Call of Duty: Ghosts still using heavily modified Quake 3 engine. LMAO!!!

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emgesp

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#1 emgesp
Member since 2004 • 7848 Posts

 http://www.youtube.com/watch?v=ciRQ0XsPoQs&feature=youtu.be&t=4m47s

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Mystic-G

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#2 Mystic-G
Member since 2006 • 6462 Posts

The only thing I was impressed with was how the vegetation moved around from the heli flying over it. Idk if that was physics or pre-set though. Everything else looks like crap.

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NathanDrakeSwag

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#3 NathanDrakeSwag
Member since 2013 • 17392 Posts

Nobody cares about COD except for lems but they are extinct.

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schu

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#4 schu
Member since 2003 • 10191 Posts

LoL..that guy used a lot of words to basically say that the developers have no ambition to put truly cutting edge features into their game that would make the experience amazing instead of just a pure rehash.

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Epak_

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#5 Epak_
Member since 2004 • 11911 Posts

LoL..that guy used a lot of words to basically say that the developers have no ambition to put truly cutting edge features into their game that would make the experience amazing instead of just a pure rehash.

schu

Yup, it's probably good enough for the casuals though.

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NeonNinja

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#6 NeonNinja
Member since 2005 • 17318 Posts

I'll play it.  It looks interesting.  Unless the pacing becomes like MW2.  But I enjoyed CoD4 and Black Ops (to a lesser extent than 4) and the premise looks interesting.  That's all I need.  I don't care if it uses the Quake III engine or not.

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emgesp

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#7 emgesp
Member since 2004 • 7848 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
So many Lems jumped ship in such a short time. It was an amazing sight to behold.
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04dcarraher

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#8 04dcarraher
Member since 2004 • 23829 Posts
Also may want to point out that this game is cross generational and again the HD twins decide the lowest common denominator.
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PhazonBlazer

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#9 PhazonBlazer
Member since 2007 • 12013 Posts

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

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emgesp

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#10 emgesp
Member since 2004 • 7848 Posts

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
Greed, simple as that.
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04dcarraher

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#11 04dcarraher
Member since 2004 • 23829 Posts

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
Cant let their addicts go through withdrawal man !
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FPSfan1985

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#12 FPSfan1985
Member since 2011 • 2174 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Best selling game on all platforms except Wii. So WRONG!!!!
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savagetwinkie

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#13 savagetwinkie
Member since 2008 • 7981 Posts
i'm pretty sure all engines are technically heavily modified Quake engines to some extent. It's impossible to rewrite evethying nor is it a good idea. I think quake became the industry starting point and almost all engines were based off it at one point. Eventually they all got massaged and molded into unique heavily modified quake engines.
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JangoWuzHere

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#14 JangoWuzHere
Member since 2007 • 19032 Posts

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
Why would they do that?
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Rocker6

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#15 Rocker6
Member since 2009 • 13358 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag

That so?

Then mind explaining why are CoD games some of the best selling games on the PS3?

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GhettoBlastin92

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#16 GhettoBlastin92
Member since 2012 • 1231 Posts
Meh, as long as the game is fun I don't care. Why change anything big when the game will still sell like hotcakes?
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MrSpieleMaster

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#17 MrSpieleMaster
Member since 2013 • 89 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Look who posted the video on youtube. Looks like you care for it also.
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ReadingRainbow4

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#18 ReadingRainbow4
Member since 2012 • 18733 Posts

lmao, you mean to tell me that whole time they were bragging over largely the same engine? it has dogs now tho so it's all good guys.

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XxR3m1xInHDn3D

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#19 XxR3m1xInHDn3D
Member since 2013 • 2365 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag

Because that reveal means everything in system wars. I think most of them are waiting until e3 to see for sure what the xbox one will be like (aka the 8 new ips and 15 exclusives)

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Snugenz

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#20 Snugenz
Member since 2006 • 13388 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag

Yeah thats why the biggest COD fanboy on this site is a hardcore cow (finalstar).

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Rocker6

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#21 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="PhazonBlazer"]

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

emgesp

Greed, simple as that.

It's not greed, it's a smart business model.

Giving the franchise a few years break would risk damaging a highly successful source of revenue for Activision. Why would they want that?

