With the release of new consoles with 8gb of RAM many people looked at their PCs and saw them as underpowered, the 8gb of RAM is still one of the main argumets of console fans for the strenght of their systems compared to many PCS
of course many things have to put in the right perspective like the 3gb of RAM reserved for OS and the fact that this remaining 5gb pool has to be splited by Vram and System RAM, but in theory console games could use 4gb for Vram and only 1gb for system RAM making a PC version of the game require a 4gb graphics card to run the game as good as the console version
because of this we saw in the last year a lot of new expensive graphics cards with far more than the common 2gb Vram and new games system requirements claiming to need 3,4 or even 6gb of Vram, the best example is Middle Earth: Shadow of Mordor, but many other games like Watchdogs, COD ghosts, Dead Rising 3 also appeared with high RAM or Vram requirements
in theory that would mean that a cheap PC with 4gb RAM + 2gb Vram would be outdated and uncapable of running games as good as a console, but what about real life? what ive found out is that all those games with no exception have fake RAM or Vram requirements, i could run all those games that require more than 4gb of RAM and more than 2gb of Vram with no limitations, and had worse performance only games that are clearly terrible console to PC ports or tottaly unoptmizaed on PC like COD ghosts or watchdogs, but there is also games that are the oposite, run well on PC and run like crap on console, but thats not PC or console faults but lazy developer's
in the case o Mordor check the numbers i get with the ingame becnhmark:
high textures + all else on ultra, 1080p
40fps avg
console settings i got from digital foundry
http://www.eurogamer.net/articles/digitalfoundry-2014-shadow-of-mordor-face-off
PS4 settings: texture high, mesh medium, lighting model high, shadow quality high, vegetation density medium, 1080p
48fps avg
Xbox One settings: texture high, mesh medium, lighting high, shadow quality medium, vegetation density low, 900p
68fps avg
not only the 3gb minimum requirement for Vram is fake, because i can run for hours with only 2gb on high textures 1080p and it never consumes more than 2000mb of my 2048mb Vram, while on 900p it dont even get to use more than 1500mb, i can also do it with far superior performance and settings than the consoles, also the 8gb system RAM requirement for this game like in many others is absurd, the game never uses more than 1gb of system ram, why would i need 8gb?
so for now, 1 year after the release of new consoles with "8gb RAM!!!!" im still trying to find a single game that my 4gb ram + 2gb Vram peasant PC cant run with console settings
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