Dark Souls 2 = GOAT (Greatest Of All Time) Action RPG

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#1 Edited by Thunder7151 (329 posts) -

Look at this gameplay video. Dark Souls 2 has superb gameplay and graphics. Forget about resolution, just look at the GRAPHICS of this game!! I would say the graphics even beat Uncharted 3 graphics!! The lighting, shadows, and textures are all awesome. The characters have substance to them. The game probably has very high polygon counts for a PS3/XBOX 360 game. Judging by this gameplay video, the game runs very smoothly as well. And of course, the gameplay is unmatched by any other Action RPG ever released.

Opinions?

#2 Edited by BlbecekBobecek (2685 posts) -

Graphics look dated compared to games like Killzone SF or even The Witcher 2 maxed out, but that doesn't stop me to buy it day 1.

The gameplay vid is supper annoying though, watched almost 3 minutes of it, but then I couldn't take anymore. Why is that douche wearing a hat in his room and why is he jumping around campfire for THREE F*KING MINUTES?! Geez.

#3 Posted by 0diN_7 (1036 posts) -

FFXIII=Graphics king

#4 Edited by Lulu_Lulu (11658 posts) -

Bullsh!t, theres no such thing.

#5 Posted by silversix_ (14299 posts) -

wouldn't be surprised. this game will r*pe face

#6 Posted by Thunder7151 (329 posts) -

Dark Souls 2 is an absolute BEAST, no doubt about it. It makes Skyrim, Elder Scrolls Online, Witcher 2, and Witcher 3 look like Flappy Bird.

#7 Edited by MBirdy88 (8056 posts) -

Another Thunder-opinion-intentionally-opposite-of-reality.

I can't help but feel given the HUGE success this company has had with the past souls games... that dark souls 2 looks incredible dated and lazy. to a similar level of CoD... exact same engine, barely looks different in production values... I understood their position with demon souls... and to a lesser extend dark souls 1...

Its literally a sequel in the least impressive way possible. I can't believe they used that "troll throwing an axe through the air at 0.5 miles per hour deflection gameplay" as some sort of PLUS... it looked awful and was cheap as hell.

Don't mistake my critism for hate, I can't bloody wait to play it. but still, my point stands.... seems very lazy on the production values front.

#8 Edited by Thunder7151 (329 posts) -
#9 Edited by Sushiglutton (5262 posts) -
#10 Edited by plageus900 (1045 posts) -

inb4 scrubs cry that it's too hard.

#11 Posted by MBirdy88 (8056 posts) -

@MBirdy88 said:
exact same engine, barely looks different in production values.

You are clueless.

Dark Souls 2 has a brand new graphics engine. Its graphics are a big improvement over the previous game.

Links confirming this:

http://kotaku.com/5970754/dark-souls-ii-runs-on-a-brand-new-engine/

http://www.vg247.com/2013/06/18/dark-souls-2-engine-upgrade-allows-for-fancy-graphics-tricks/

I'm clueless? you realise those 2 links alone contradict each other?

And you also should be aware that a new version of an engine, is still classed as a new engine right? no I didn't think you did. everything about it screams "marginal upgrade" at best. they didn't even bother to enhance the u.i or any other elements. everything plays the same, you can see from the footage how everything interacts is IDENTICAL. it has had a very MINOR graphical upgrade.

#12 Posted by hamster3_3 (130 posts) -

It'll be people complaining that it's too easy.

#13 Edited by N30F3N1X (7998 posts) -

It'll be people complaining that it's too easy.

Souls games aren't "hard", they only look hard the first time you play them and don't know what you're supposed to do. Only a handful of bosses are legitimately hard.

#14 Edited by Thunder7151 (329 posts) -
#15 Edited by Jankarcop (9287 posts) -

and its going to be best on PC

woot

#16 Posted by mems_1224 (46971 posts) -

game looks like doo doo

#17 Posted by lostrib (35895 posts) -

Whoopty doo

#18 Posted by CrownKingArthur (4687 posts) -

the game does look improved compared to dark souls. i never expected it to look amazing because of course - it's also a ps360 game.

but damn, just watching the gameplay. liked when he destroyed the window boardings in order to light up the room - very cool.

i have an xbox 360 but i'll probably just buy it once for pc. i refuse to get hyped enough to pre order anything.

#19 Posted by killatwill15 (845 posts) -

@N30F3N1X said:

@hamster3_3 said:

It'll be people complaining that it's too easy.