CoD is a very popular franchise and won't die anytime soon, it's been proven time and again most people don't have a problem with annual releases, so in the end, what we're seeing is only a basic example of supply and demand...

Activision will keep banking CoD money until the series becomes completely dry and runs into the ground. If you find that strongly disagreeable, simply don't buy CoD games. That's what I do, they have nothing to offer me anymore, so I stay away and enjoy many other great games on the market.

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way2funny

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#22 way2funny
Member since 2003 • 4570 Posts

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

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ninjapirate2000

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#23 ninjapirate2000
Member since 2008 • 3347 Posts

Where's finalstar at?

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Snugenz

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#24 Snugenz
Member since 2006 • 13388 Posts

Where's finalstar at?

ninjapirate2000

He's gone into a fap-coma after the COD: Ghosts footage, give him a few days for recovery and returned use of his hand(s).

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hofuldig

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#25 hofuldig
Member since 2004 • 5126 Posts

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

way2funny
The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.
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way2funny

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#26 way2funny
Member since 2003 • 4570 Posts

[QUOTE="way2funny"]

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

hofuldig

The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

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DragonfireXZ95

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#27 DragonfireXZ95
Member since 2005 • 26645 Posts

So since they complain about not having enough time to develop a new engine, why not give the franchise a 1-2 year break?

PhazonBlazer
That's like a drug dealer taking a break when his/her best customers are exclusively buying from him/her.
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speedfog

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#28 speedfog
Member since 2009 • 4966 Posts

Meh the engine is good enough.

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hofuldig

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#29 hofuldig
Member since 2004 • 5126 Posts

[QUOTE="hofuldig"][QUOTE="way2funny"]

You do realize MOST current game engines are derivative of Unreal and Quake. Also, all the BASICS of graphics still havent changed. All these new 'graphics engines' Frostbite, Cryengine, Idtech, Source etc are just the previous engine but with extra features, or if it is different, it is just the same concepts reorganized different with added features.

way2funny

The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.
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SchnabbleTab

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#30 SchnabbleTab
Member since 2013 • 1488 Posts

They're still using fake sunshafts (which point in the wrong direction lmao) like back in 2004 haha.

 

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mems_1224

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#31 mems_1224
Member since 2004 • 56919 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
thats why its the best selling ps3 game? smooth move bro :lol:
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way2funny

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#32 way2funny
Member since 2003 • 4570 Posts

[QUOTE="way2funny"]

[QUOTE="hofuldig"] The difference is the engines you a quoting wernt made in 1995 they were made within the last 5 years.hofuldig

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.

You dont understand how engines work. There are BASICS that every game engine does. It doesnt change from one engine to the next. Most graphical increases are just ADDITIONS to the engine, not REDOING the engine

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hofuldig

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#33 hofuldig
Member since 2004 • 5126 Posts

[QUOTE="hofuldig"][QUOTE="way2funny"]

 

Yeah, and you think the basics of what they do are drastically different? All 3d engines still use the basics of what john carmack did in the 90s. The continuous features and additions is what set them apart. How many good ways do you think there are to draw polygons and textures on the screen?

way2funny

That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.

You dont understand how engines work. There are BASICS that every game engine does. It doesnt change from one engine to the next. Most graphical increases are just ADDITIONS to the engine, not REDOING the engine

Well i tell you what you arnt making a very strong case here. Perhaps if you actually knew what you were talking about and explained it in a way that i could understand i might see your side. but thus far you are grasping at straws.
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Michael0134567

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#34 Michael0134567
Member since 2008 • 28651 Posts

It's more Call of Duty, so meh.

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RR360DD

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#35 RR360DD
Member since 2011 • 14099 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Yet it'll be the highest selling game on PS4 LOLOL
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nameless12345

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#36 nameless12345
Member since 2010 • 15125 Posts

The issue I have with this game's visuals is how brown and bloomy it is.

