Battlefield 4 - Review 8.0 - KEEP IT HERE

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#1 Edited by Stevo_the_gamer (42577 posts) -
#2 Posted by clyde46 (43949 posts) -

Meh.

#3 Edited by AtariKidX (6198 posts) -
#4 Posted by Snugenz (11668 posts) -

My Origin is ready...

#5 Posted by Floppy_Jim (25521 posts) -

Praise Allah for this sticky. My god.

#6 Edited by Shewgenja (8291 posts) -

:) This thread.. Will be massive!

*Waves hi on the first page of epic thread*

Also, why are you only linking to the Digital Foundry BF4 article in the OP when it has already been proven to have botched footage?

#7 Edited by Douevenlift_bro (5021 posts) -

KZ:SF is probably going to be the better overall game. Pretty much almost fact at this point

#8 Edited by bobbetybob (19110 posts) -

Praise Allah for this sticky. My god.

Now all we need is a rumours sticky and the forum might be a decent place to visit.

Anyway an 8 is expected really, as for the graphics, well PC is still the place to be so I'm glad that's the version I'll be getting.

#9 Posted by Snugenz (11668 posts) -

KZ:SF is probably going to be the better overall game. Pretty much almost fact at this point

No.

#10 Edited by Shewgenja (8291 posts) -

This article was written before Digital Foundry's update. I would suggest for BF4 footage, going to JakFragz review as he took his review footage the recommended way by DICE.

http://news.softpedia.com/news/Battlefield-4-Xbox-One-and-PS4-Analysis-Was-Wrong-Admits-Digital-Foundry-395188.shtml

Battlefield 4 Xbox One and PS4 Analysis Was Wrong, Admits Digital Foundry

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- Capture error

A Digital Foundry representative admits that the technical analysis they have performed for Battlefield 4 on the Xbox One and the PlayStation 4 was wrong because the capture process did not take place in a normal environment.

A statement on

NeoGAF

reads, “Tom had a limited amount of time to capture this stuff and was not able to do so in a normal environment. If mistakes were made normally, it would be

easy

to go back and correct, but with the way this worked, it wasn't really possible.”

Apparently, Digital Foundry wants to use its own

hardware

to capture footage and that, combined with the new hardware of the PlayStation 4 and the Xbox One, generated some abnormal results.

The previous information stated that on the

Microsoft

device, Battlefield 4 ran at 720p resolution, while on the Sony console, it reached 900p.

The shooter is now out in the United States and will arrive on November 1 in Europe.

#11 Posted by Douevenlift_bro (5021 posts) -

@Snugenz said:

@Douevenlift_bro said:

KZ:SF is probably going to be the better overall game. Pretty much almost fact at this point

No.

HELL YES. 2hr long campaign... Wth?

KZ:SF will destroy this

#12 Edited by Snugenz (11668 posts) -

@Snugenz said:

@Douevenlift_bro said:

KZ:SF is probably going to be the better overall game. Pretty much almost fact at this point

No.

HELL YES. 2hr long campaign... Wth?

KZ:SF will destroy this

SP, you might just be right, MP, no.

#13 Posted by Stevo_the_gamer (42577 posts) -

Praise Allah for this sticky. My god.

What? 10 BF4 topics wasn't enough for you? lol

#14 Posted by Douevenlift_bro (5021 posts) -

@Snugenz said:

@Douevenlift_bro said:

@Snugenz said:

@Douevenlift_bro said:

KZ:SF is probably going to be the better overall game. Pretty much almost fact at this point

No.

HELL YES. 2hr long campaign... Wth?

KZ:SF will destroy this

SP, you might just be right, MP, no.

BF MP IS great. But notice I said overall game..

KZ MP is also very good too.

#15 Edited by Snugenz (11668 posts) -

@Snugenz said:

@Douevenlift_bro said:

@Snugenz said:

@Douevenlift_bro said:

KZ:SF is probably going to be the better overall game. Pretty much almost fact at this point

No.

HELL YES. 2hr long campaign... Wth?

KZ:SF will destroy this

SP, you might just be right, MP, no.

BF MP IS great. But notice I said overall game..

KZ MP is also very good too.

I really want to argue with you over this but you're not wrong, KZ:SF does offer a more complete package, but BF4 MP will be better than KZ:SF mp, i'd bet my big toenail on it.

#16 Posted by kuu2 (6868 posts) -

Can someone explain why GSpot is reviewing unfinished games? I understand trying to be first but at the cost of an actual factual review is a bit much.

#17 Edited by LordOfPoms (1086 posts) -

My 560TI could probably handle this on Medium just fine, but I'm going to get it on PS4 and wait a bit until maybe doing a full rebuild of my PC to bring it into 'next gen' Glad it looks great on all systems.

#18 Edited by Stevo_the_gamer (42577 posts) -
#19 Posted by Netret0120 (1995 posts) -

COD Ghosts will get a 9 and sell millions more despite not having changed as much

#20 Edited by I_can_haz (6551 posts) -

Dat Xbone 720p...

