to the story than that, but yeah. Sometimes I really feel in story telling that less is more.
Log in to comment