Heres one for ya. Metacritic says the word LINEAR 12 times on the page!
Ive played every single FF up to this point and beat them loved them its why i like rpgs the most. This game is close to suck. The graphics are amazing no doubt. The combat is fast and fun, but doesn't it feel like all u press is X. Your attacks adjust themselves to the best situation based on groups and weaknesses. Doesn't that seem a little skillless? What about these tunnel single pathways? Even later on the pathways open up a little but they truly stay as linear as ever. I can live with the upgrades and skill gains, but the feel so empty. Im just pumping points without really noticing a difference in them. 1 fight, 1 cutscense its almost the way it is for every fight. Remember when a cutscence came on you were excited. They were good. Now these are so often it feels blah. The story at least carries some mystery and doesn't give everything away. Im sure you got some secrets and sneaky stuff going on to reveal itself in a good fashion.
Overall the game was a letdown. You can only travel down the same path for so many hours before you want to blow your brains out from fighting the exact same fights over and over with very little to no reward.
I play it nightly and i plan to finish it, but only with hopes that after 12 hours it will get better. There ya go. I'm a fanboy with no respect for a game that doesn't deliver. Many agree and then some just look at the pretty colors and are just amazed. Anyone for a real taste of FF and RPGS knows this is nothing like what gamers want.
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