Call of Duty: Ghosts still using heavily modified Quake 3 engine. LMAO!!!

  • 53 results
  • 1
  • 2

This topic is locked from further discussion.

#1 Posted by emgesp (2371 posts) -

 http://www.youtube.com/watch?v=ciRQ0XsPoQs&feature=youtu.be&t=4m47s

#2 Posted by Mystic-G (6460 posts) -

The only thing I was impressed with was how the vegetation moved around from the heli flying over it. Idk if that was physics or pre-set though. Everything else looks like crap.

#3 Posted by NathanDrakeSwag (5238 posts) -

Nobody cares about COD except for lems but they are extinct.

#4 Posted by schu (9292 posts) -

LoL..that guy used a lot of words to basically say that the developers have no ambition to put truly cutting edge features into their game that would make the experience amazing instead of just a pure rehash.

#5 Posted by Epak_ (6810 posts) -

LoL..that guy used a lot of words to basically say that the developers have no ambition to put truly cutting edge features into their game that would make the experience amazing instead of just a pure rehash.

schu

Yup, it's probably good enough for the casuals though.

#6 Posted by NeonNinja (17318 posts) -

I'll play it.  It looks interesting.  Unless the pacing becomes like MW2.  But I enjoyed CoD4 and Black Ops (to a lesser extent than 4) and the premise looks interesting.  That's all I need.  I don't care if it uses the Quake III engine or not.

#7 Posted by emgesp (2371 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
So many Lems jumped ship in such a short time. It was an amazing sight to behold.
#8 Posted by 04dcarraher (19936 posts) -
Also may want to point out that this game is cross generational and again the HD twins decide the lowest common denominator.
#9 Posted by PhazonBlazer (11959 posts) -

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

#10 Posted by emgesp (2371 posts) -

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
Greed, simple as that.
#11 Posted by 04dcarraher (19936 posts) -

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
Cant let their addicts go through withdrawal man !
#12 Posted by FPSfan1985 (2008 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Best selling game on all platforms except Wii. So WRONG!!!!
#13 Posted by savagetwinkie (7981 posts) -
i'm pretty sure all engines are technically heavily modified Quake engines to some extent. It's impossible to rewrite evethying nor is it a good idea. I think quake became the industry starting point and almost all engines were based off it at one point. Eventually they all got massaged and molded into unique heavily modified quake engines.
#14 Posted by JangoWuzHere (16796 posts) -

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
Why would they do that?
#15 Posted by Rocker6 (13358 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag

That so?

Then mind explaining why are CoD games some of the best selling games on the PS3?

#16 Posted by GhettoBlastin92 (1150 posts) -
Meh, as long as the game is fun I don't care. Why change anything big when the game will still sell like hotcakes?
#17 Posted by MrSpieleMaster (96 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Look who posted the video on youtube. Looks like you care for it also.
#18 Posted by ReadingRainbow4 (14689 posts) -

lmao, you mean to tell me that whole time they were bragging over largely the same engine? it has dogs now tho so it's all good guys.

#19 Posted by XxR3m1xInHDn3D (1967 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag

Because that reveal means everything in system wars. I think most of them are waiting until e3 to see for sure what the xbox one will be like (aka the 8 new ips and 15 exclusives)

#20 Posted by Snugenz (12042 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag

Yeah thats why the biggest COD fanboy on this site is a hardcore cow (finalstar).

thumbs-up.gif

#21 Posted by Rocker6 (13358 posts) -

[QUOTE="PhazonBlazer"]

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

emgesp

Greed, simple as that.

It's not greed, it's a smart business model.

Giving the franchise a few years break would risk damaging a highly successful source of revenue for Activision. Why would they want that?

CoD is a very popular franchise and won't die anytime soon, it's been proven time and again most people don't have a problem with annual releases, so in the end, what we're seeing is only a basic example of supply and demand...

Activision will keep banking CoD money until the series becomes completely dry and runs into the ground. If you find that strongly disagreeable, simply don't buy CoD games. That's what I do, they have nothing to offer me anymore, so I stay away and enjoy many other great games on the market.

#22 Posted by way2funny (4570 posts) -

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

#23 Posted by ninjapirate2000 (3104 posts) -

Where's finalstar at?

#24 Posted by Snugenz (12042 posts) -

Where's finalstar at?

ninjapirate2000

He's gone into a fap-coma after the COD: Ghosts footage, give him a few days for recovery and returned use of his hand(s).

#25 Posted by hofuldig (5088 posts) -

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

way2funny
The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.
#26 Posted by way2funny (4570 posts) -

[QUOTE="way2funny"]

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

hofuldig

The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

#27 Posted by DragonfireXZ95 (19818 posts) -

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
That's like a drug dealer taking a break when his/her best customers are exclusively buying from him/her.
#28 Posted by speedfog (3280 posts) -

Meh the engine is good enough.

#29 Posted by hofuldig (5088 posts) -

[QUOTE="hofuldig"][QUOTE="way2funny"]

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

way2funny

The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.
#30 Posted by SchnabbleTab (1084 posts) -

They're still using fake sunshafts (which point in the wrong direction lmao) like back in 2004 haha.