"but teh crushed blacks means higher detail!" LOL

#21 Posted by Stevo_the_gamer (42577 posts) -

@kuu2 said:

Can someone explain why GSpot is reviewing unfinished games? I understand trying to be first but at the cost of an actual factual review is a bit much.

It's unfinished? Chris went to a review press event at EA.

#22 Edited by LordOfPoms (1086 posts) -
#23 Posted by silversix_ (13877 posts) -

you know the site is dead since GS change when a huge game like BF+next gen gets you 25 posts...

#24 Edited by naz99 (1143 posts) -

I live in the UK and connected to a korean vpn a couple of days ago to preload and i am know connected to a Usa vpn and playing the game despte the 1st of november release date,it would seem thousands are doing this and Ea turns a blind eye to this sort of thing,spent a good few hours making sure nobody has been banned on origin for doing this and it would seem not,so the risk is low.

Just thought i would mention it for anyone desperate to get in the game early

For clarification i am using public shared servers on FlyVpn

#25 Posted by bobbetybob (19110 posts) -
@kuu2 said:

Can someone explain why GSpot is reviewing unfinished games? I understand trying to be first but at the cost of an actual factual review is a bit much.

What? BF4 comes out today, the PS4 and Xbox One versions are the exact same game apart from the graphics and unless one console is running at 2 frames per second the game is still going to get the same score.

#26 Posted by Masculus (2818 posts) -

Lol, I didn't knew it would be released so soon.

So it is Battlefield 3.5?

#27 Edited by Snugenz (11668 posts) -

@naz99 said:

I live in the UK and connected to a korean vpn a couple of days ago to preload and i am know connected to a Usa vpn and playing the game despte the 1st of november release date,it would seem thousands are doing this and Ea turns a blind eye to this sort of thing,spent a good few hours making sure nobody has been banned on origin for doing this and it would seem not,so the risk is low.

Just thought i would mention it for anyone desperate to get in the game early

For clarification i am using public shared servers on FlyVpn

Tempting, but i don't wanna risk my account for the sake of 2 days...

Peeps on battlelog forums are claiming a mod and 2 out 3 support staff said you'd be banned for using a VPN to bypass the region lock.

#28 Posted by kuu2 (6868 posts) -

@kuu2 said:

Can someone explain why GSpot is reviewing unfinished games? I understand trying to be first but at the cost of an actual factual review is a bit much.

It's unfinished? Chris went to a review press event at EA.

Yes it is unfinished. Certain effects not on, multiplayer can't be really reviewed, patches at launch of consoles and that is for both PS4 and One.

#29 Posted by naz99 (1143 posts) -
@Snugenz said:

@naz99 said:

I live in the UK and connected to a korean vpn a couple of days ago to preload and i am know connected to a Usa vpn and playing the game despte the 1st of november release date,it would seem thousands are doing this and Ea turns a blind eye to this sort of thing,spent a good few hours making sure nobody has been banned on origin for doing this and it would seem not,so the risk is low.

Just thought i would mention it for anyone desperate to get in the game early

For clarification i am using public shared servers on FlyVpn

Tempting, but i don't wanna risk my account for the sake of 2 days...

Indeed, neither do i,it is however a fact that origin has Never once banned anyone for doing this for any game on origin since the service started,so i wouldn't really say there was a risk but i can understand the caution...i however just thought F it and did it anyway :P

Got about 10 hours on it so far

#30 Posted by I_can_haz (6551 posts) -
#31 Posted by AtariKidX (6198 posts) -
#32 Posted by silversix_ (13877 posts) -

one thing i absolutely don't understand is anti aliasing. How in the actual fk aren't they using AA or if they do its the cheapest and worst AA available (FXAA)? Why are they skipping on something as important? Having no AA on a 1080p is extremely noticeable but having no AA on resolution lower than 1080p is absolutely ridiculous.

#33 Posted by clyde46 (43949 posts) -
#34 Edited by I_can_haz (6551 posts) -

@AtariKidX said:

@I_can_haz said:

@AtariKidX said:

Battlefield 4 PS3 vs XBOX360.....

First GTAV and now this............. Battlefield 4 is superior on PS3.SDC.

Sad days for lems.

http://www.lensoftruth.com/head2head-battlefield-4-beta-screenshot-comparison/

LOL WOW! WTH is going on here? What did they do to the XB1 version, looks like a 360 game. Details missing and a jaggy mess next to the PS4 version.

This is a PS3vsXBOX360 version.......no PS4vsXBone.

Oh ok lol. Sorry I just woke up and my vision was blurry. Didn't notice is was the lastgen consoles.

Man lems get the worst version across the board. So much for MS' unprecedented partnership with EA.

#35 Posted by Shewgenja (8291 posts) -

@Stevo_the_gamer: Thank you for the update. I'll edit my previous post to reflect that info.

