With GDC beginning today, the spotlight is geared towards Microsoft, as they fully demonstrate the capabilities of DirectX 12 and it’s implementation on Windows 10 and Xbox One. Reports from Worlds Factory, reveal that Microsoft might be preparing a PC version of it’s Forza series. Microsoft, first revealed DirectX 12 at GDC 2014, with a demo Forza Motorsport 5, running on PC at 60 FPS. The session was tilted DirectX: Evolving Microsoft’s Graphics Platform. No further details were given at the time, although, Chris Tector, Software Architect of Turn 10 studios did mention that it only took four months using a four man team to get the game running. He also added:
We’re very excited to see console-style development coming to the PC through D3D12.
Tector will be present at GDC 2015, speaking during a session entitled Developing Games for Windows 10, which would make very little sense if they weren’t actually doing Forza for PC. The session follows soon after Phil Spencer’s The Future of Gaming Across the Microsoft Ecosystem. It could be possible that Phil Spencer is to announce Forza PC during his session, followed by Tector for more details on the title.
Microsoft dismissed Forza PC after last year’s tech demo stating to Eurogamer:
[It] was simply a rendering tech demo to showcase the power and ease of development for DX12. We have no plans to release Forza Motorsport 5, or any other Microsoft Studios Xbox One title on PC.
Read more: http://wccftech.com/forza-coming-pc/#ixzz3TLCgj7q4
Granted this is good the game gets to more people. But can any console really hold an exclusive on lockdown anymore?
I hope this DX12 stuff leads to more cross play stuff through communities though.
Log in to comment