Souls games aren't "hard", they only look hard the first time you play them and don't know what you're supposed to do. Only a handful of bosses are legitimately hard.

ninja gaiden black and sigma,

is legitimately hard,

you haven't gone through puberty,

until you at least gotten through a few levels or challenges on master ninja difficulty

#20 Edited by ristactionjakso (5726 posts) -

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

#21 Edited by cfisher2833 (1635 posts) -

The only thing that was ever graphically impressive about the Souls games were their amazing art style and surprisingly high res textures. That said, I can't wait for DS2; I just beat the first one and fucking loved it. Not the greatest game of all time though....that'd probably go to Super Mario World or Metroid Prime.

#22 Edited by locus-solus (508 posts) -

its on YouTube so no surprise the video quality is bad! i was lucky and got into the Beta/Netwok Test and i can say Dark Souls 2 is one of the better looking games I've seen on consoles

#23 Edited by MBirdy88 (8056 posts) -

@MBirdy88 said:

@Thunder7151 said:

@MBirdy88 said:
exact same engine, barely looks different in production values.

You are clueless.

Dark Souls 2 has a brand new graphics engine. Its graphics are a big improvement over the previous game.

Links confirming this:

http://kotaku.com/5970754/dark-souls-ii-runs-on-a-brand-new-engine/

http://www.vg247.com/2013/06/18/dark-souls-2-engine-upgrade-allows-for-fancy-graphics-tricks/

I'm clueless?

Yes, you are.

nice retort... clearly owned by facts.

#24 Posted by N30F3N1X (7998 posts) -

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

^Says the one who doesn't even know where to get the rusted iron ring or the zweihander...

#25 Posted by ArisShadows (22623 posts) -

Can't Wait

#26 Posted by LustForSoul (5875 posts) -

How can you praise the graphics of this game?

#27 Posted by seanmcloughlin (38216 posts) -

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

#28 Posted by N30F3N1X (7998 posts) -

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

Except for Manus. His dark sorcery attacks are just plain lame.

#29 Posted by jake44 (1996 posts) -

@N30F3N1X said:

@seanmcloughlin said:

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

Except for Manus. His dark sorcery attacks are just plain lame.

Use the Silver Pendant.

#30 Edited by _Matt_ (8908 posts) -

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

This this and more this.

Those that say it has bad gameplay are generally just not good at it or not given it enough chance.

#31 Edited by HoolaHoopMan (7777 posts) -

Of all the things to boast about in DS2 you choose graphics? I mean they look better but just stop.

#32 Posted by N30F3N1X (7998 posts) -

@jake44 said:

@N30F3N1X said:

@seanmcloughlin said:

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

Except for Manus. His dark sorcery attacks are just plain lame.

Use the Silver Pendant.

That's the reason why they're lame. That thing lasts half a second and has a starting delay, while his freaking Dark Beads volley thing is insanely quick and kills you in one hit if you are close enough.

#33 Posted by edwardecl (2239 posts) -

Goat Simulator = GOAT...

#34 Posted by cooolio (458 posts) -

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

I think people just like the reward factor and secrets that make up the overall gameplay and world. The combat is quite slow, and the player's character is designed to have to follow through completely with each move before forming another one. Most of the fights i have been in revolve around holding my shield up and strafing. I know that there is more, but that is the safest way. I understand it is cool to not be able to slash with super fast strikes, but having to find variety through different weapons with 5 or 6 attack animations gets repetitive. A new game has to step up and give ups a combat system that is fluid and tactical without sacrificing variety in attacks and speed.

#35 Edited by Spartan070 (16333 posts) -

Still have never played Dark Souls(I know, I know...) but Dark Souls 2 does look awesome.

Greatest ARPG ever though? There are a lot of really good games in that discussion, lets not be too hasty on that one...

#36 Edited by CrownKingArthur (4687 posts) -

@_Matt_ said:

@seanmcloughlin said:

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

This this and more this.

Those that say it has bad gameplay are generally just not good at it or not given it enough chance.

#37 Posted by PurpleMan5000 (7156 posts) -

@cooolio said:

@seanmcloughlin said:

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

I think people just like the reward factor and secrets that make up the overall gameplay and world. The combat is quite slow, and the player's character is designed to have to follow through completely with each move before forming another one. Most of the fights i have been in revolve around holding my shield up and strafing. I know that there is more, but that is the safest way. I understand it is cool to not be able to slash with super fast strikes, but having to find variety through different weapons with 5 or 6 attack animations gets repetitive. A new game has to step up and give ups a combat system that is fluid and tactical without sacrificing variety in attacks and speed.

