8 minutes of Middle Earth: Shadow of Mordor gameplay

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#1 Edited by IgGy621985 (4817 posts) -

Gameplay revealed. Looks pretty nice. Assassin's Creed/Batman combo.

Go here to watch it.

What do you think?

#2 Edited by donalbane (16363 posts) -

I am thrilled about it, but I'm a bit disappointed that it looks SO similar to Assassin's Creed. When I read about it initially, I pictured it being more RPG than Action.

#3 Posted by Wasdie (50002 posts) -

That looks surprisingly good. From what the narrator said, it sounds like the devs are trying to make a bit less linear by having your actions of previous missions affect the state of future missions.

I'm going to keep my eye on this one.

#4 Edited by seanmcloughlin (38216 posts) -

It looks extremely similar to AC games but they do have nice free running so I'm not gonna complain too much

I don't like the wraith helping you see through walls kind of thing though but the combat looks fun albeit probably very simple and shallow

I'm just happy it doesn't look terrible like I expected

#5 Edited by Sushiglutton (5340 posts) -

It reminds me sooo much of Assassin's Creed. Like those ropes between building Talion walks on, they are pretty much exactly the same as in AC. This dynamic enemy system sounds interesting. Wonder how it will feel in practice. I mean since they are fully voiced the options have to be fairly limited. Anyway it's a style of game I really enjoy, so I'll keep an eye on this for sure.

The freeflow combat in Arkham Asylum really was the most influential gameplaty innovation last gen.

#6 Posted by Puckhog04 (22606 posts) -

This looks fantastic.

#7 Posted by ShepardCommandr (2746 posts) -

It looks like AC.

I hate AC so i hate this game as well.

#8 Edited by Zassimick (6653 posts) -

Having just beat Arkham Origins I saw a lot of similarities between Shadow of Mordor and that series. And then people are saying it looks like Assassin's Creed.

I'm all for some Arkham Creed: Lord of the Rings edition. Will definitely be keeping my eye on this.

#9 Posted by jg4xchamp (48378 posts) -

That looks surprisingly decent. Considering the game started off behind the 8-ball, this might actually be good.

#10 Edited by Heil68 (45220 posts) -

Looking great. I am following the game now.

#11 Edited by jg4xchamp (48378 posts) -

@Zassimick said:

Having just beat Arkham Origins I saw a lot of similarities between Shadow of Mordor and that series. And then people are saying it looks like Assassin's Creed.

I'm all for some Arkham Creed: Lord of the Rings edition. Will definitely be keeping my eye on this.

Well that's mostly due to the fact that on a very basic level: Ass Creed and Batman have the same combat scheme. Difference is rhythm actually matters in Batman, and the feedback feels way better. Where as Ass Creed feels all feathery, is basically just a counter fest, and all around never challenges the basics of that combat system.

#12 Posted by g0ddyX (3914 posts) -

Another game on the radar.
Looks good.

#13 Edited by seanmcloughlin (38216 posts) -

@Zassimick said:

Having just beat Arkham Origins I saw a lot of similarities between Shadow of Mordor and that series. And then people are saying it looks like Assassin's Creed.

I'm all for some Arkham Creed: Lord of the Rings edition. Will definitely be keeping my eye on this.

Combat is Batman, traversal is AC I'd say.

Could be a very potent mix in a LOTR setting though and I'm very interested now

#14 Posted by Postal_Guy (2643 posts) -

AC + LOTR

hell yea

#15 Posted by PonchoTaco (2175 posts) -

Nice

#16 Edited by mems_1224 (47282 posts) -

Looks awesome. Can't wait.

#17 Edited by GiantAssPanda (1606 posts) -

The combat and animations need a lot more work but otherwise looks decent.

#18 Posted by silversix_ (14801 posts) -

HI! Is this Ass Creed: Goblins Edition?

#19 Edited by musicalmac (23036 posts) -

That looks really, really fun. I hope your choices are as influential as they appear and I hope the combat really is as fluid as it looks. I love the idea of growing an army behind enemy lines.

#20 Posted by Zassimick (6653 posts) -
@jg4xchamp said:

Well that's mostly due to the fact that on a very basic level: Ass Creed and Batman have the same combat scheme. Difference is rhythm actually matters in Batman, and the feedback feels way better. Where as Ass Creed feels all feathery, is basically just a counter fest, and all around never challenges the basics of that combat system.

