@DarkLink77 said:
@uninspiredcup said:
@DarkLink77 said:
@uninspiredcup said:
@DarkLink77 said:
Valve is a creatively bankrupt studio who hasn't made an original IP since Half-Life.
But what about Left 4 Dead?
That was Turtle Rock's idea. Valve bought them.
B-b-but Portal.
Once again, someone else's idea that they bought.
But Counter Strike and Team Fortress....
Both mods they bought.
DOTA 2....
Is basically intellectual property theft. They stole WarCraft 3's game mechanics and art design. The only reason it's not called Defense of the Ancients 2 is because Blizzard sued them.
They're a shit company with no original ideas. The only thing they really have going for them is Half-Life (a series and fanbase they no longer care about), and Steam.
Naughty Dog has made some great games, but are inconsistent as ****. Gun to my head, I choose Valve, but only for Steam.
Valve has won and Bioshock sucks. Thus, the universe is in alignment.
Forever better than Valve's "games." They'd be irrelevant
http://www.youtube.com/watch?v=EODbHVySFWM
Being an older gamer with a much wider repertoire of games, I look at history, the big picture. Unlike you young console fellows, loud and stuck in the immediate, I can objectively look at history as a whole. By doing so, we see almost every AAA game (including Bioshock my very very young friend) have taken "inspiration" from the creatively bankrupt Valve. And all those creatively bankrupt people bought up and now part of Valve (due to Valve not being creative).
Son, you need to go back to the drawing board. Reevaluate things.
Lol okay, sure. The original Half-Life was super important. It was also made more than 15 years ago, and they've made nothing with an influence that's even remotely comparable since, Steam aside. And even Gabe himself has said that they are more focused on multiplayer games than Half-Life right now, because it makes more money.
They haven't made a new IP since 1998. They haven't released anything Half-Life related in nearly seven years, which is all the more pathetic when you consider that since 2006, Half-Life has been delivered as episodic content. Still no info on Episode 3, though. They're challenging Duke Nukem Forever as vaporware king.
They have been living off of Half-Life's legacy, and other people's ideas. That is the definition of creatively bankrupt.
And really, don't presume to know how old I am, how many games I've played, or how much knowledge about video games I have. You know nothing about me. It makes you look like a fool.
.... what am I reading? How is Uncharted / Last of us anything comparable to Half-Life of its time? ALL they do is cinematics and graphics better than 99% of companies, what have either game franchises done in the gameplay department? other than not stand out at all... didn't even try to improve on shooting mechanics found in friggin GTA games for gods sake.
Tell me again, why other than making flashy games with little substance how is Naughty dog even comparable to Valve?
And the main crutch of your argument is "Creative bankruptcy due to buying up talent." because no company buys ideas and talent. because every companies idea comes from within? failing to mention VALVE's brilliant community support for modding made Team Fortress, Portal and Left4Dead/Day of defeat possible in the first place. so thye hired the people that made these games? because they have a much better eye for talent than most companies...
its one of the stupidest arguments I have heard so far against valve. They build a community that churns out some of the best mods ever, then instead of letting that idea go undervalued, they take that person/team under their win, provide their excellent production values and make everything they touch a massive winner.
Nothing Influential? well not innovative but definitely influential. DoTA 2 being the fairest "free2play" game on the market in terms of MOBA's, having the community make mods which enter the game (well mostly aesthetic in this case) and they make money off of it.
Not many companies know their market anywhere close to Valve, or have made as many good games regardless of where the ideas come from.
Your telling me Uncharted is an original idea/setting? REALLY? your telling me last of us, which is riding on the drawn out zombie fad .. is innovative because it features aman and an a.i girl? (yea we TOTALLY havnt seen that before) oh creative right... coral zombies.
honestly, no matter what ND and Sony fanboys say... all naughty dog have focused on this gen is 2 linear TPS with ridiculously good graphics, mediocre gameplay and poor MP.
EDIT:
Also are you suggesting that focusing on MP games is bad? I didn;t know we lived in 1995 where SP games are for some reason magically more important... they are not, far from it, people like playing games with eachother or other people.... dare I say, more so than SP games.
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