I'm very glad. The 2013 Tomb Raider game was a piece of shit and this one is the exact same game again.
These games represent lowest common denominator, bare-bones games designed by a committee without any artistry or love put into them. Control is constantly taken away from you every few seconds so you can watch idiotic cutscenes showing you exactly what you would see if you just explored the level normally. Quicktime events are everywhere and are meaningless. Combat is the same dull third person shooter we've played a million times and platforming is the same garbage Uncharted / Assassins Creed style which requires no effort and is boring. The rest of the game is a mishmash of uninspired gameplay mechanics and a story that is so goddamn stupid anyone who thinks it is good MUST, by necessity, have terrible taste in stories.
Everyone bitched about how "dumb" the older games were, but look at them: They had actual, honest to god puzzles that required some real brain power to figure out. Most of the sloppy elements of their design stemmed from how new 3D was at the time; as the series progressed it evolved meaningfully while keeping an actual identity. The puzzles stayed good, everything else got better, and Tomb Raider was a worthwhile series. Now it's yet another totally soulless, meaningless AAA game that will be enjoyed for a week by casuals and forgotten forever.
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