Hopefully this leans more towards the Arkham combat. I don't mean the combat in Assassin's Creed, but it is shallow like you said.

@seanmcloughlin said:

Combat is Batman, traversal is AC I'd say.

Could be a very potent mix in a LOTR setting though and I'm very interested now

Great mechanics from other games with a great IP? Like you said, very interested now. :P

#21 Posted by seanmcloughlin (38216 posts) -

@musicalmac said:

That looks really, really fun. I hope your choices are as influential as they appear and I hope the combat really is as fluid as it looks. I love the idea of growing an army behind enemy lines.

Yeah I hope it wasn't all just a PR or smoke and mirrors thing. It's a really interesting idea

#22 Edited by LostProphetFLCL (17512 posts) -

Wow that was badass! Definitely keeping an eye on this game!

Dem graphics are fantastic and the combat and story look cool.

#23 Posted by cfisher2833 (1711 posts) -

Good god that camera looks horrendous. Way too low to the ground.

Oh jesus, batman vision. Does every game need this shit nowadays?

Looks uber shitty. Like AssCreed set in Middle Earth. I don't expect much from a game that rips off all its core elements from other games. All interest has been lost.

#24 Posted by musicalmac (23036 posts) -

@seanmcloughlin said:

@musicalmac said:

That looks really, really fun. I hope your choices are as influential as they appear and I hope the combat really is as fluid as it looks. I love the idea of growing an army behind enemy lines.

Yeah I hope it wasn't all just a PR or smoke and mirrors thing. It's a really interesting idea

I think the idea of effecting the flow of the world sounds grandiose and difficult to achieve, but maybe they have a system that won't end up giving us another Spore-style disappointment. To imagine a game that gets easier because you're willing to take the time to manipulate enemies into fighting for you, or that stays harder because you're brutal with every enemy you face sounds impossible, but maybe we'll get something along those lines.

I'm intrigued by entirely new ways to change up how games play, and dynamic difficulty through player choice sounds pretty darn amazing.

That's a tangent, but if at the very least we could effect the entire world with our choices, I would be so happy.

#25 Posted by seanmcloughlin (38216 posts) -

@musicalmac said:

I think the idea of effecting the flow of the world sounds grandiose and difficult to achieve, but maybe they have a system that won't end up giving us another Spore-style disappointment. To imagine a game that gets easier because you're willing to take the time to manipulate enemies into fighting for you, or that stays harder because you're brutal with every enemy you face sounds impossible, but maybe we'll get something along those lines.

I'm intrigued by entirely new ways to change up how games play, and dynamic difficulty through player choice sounds pretty darn amazing.

That's a tangent, but if at the very least we could effect the entire world with our choices, I would be so happy.

When they showed the Orthog part and you saw how the guy you influenced can influence dozens of others and main enemies are all supposed to be unique and react differently based on what you did, it seems a bit too good to be true.

It would be awesome to pull off but I feel like there's a catch, choices and that kind of reacting in games has never really worked before even on small scale

#26 Edited by lundy86_4 (43545 posts) -

Wait... What? That looks pretty good... I would have never though it.

#27 Posted by hrt_rulz01 (6235 posts) -

Looks awesome. Bring it on!

#28 Posted by IgGy621985 (4817 posts) -

@donalbane said:

I am thrilled about it, but I'm a bit disappointed that it looks SO similar to Assassin's Creed. When I read about it initially, I pictured it being more RPG than Action.

It'll probably have roleplaying elements just like almost every action adventure game nowadays.

You'll have Dragon Age 3 for RPG since I find DA universe very similar to LotR.

#29 Posted by uninspiredcup (8995 posts) -

Another poor cash in on JRR tolkien masterpiece that totally misses the point appealing to young console people wanting to be a bad dude killing things. Fairly pathetic.

#30 Posted by mems_1224 (47282 posts) -

@IgGy621985 said:

@donalbane said:

I am thrilled about it, but I'm a bit disappointed that it looks SO similar to Assassin's Creed. When I read about it initially, I pictured it being more RPG than Action.

It'll probably have roleplaying elements just like almost every action adventure game nowadays.

You'll have Dragon Age 3 for RPG since I find DA universe very similar to LotR.

It does. Its gonna have two skill trees. One for the wraith and one for the ranger.

