@SolidGame_basic: Its not that its a bad game, it's just not any better than any other wave based or coop shooters. It's a live service I suppose, but that doesn't mean it isn't like countless other coop based shooters, looter shooters, or extraction shooters.
Many games have horde modes and/or Coop level based gameplay you must clear in the form of dungeons, raids, or horde mode.
Destiny 1 and 2, Borderlands, Splatoon 2, Outriders, Alien Fireteam, CoD Raids and Zombies, Killing Floor 2 (3 is coming soon and I'm excited for it), 7 Days to Die, Warframe, Overwatch, Deep Rock Galactic, World War Z, Monster Hunter, The Division 1 and 2 (with another on the way), Darktide, Vermintide, Team Fortress 2, Earth Defense Force franchise (another dropping soon), Starship Troopers, Battlefront franchise, Left 4 Dead, Halo franchise, Anthem (this one wasn't great), Remnant 1 and 2, Rainbow 6 Extraction, Risk of Rain 2, Hunt Showdown, Vigor, Zombie Army/Trilogy, Generation Zero, Payday franchise, honestly I could probably keep going for probably over 100 games pretty easily until I had to start getting imaginative.
Now if you only want live service coop shooters the list shrinks a bit, but a lot of those I already listed would still be there. It's not that it isn't a decent game as I keep saying, but most or all the others are at least on par as well in my opinion.
It's the price point that made the game so appealing and why it has sold so well, not because it's an amazing game. At full price the game would have received a lot more low 7s across the board instead of low 8s. Many reviewers stated the price point played heavily into their decision, which shouldn't play into a score in my honest opinion.
I think it's a great blueprint moving forward to make content 40 dollars instead of free to play. That would cut down on the ftp cheating, help fund future content, and be a price point that most/average consumers could justify. It's the same reason consoles like the Wii sold so well with competitiors offering higher priced options.
It's promising as a pricing model moving forward, but that's the most exciting thing about the game. Outside of that it doesn't really do anything new other than inputting commands to call in strikes, which although cool, gets tiresome pretty quickly. Like I said before, it's a solid 7 which by no means is a bad thing, but isn't on the level of other games in the genre. Sure, we can say it's a AA game... but let's get real, it was in development for 10 years and had the budget of a AAA.
So I guess the question I have for you is; do you believe the game would have reached the same level of hype and sales had it been priced at $70?
By the way, I'm happy you love the game (obviously for me I was pretty heavily dissapointed since I fell for the hype train), and I'm not trying to change your mind. That's what makes the world turn, opinions and all that. I'm just giving a slightly different perspective from someone who has played every game mentioned. Hopefully if you haven't played some of those other games you will give them a chance and love them just as much.
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