Bloodborne Will Be Less Punishing To Attract Wider Audience

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#151 Posted by Lulu_Lulu (10599 posts) -

@Krelian-co

LoL, explains what exactly ? I wana see just how misinformed you are.

#152 Edited by tubbyc (3690 posts) -

It sounds good if they mean there won't be situations where you have to run a really long way back to a tough boss. This game seems like something different anyway, but I trust, like their other games, it won't be easy. I guess some of you have read about the new gameplay mechanic where if you attack an enemy not long after you've been hit, you can get some health back, encouraging a more aggressive playing style in some situations, but there'll still be plenty of strategy.

It could work well and I'm glad they're doing something different, but would like another Souls game much later on.

#153 Posted by nervmeister (15206 posts) -

By "less punishing", they meant that you'll won't be as severely penalized for dying as you would in the Souls series. The combat will still be just as challenging as ever. Possibly even more so since there are NO shields this time.

#154 Edited by blamix99 (1715 posts) -

@CyberLips said:

So they will make it easier enough to appeal to more people but not too easy because they don't want to disappoint the Souls fans. Seems reasonable.

your absolutely right, they also made Dark Souls 2 a bit easier than Demon Souls and Dark Souls. for me making it less punishing is a good idea, i know a lot of people giving up on the game because it's extremely hard. i nearly gave up on Demon Souls as well. :) i think it will be better if they put difficulty settings, Easy, Normal, Hard

#155 Posted by ZombeGoast (411 posts) -

@Blabadon:

The entire level was linear consisting enemies that shoot sorcery at a long range and tracking the player. The enemies also aggro you all at once even though you are far away and only shoot one of them. It really shows how bad the AI is programmed in this game since Dark Souls has it that if your close to group and attack it with a close range attack it could trigger a hoard. But using a long range attack will only aggro one of them.

I also like to add that the hordes of enemies are compiled of very weak hollows with a broken straight sword while Dark Souls 2 have enemies that are well armored with a shield using a great sword or great hammer.

I can rant on just how bad Dark Souls 2 is and this is just the tip of the iceberg

#156 Posted by Lulu_Lulu (10599 posts) -

@ZombeGoast

Masochists love that stuff !

#157 Posted by Alcapello (823 posts) -

OMG sound like PR LOL this game is gonna kick ass everybody has to play!!!

oh and Lemmings, looks, you can try something new if you didn't likes the souls games!! LOL

#158 Posted by clone01 (24564 posts) -

OMG sound like PR LOL this game is gonna kick ass everybody has to play!!!

oh and Lemmings, looks, you can try something new if you didn't likes the souls games!! LOL

jesus, man, this is your fanboy thing?

#159 Posted by ShadowsDemon (10127 posts) -

Well, as disappointing as this sounds, I'm willing to wait and see. They've earned that much from us at least. Stop worrying, guys. This is From Software, remember?

#160 Posted by clr84651 (5390 posts) -

I think they should let the person decide when starting the game. 1. Hard like Dark Souls. 2. Moderate easier than Dark Souls.