#31 Posted by IgGy621985 (4817 posts) -

@uninspiredcup said:

Another poor cash in on JRR tolkien masterpiece that totally misses the point appealing to young console people wanting to be a bad dude killing things. Fairly pathetic.

Dude, just shut the fuck up. The game looks good and gamers, including PC gamers, are excited about it.

#32 Edited by uninspiredcup (8995 posts) -

I care not for your wicked ways. As a mature adult who has explored his works, this is an atrocity.

#33 Posted by IgGy621985 (4817 posts) -

@uninspiredcup said:

I care not for your wicked ways. As a mature adult who has explored his works, this is an atrocity.

What are you, 85 and still playing Wolfenstein 3D? World moves on and no one gives a rats ass about you being "a mature adult who has explored his works".

#34 Posted by uninspiredcup (8995 posts) -

The world is now Jersey Shore and Transformers 4. Yes, it moves on. It does not need to basterdize the past.

#35 Posted by RpgGamer23q (213 posts) -

Looks interesting will keep an eye on it.

#36 Edited by ReadingRainbow4 (14454 posts) -

That's totally assasins creed, it's not even trying to cover it up.

Kind of meh on it honestly.

#37 Edited by cainetao11 (17748 posts) -

I love it! Love the LOTR setting and look of gameplay.

#38 Posted by PhazonBlazer (11920 posts) -

Looks pretty nice, and has some interesting ideas.

Let's just see if it turns out well.

#39 Posted by Kjranu (1031 posts) -

Erm, so it's an Assassins Creed game set in the LotR universe? I never enjoyed AC games very much before so unless they change up the formula and design direction ... I think it's fair to say they won't get my $60.

#40 Edited by 187umKILLAH (1347 posts) -

Looks like fun, can't wait to hear more info about this one.

#41 Posted by lamprey263 (24225 posts) -

man, just when I thought Monolith was dead... anyhow, Witcher 3 is gonna suck next to this

#42 Edited by biggest_loser (24062 posts) -

Can't believe the reaction to this. It looks so lazy and generic. They couldn't even be bothered coming up with their own animations.

#43 Edited by da_illest101 (7529 posts) -

to me that looked way better than ass creed. definitely excited about this game

#44 Edited by R4gn4r0k (16664 posts) -

@seanmcloughlin said:

It looks extremely similar to AC games but they do have nice free running so I'm not gonna complain too much

I don't like the wraith helping you see through walls kind of thing though but the combat looks fun albeit probably very simple and shallow

I'm just happy it doesn't look terrible like I expected

Why did you expect this to turn out terrible ? We had seen nothing before this.

#45 Posted by DocSanchez (1651 posts) -

Coming to both current and next gen systems. All except wii u.

#46 Posted by CARNAGES41 (311 posts) -

Would be better without all that "super-power" bullshit, I don't know why they always have to add magic to these type of games

#47 Posted by uninspiredcup (8995 posts) -

@CARNAGES41 said:

Would be better without all that "super-power" bullshit, I don't know why they always have to add magic to these type of games

Magic barely exists in the books. But again, this is a video game designed for young children who wish to be a cool dude Assassins Creed man for an hour.

#48 Posted by Salt_The_Fries (9026 posts) -

I hope it does well as Monolith deserve to rise from ashes.

#49 Posted by El_Zo1212o (6029 posts) -

I was totally stoked when I first read the GI cover article. This video has officially made this game my first must have title of the year.

@cfisher2833 and @uninspiredcup: will you both shut the fuck up? A new game that you've only seen the barest fraction of and you're already making dumbass prognostications. And the LotR stories were good reading, but stop kidding yourself- they did not, and will not ever, change the world. They're fucking works of fiction, for Christ's sake!

Back on topic: Since Batman: AA, I've played every similar beat em up released(as far as I know)- The 3 Arkhams, Cap: SS, Sleeping Dogs, and TMNT OotS- each one of them put their own spin on the new standard of strike-counter-strike melee combat- whether with changes to the level of interactivity with the environment, different methods of executing special moves, or even different kinds of basic combat maneuvers. I can't wait to see what this one brings to the table. This will make the third LotR game I've bought this generation, and my hope is it'll be the best of the bunch.

#50 Posted by Vaasman (11500 posts) -

This looks like it could be the next Darksiders, in that, it's a total ripoff, but at least it's a fun and well made ripoff.