Otherwise, it's quite impressive how much they managed to upgrade the good old id Tech 3. (part of which's code is also used in id Tech 4 and 5, aka the engines that power Doom 3 and Rage)

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GulliversTravel

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#37 GulliversTravel
Member since 2009 • 3110 Posts
Its had upgrades piled on it so its not a new engine but its also inaccurate to call it running on the Quake 3 engine.
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TigerSuperman

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#39 TigerSuperman
Member since 2013 • 4331 Posts
You can tell my the ground textures, which have grid line shapes that engine is known for.
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RR360DD

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#40 RR360DD
Member since 2011 • 14099 Posts
Really who gives a shit, I think the new CoD looks to be the most interesting one since MW
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Gue1

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#41 Gue1
Member since 2004 • 12171 Posts

never been a fan of FPS nor the COD series but COD:Ghosts is looking really good. The setting and everything feels unique and creative and I wish Guerrilla Games had half the talent of IW to finally make Killzone be the killer APP that Sony wants.

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silversix_

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#42 silversix_
Member since 2010 • 26347 Posts

:lol: these bishes :lol:
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deactivated-5cf4b2c19c4ab

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#43 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="way2funny"]

[QUOTE="hofuldig"] That may be true, but you can tell its clearly an older engine compared to the new ones. if you look at call of duty 2, it launched on the Xbox, then compare it to MW3. Yes, the textures are better, and the framerate is better, but if you look you will notice each game to be very similar. and thats because the tech really hasn't changed. now go look at Battlefield bad company (the first one) on xbox 360, then look at BF3. Its clearly a massive upgrade. Having your own engine that you build from the ground up instead of modifying a 10 year old engine clearly has benefits.hofuldig

You dont understand how engines work. There are BASICS that every game engine does. It doesnt change from one engine to the next. Most graphical increases are just ADDITIONS to the engine, not REDOING the engine

Well i tell you what you arnt making a very strong case here. Perhaps if you actually knew what you were talking about and explained it in a way that i could understand i might see your side. but thus far you are grasping at straws.

Developers don't throw out all the code each time they make a new iteration of a game engine, they are going to reuse a massive amount of stuff because there is simply no reason to waste perfectly good code. Cryengine 3 has a lot of code from Cryengine 2, which in turn has a lot of code from Cryengine 1. Same thing with every other major engine franchise. Creating a "new" engine version is largely just an arbitrary decision by the developers when they think they have added or changed enough stuff to reasonably call it a new engine.

 

COD's engine gets complained about a lot because they mostly just make smaller iterations over time (and because hating on Cod is popular) instead of releasing a big new version every 4 years with fancy new tricks, but it would hardly be fair to call it id tech 3. Compare Quake 3 to COD Ghosts, and you can not legitimately say they are the same engine just because there is some code left over from the original base.

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NFJSupreme

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#44 NFJSupreme
Member since 2005 • 6605 Posts

So because of Blizzard Activision two year cycle COD gets gimped even when a new generation starts.  It must suck to work at IW or Treyarch.  You basically work in a COD factory haha.  I can't blame them for this.  They have jobs to do. When your boss gives you unrealistic goals you cut corners at your job also to make the deadline haha.  This is all Blizzard Activision's fault.  COD is just a cash cow to them that they will milk till it can't be milked no more.  Hopefully that time comes soon.

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Merex760

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#45 Merex760
Member since 2008 • 4381 Posts
[QUOTE="NathanDrakeSwag"]

Nobody cares about COD except for lems but they are extinct.

FPSfan1985
Best selling game on all platforms except Wii. So WRONG!!!!

And most of those sales coming from people who wouldn't know what a game engine does if asked.
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Silenthps

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#46 Silenthps
Member since 2006 • 7302 Posts
is this topic a joke or....
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Brean24

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#47 Brean24
Member since 2007 • 1659 Posts

Nobody cares about COD except for lems but they are extinct.

NathanDrakeSwag
Yes nobody cares about COD except for the 25-30 million people that buy it every single year.
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lowe0

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#48 lowe0
Member since 2004 • 13692 Posts
So? Reuse what you can, rewrite what you must. It's just smart programming.
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xCocoTheMonkeyx

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#49 xCocoTheMonkeyx
Member since 2011 • 425 Posts

They're still using fake sunshafts (which point in the wrong direction lmao) like back in 2004 haha.

 

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SchnabbleTab

:lol:

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FILIPINOMAZTER

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#50 FILIPINOMAZTER
Member since 2008 • 1627 Posts
means the wii u can handle it