Yeah. The combat leaves a whole lot to be desired. The "everything bad that happens to you while playing is always your own fault" is true about just about every game ever made, too. I don't understand the "tough but fair" praise the games get. If anything, they are slightly less fair than most games because they rely heavily on memorizing locations where the monsters are waiting in ambush, and the game is punishing enough that it is difficult to recover from an ambush that you don't know is coming. Ninja Gaiden 2 caught a lot of criticism for being cheap in areas, but it is every bit as fair as the Souls games.

#38 Posted by jake44 (1996 posts) -

@N30F3N1X said:

@jake44 said:

@N30F3N1X said:

@seanmcloughlin said:

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

Except for Manus. His dark sorcery attacks are just plain lame.

Use the Silver Pendant.

That's the reason why they're lame. That thing lasts half a second and has a starting delay, while his freaking Dark Beads volley thing is insanely quick and kills you in one hit if you are close enough.

Use a shield with high magic defense. I never use the pendant in all honesty.

#39 Posted by seanmcloughlin (38216 posts) -

Yeah. The combat leaves a whole lot to be desired. The "everything bad that happens to you while playing is always your own fault" is true about just about every game ever made, too. I don't understand the "tough but fair" praise the games get. If anything, they are slightly less fair than most games because they rely heavily on memorizing locations where the monsters are waiting in ambush, and the game is punishing enough that it is difficult to recover from an ambush that you don't know is coming. Ninja Gaiden 2 caught a lot of criticism for being cheap in areas, but it is every bit as fair as the Souls games.

Dark Souls never puts you in an ambush that can outright kill you flat out. Any ambushes that happen that you can't predict are from really weak enemies, they can be a little cheap but they're not difficult enough to where you're totally screwed if you don't see it coming. Dark Souls keeps you on your toes and demands that you stay alert and know how to change tactics or know what to do in a split second. The game never flat out kills you without some sort of tactic to get around it and it's up to you as the player to learn it and improve. It's up to you to level up yourself and gear up accordingly or suffer the consequences of bad decisions

The only time Dark Souls is really cheap is when you have to dodge those dragonslayer arrows on the tiny ledge because they turn after being fired and kind of home in on you.

#40 Posted by ristactionjakso (5726 posts) -

@_Matt_ said:

@seanmcloughlin said:

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

This this and more this.

Those that say it has bad gameplay are generally just not good at it or not given it enough chance.

There are games that do have the difficulty factor down and have the good gameplay too, namely Ninja Gaiden. Souls games are slow and clunky, main reason its a hard game.

#41 Edited by PurpleMan5000 (7156 posts) -

@PurpleMan5000 said:

Yeah. The combat leaves a whole lot to be desired. The "everything bad that happens to you while playing is always your own fault" is true about just about every game ever made, too. I don't understand the "tough but fair" praise the games get. If anything, they are slightly less fair than most games because they rely heavily on memorizing locations where the monsters are waiting in ambush, and the game is punishing enough that it is difficult to recover from an ambush that you don't know is coming. Ninja Gaiden 2 caught a lot of criticism for being cheap in areas, but it is every bit as fair as the Souls games.

Dark Souls never puts you in an ambush that can outright kill you flat out. Any ambushes that happen that you can't predict are from really weak enemies, they can be a little cheap but they're not difficult enough to where you're totally screwed if you don't see it coming. Dark Souls keeps you on your toes and demands that you stay alert and know how to change tactics or know what to do in a split second. The game never flat out kills you without some sort of tactic to get around it and it's up to you as the player to learn it and improve. It's up to you to level up yourself and gear up accordingly or suffer the consequences of bad decisions

The only time Dark Souls is really cheap is when you have to dodge those dragonslayer arrows on the tiny ledge because they turn after being fired and kind of home in on you.

No game puts you in situations that can't be overcome.

#42 Posted by cfisher2833 (1635 posts) -

@PurpleMan5000 said:

Yeah. The combat leaves a whole lot to be desired. The "everything bad that happens to you while playing is always your own fault" is true about just about every game ever made, too. I don't understand the "tough but fair" praise the games get. If anything, they are slightly less fair than most games because they rely heavily on memorizing locations where the monsters are waiting in ambush, and the game is punishing enough that it is difficult to recover from an ambush that you don't know is coming. Ninja Gaiden 2 caught a lot of criticism for being cheap in areas, but it is every bit as fair as the Souls games.