 

0XorVEI.jpg

#31 Posted by mems_1224 (47452 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
thats why its the best selling ps3 game? smooth move bro :lol:
#32 Posted by way2funny (4570 posts) -

[QUOTE="way2funny"]

[QUOTE="hofuldig"] The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.hofuldig

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.

You dont understand how engines work. There are BASICS that every game engine does. It doesnt change from one engine to the next. Most graphical increases are just ADDITIONS to the engine, not REDOING the engine

#33 Posted by hofuldig (5088 posts) -

[QUOTE="hofuldig"][QUOTE="way2funny"]

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

way2funny

That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.

You dont understand how engines work. There are BASICS that every game engine does. It doesnt change from one engine to the next. Most graphical increases are just ADDITIONS to the engine, not REDOING the engine

Well i tell you what you arnt making a very strong case here. Perhaps if you actually knew what you were talking about and explained it in a way that i could understand i might see your side. but thus far you are grasping at straws.
#34 Posted by Michael0134567 (28651 posts) -

It's more Call of Duty, so meh.

#35 Posted by RR360DD (12140 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Yet it'll be the highest selling game on PS4 LOLOL
#36 Posted by nameless12345 (15125 posts) -

The issue I have with this game's visuals is how brown and bloomy it is.

Otherwise, it's quite impressive how much they managed to upgrade the good old id Tech 3. (part of which's code is also used in id Tech 4 and 5, aka the engines that power Doom 3 and Rage)

#37 Posted by GulliversTravel (3062 posts) -
Its had upgrades piled on it so its not a new engine but its also inaccurate to call it running on the Quake 3 engine.
#38 Posted by JustSignedUp (1148 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
are u kidding me kid? sony's desperate for CODS MULTIPLAYER, we have halo, we have gears, you have nothing. Just multiplayer games that you have to force youreslf to like that xbox fans would have ignored back in the halo 2 days
#39 Posted by TigerSuperman (2586 posts) -
You can tell my the ground textures, which have grid line shapes that engine is known for.
#40 Posted by RR360DD (12140 posts) -
Really who gives a shit, I think the new CoD looks to be the most interesting one since MW
#41 Posted by Gue1 (10419 posts) -

never been a fan of FPS nor the COD series but COD:Ghosts is looking really good. The setting and everything feels unique and creative and I wish Guerrilla Games had half the talent of IW to finally make Killzone be the killer APP that Sony wants.

#42 Posted by silversix_ (15007 posts) -

:lol: these bishes :lol:
laughing.gif

#43 Posted by ferret-gamer (17341 posts) -

[QUOTE="way2funny"]

[QUOTE="hofuldig"] That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.hofuldig

You dont understand how engines work. There are BASICS that every game engine does. It doesnt change from one engine to the next. Most graphical increases are just ADDITIONS to the engine, not REDOING the engine

Well i tell you what you arnt making a very strong case here. Perhaps if you actually knew what you were talking about and explained it in a way that i could understand i might see your side. but thus far you are grasping at straws.

Developers don't throw out all the code each time they make a new iteration of a game engine, they are going to reuse a massive amount of stuff because there is simply no reason to waste perfectly good code. Cryengine 3 has a lot of code from Cryengine 2, which in turn has a lot of code from Cryengine 1. Same thing with every other major engine franchise. Creating a "new" engine version is largely just an arbitrary decision by the developers when they think they have added or changed enough stuff to reasonably call it a new engine.

 

COD's engine gets complained about a lot because they mostly just make smaller iterations over time (and because hating on Cod is popular) instead of releasing a big new version every 4 years with fancy new tricks, but it would hardly be fair to call it id tech 3. Compare Quake 3 to COD Ghosts, and you can not legitimately say they are the same engine just because there is some code left over from the original base.

#44 Posted by NFJSupreme (5380 posts) -

So because of Blizzard Activision two year cycle COD gets gimped even when a new generation starts.  It must suck to work at IW or Treyarch.  You basically work in a COD factory haha.  I can't blame them for this.  They have jobs to do. When your boss gives you unrealistic goals you cut corners at your job also to make the deadline haha.  This is all Blizzard Activision's fault.  COD is just a cash cow to them that they will milk till it can't be milked no more.  Hopefully that time comes soon.

#45 Posted by Merex760 (4331 posts) -
[QUOTE="NathanDrakeSwag"]

Nobody cares about COD except for lems but they are extinct.

FPSfan1985
Best selling game on all platforms except Wii. So WRONG!!!!

And most of those sales coming from people who wouldn't know what a game engine does if asked.
#46 Posted by Silenthps (7278 posts) -
is this topic a joke or....
#47 Posted by Brean24 (1659 posts) -

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Yes nobody cares about COD except for the 25-30 million people that buy it every single year.
#48 Posted by lowe0 (13692 posts) -
So? Reuse what you can, rewrite what you must. It's just smart programming.
#49 Posted by xCocoTheMonkeyx (399 posts) -

They're still using fake sunshafts (which point in the wrong direction lmao) like back in 2004 haha.

 

0XorVEI.jpg

SchnabbleTab

:lol:

#50 Posted by FILIPINOMAZTER (1619 posts) -
means the wii u can handle it