One of the things I Iove to do in Last of Us is alert an isolated runner, then frantically run away holding L2 (or L1 on PS4) On the dime I will bust a quick turn with a simultaneous down plus X, and try and line up my shot as the heavy drums start kicking in the background. So intense! I get off the shot as the runner gives chase trying to eat me. My heart is racing. The shot buckles it. Success! (The hit reactions/gunplay mechanics in Last of Us are some of the best out there) That then gives me the window of oppurtunty I need to choactically run toward it and brutally bash it with either an item or meele combo!
Its like one smooth chain combo that you create. Pulling it off feels so satisfying. It requires a surprising amount of precison and skill to pull off too
I also love to pull off brick throws to running pipe smash combos in Last of Us
The brick throw to running pipe smash combo in Last of Us is seriously one of the most satisfying gameplay combat sensations ever!
I also love setting traps, alerting an eneney and then leading him into it lol
I love to guide multiple enemies into an area and then molatov cocktail them.
Another thing I love to do in Last of Us is the frantic running dash toward an enemy into a grab and then into meele(knee) Its so smooth
I bet most people dont even know that when you down an enemy, if you point your gun at him, he will surrender and plead for his life too, but if you let him go, he will come after you when you turn your back (only to suprise you in another room)
Last of Us also has the greatest use of a BOW weapon ever! Just the metagame of trying to fire off safe shots so that you can go recover your arrow for another shot IS another AMAZING gameplay feeling in Last of Us
After doing a bunch of stuff like that durring gameplay in Last of Us NO ONE can tell me that the Last of Us doesnt have some of the best and most satisfying combat gameplay ever
Last of Us has AMAZA-BALLS gameplay!
Id love to hear what were other peoples favorite things to do durring gameplay or with the gameplay.
Doesnt even stop there too. There is just so much you can do with the gameplay in Last of Us...
-Stay hidden in stealth! Maneuvering around stellar level design, causing distractions via bricks or bottles, and picking enemies off one by one is such an amazing gameplay feat/ feeling in Last of Us
-You can even play cat and mouse with the enemies using the stellar level design to your advantages. Alert, run, hide in smart places, lead enemies into your traps etc
-When you get caught however, shit will hit the fan lol. But the gameplay gets adreanline pumping good as you try and run away, line up shots while on the run, or try to frantically brawl it out to survive, or hit with with items
In fact whats so great about the stealth mechanics in Last of Us is that even if you get caught you can still naturally lose enemies, re- strategize, and give it another go with the same gameplan or a different more offensive gameplan
As opposed to other stealth games where when you get caught, its game over or every guard instantly knows where you are. Thats why Last of Us has some of the best pure stealth mechanics
Not to even mention the super intense moments when youre low on health and need to run away to craft a med pack. The real time crafting adds another layer of suspense and strategy to the already deep combat
Amazing on the fly gameplay segements like that can happen regulary in Last of Us depending on how you play!
Then theres the moments where you have the ingredients to craft a molatov or a med pack and you have to choose. Some offensive and defensive items require the same indgredients and so you have to choose which play style you want.
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