Dark Souls never puts you in an ambush that can outright kill you flat out. Any ambushes that happen that you can't predict are from really weak enemies, they can be a little cheap but they're not difficult enough to where you're totally screwed if you don't see it coming. Dark Souls keeps you on your toes and demands that you stay alert and know how to change tactics or know what to do in a split second. The game never flat out kills you without some sort of tactic to get around it and it's up to you as the player to learn it and improve. It's up to you to level up yourself and gear up accordingly or suffer the consequences of bad decisions

The only time Dark Souls is really cheap is when you have to dodge those dragonslayer arrows on the tiny ledge because they turn after being fired and kind of home in on you.

What? I didn't find dodging dragonlsayer arrows remotely difficult. The only thing I really found cheap about Dark Souls was deaths caused by the horrendous--and I mean fucking HORRENDOUS--framerate drops. The Centipede Demon is the perfect example--easiest boss you could imagine, but you'll still likely die a few times due to the framerate drops. Same thing with Seth; those damn crystals caused that fight to chug like crazy. Now that I think of it, the only bosses I had any real trouble with were the ones where your framerate would tank (Queelag, Centipede Demon, and Seth--although I never died on Seth).

#43 Posted by locus-solus (508 posts) -

@N30F3N1X said:

@jake44 said:

@N30F3N1X said:

@seanmcloughlin said:

@ristactionjakso said:

lol at "unmatched gameplay"

Souls games have horrid gameplay that create the "hardness" of souls games.

Souls games have amazing gameplay. If they didn't no one would care about them, gameplay is basically the only reason people play them

Souls hardness comes from it's enemy placement and the fact that you're not a damage sponge like every other game, everything bad that happens to you while playing is always your own fault

Except for Manus. His dark sorcery attacks are just plain lame.

Use the Silver Pendant.

That's the reason why they're lame. That thing lasts half a second and has a starting delay, while his freaking Dark Beads volley thing is insanely quick and kills you in one hit if you are close enough.

dark beads are overpower in pvp

#44 Posted by HoolaHoopMan (7777 posts) -

There are games that do have the difficulty factor down and have the good gameplay too, namely Ninja Gaiden. Souls games are slow and clunky, main reason its a hard game.

Slower than most action games? Definately. Clunky? Not even close.

The combat is precise and rewards people with proper timing. If you start smashing the attacks and don't know when to dodge or deflect you're going to get your shit tossed.

#45 Edited by Thunder7151 (329 posts) -

Of all the things to boast about in DS2 you choose graphics? I mean they look better but just stop.

There is a lot more to graphics than just resolution. For example, Metro Last Light at 720p is still going to look one billion times better than Pac-Man at 4K resolution. Many people on System Wars don't understand that graphics are a whole lot more than just resolution level.

Dark Souls 2 has very impressive graphics ---> Textures, Lighting, Shadows, Polygon Counts, etc are all very impressive.

#46 Posted by Thunder7151 (329 posts) -

The only thing that was ever graphically impressive about the Souls games were their amazing art style and surprisingly high res textures. That said, I can't wait for DS2; I just beat the first one and fucking loved it. Not the greatest game of all time though....that'd probably go to Super Mario World or Metroid Prime.

A game's art style is a huge part of what makes its graphics good. The Souls series excels in art style.

Super Mario World and Metroid Prime? Seriously? They were good for their time, but they don't even compare to Dark Souls 2. Why not compare Pac-Man then too? Nostalgia is great and all but let's be real here, video games have come a very long way since Super Mario World and Metroid Prime. Comparing Mario and Metroid to Dark Souls 2 is like comparing a 1908 Ford Model T to a 2014 Rolls Royce Phantom. Just no comparison!! Dark Souls 2 is light years better!!

#47 Posted by IamAdorable (402 posts) -

I haven't played Dark Souls. Finished Demon's Souls though. I should probably get through the first one before buying this.

#48 Posted by MonsieurX (30023 posts) -

inb4lock

#49 Posted by Thunder7151 (329 posts) -

I haven't played Dark Souls. Finished Demon's Souls though. I should probably get through the first one before buying this.

You don't have to play them in any order. I haven't finished Demons Souls or Dark Souls completely yet, and I still pre-ordered the Dark Souls 2 Collectors Edition (PS3) + Dark Souls 2 Collectors Edition Strategy Guide. I plan on playing Dark Souls 2 on day one of release.

#50 Edited by Thunder7151 (329 posts) -

@MonsieurX said:

inb4lock

This thread is one week old already. At this point, if it gets locked, then that's just tremendously stupid. The new 500 posts rule to create threads is incredibly moronic as well.