People here claim lag and fps drops have no correlation yet I'm playing League of Legends on a more than capable laptop which maintains 200+ FPS UNTIL packet loss happens in which the FPS drops to literally 0. I must admit though, It's not something common but I have noticed that FPS drops can correlate with lag depending on the type of game and connection (P2P, chosen host, server, etc...)
P.S. People do get lag and FPS drops mixed up. FPS = frames per second; if you're playing a game and it looks smooth (like COD which is usually 60 FPS) and all of a sudden for some reason the game starts looking like a picture slide show (unresponsive and all) then you're experiencing FPS drops. If you're moving your character and all of a sudden your back to where you were, if you're shooting an enemy and his health isn't going down exactly when you shoot him, if you're alive and well then all of a sudden dead without any reasonable cause being witnessed then you're probably experience lag which is basically the loss of data (you shoot a person > console sends the data of you shooting the person to the host> host does not receive that data because your connection sucks or is messed up > person is still alive like if you never shot him because the data of you shooting him never got received).
I mentioned many examples of lag because lag can cause all sorts of problem but FPS drops is usually related to hardware.
P.S.S. None of you considered that maybe heat may be an issue? Here in NYC when it got really hot I noticed FPS drops in Killzone and other resource intensive games, the PS4 downclocks and tries to maintain temperature. Keeping the PS4 in an enclosed space may create this issue too.
Log in to comment