#36 Edited by TheGuardian03 (21419 posts) -

Stevo holds the banhammer now? :o

#37 Posted by Stevo_the_gamer (42577 posts) -

Stevo holds the banhammer now? :o

Yep, so play nice. ;)

#38 Posted by Chutebox (36393 posts) -

PS4 version I expected to look better, but I thought 360 would look better than PS3. Color me surprised.

#39 Posted by juarbles (801 posts) -

The PS3/PS4 wins as always. The lems got owned again.

#40 Posted by I_can_haz (6551 posts) -

I found this on GAF, thought I'd share:

#41 Posted by TheGuardian03 (21419 posts) -

reposting since the other thread got locked.

#42 Posted by super600 (30093 posts) -

Stevo holds the banhammer now? :o

I hold one to. Anyway post everything you find BF4 related in this thread for the next couple of days.

#43 Posted by Stevo_the_gamer (42577 posts) -

I found this on GAF, thought I'd share:

This is a repeat of last generation all over again.

#44 Posted by superclocked (5823 posts) -

#45 Posted by Wasdie (49525 posts) -

New Multiplayer Launch Trailer... I'm going to fast forward it for you all to the best part...

That is why BF4 is awesome.

#46 Posted by Stevo_the_gamer (42577 posts) -

lol. That is insanely awesome Wasdie.

#47 Edited by Wasdie (49525 posts) -

Also the differences between the PS4 version and Xbox One version are minimal. Seriously, more minimal than the differences between early PS3/360 games. You get a bit more sharper colors and texture filters due to the Xbox One's upscaling (I think it's hardware) and you get a less aliased picture and less framerate drops on the PS4. Big freaken deal.

Give it a rest.

#48 Edited by R4gn4r0k (16249 posts) -

More of the same. I've come to expect that from shooters.

I'll get this once the premium edition is out.

#49 Edited by AtariKidX (6198 posts) -
#50 Edited by danabo (2474 posts) -

http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-face-off-qa

Wow, it's certainly been a wild and crazy day, with all manner of questions and even accusations floating about concerning our Battlefield 4 coverage. Time to take stock and comprehensively address the queries surrounding our article:

The big question - did Digital Foundry botch its Battlefield 4 captures?

We've now examined Xbox One and PlayStation 4 game and UI/dashboard elements and have concluded that the equipment did exactly what was asked of it - it acquired digital video in a mathematically lossless format at 1080p60, in the full range RGB (0-255) colourspace. Dashboards and control panels were all set accordingly to match the requirements of the equipment. We're now satisfied that the captures on PS4 and PC are exactly as they should be - digitally lossless transmissions of what came out of the hardware.

So what's going on with Xbox One?

Xbox One was also acquired at full range 0-255 RGB with the dash set accordingly, in line with the other versions - exactly how we approach every Face-Off. We have now had informal confirmation from a very good source that current Xbox One hardware has issues with full-range RGB output that are not present on either PC or PS4. We asked DICE for comment and were told that they are "investigating the video output range and settings for Xbox One".

Is this the result of you processing the footage to make it look better compared to PlayStation 4?

Um, you don't make a game look better by crushing subtle detail. The lowering of dynamic range like this physically can't make a game look better - it can only look worse. The only regret here is that the drive for the best possible assets has resulted in captures that do not fully represent how DICE wants the game to be played.

Why isn't anyone else's footage from the same event showing the crushed blacks?

EA provided Elgato Game Capture HD consumer-level devices at the Stockholm event. They're great little units but they are unsuitable for DF work because they cannot acquire 1080p at 60 frames per second and they do not provide lossless video. The reason they do not show crushed blacks on Xbox One is because they operate at limited range RGB (16-235) and the XO dashes were set accordingly. We are told that the current Xbox One appears to be fine operating in limited range RGB, so this is a good match for the unit. We also know that both PS4 and XO hardware at the EA event was set by default to limited range RGB, so other attendees were good to go straight off the bat while we had to make changes to suit our more specialised equipment.

Does the Xbox One issue change any of your observations about Battlefield 4?

No, though we would like to see how the apparent sharpening of detail looks in the proper colourspace. The only change - which we have made already - is the comment from DICE's Johan Andersson that ambient occlusion (missing in the XO review build we tested) will be present in the game you play at launch, using the same algorithm as the PS4 and PC versions.

Did a Digital Foundry employee admit that you botched the captures?

New freelancer John Linneman made comments online suggesting that the workflow was in error and that there wasn't time to correct it. We love John, but he wasn't privy to the workflow of last week's events, nor involved in any of the internal discussions we had. While his heart was in the right place, his post doesn't accurately reflect the facts as they stand and they are certainly not official comment from Digital Foundry.

If you are sitting on 3TB of 1080p60 video, will we see any of it?

Yes.

TL;DR: Xbox One>PS4, confirmed.