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Posted by kbaily (13042 posts) -

So the reviews for the PS4 launch exclusive Knack are out and they're not good. Man, I thought Sonic Lost World's reviews were depressing. But Sonic's disappointment for me came after having 2 fairly good, fairly solid console outings (Colors, Generations).

I got behind Knack because I'm always happy to see a new IP that isn't another grim and gritty action game. Sony in fairness has at least been making an effort to reach out to younger gamers during the PS3's life with stuff like Ratchet and Clank, Little Big Planet, Sly Cooper 4 and Puppeteer and Knack seemed to be continuing that trend. Seriously Xbox, where's your attempt to make something worthwhile for kids? Oh right, you let Rare wither away and die. Never mind.

From what I can tell suffers from the same problem a LOT of launch games suffer from. Namely trying to get out in time for launch. There's potential for something that could've truly been unique. But for a launch game, a lot of freedom and exploration appears to have been sacrificed in order for this to show off the PS4's graphical power.

Hallway game: What's a hallway game you ask? Well a perfect example is God of War. It's a game where you have little to no exploration or freedom. The levels consist of you running down a corridor, beating up baddies, maybe having the occasional jumping or puzzle solving sequence but for the most part, you're running down a hall to the next cutscene. Developers love this because it's easy and a good way to keep their narrative from going off track. Metroid Other M did this hence why all the solitude and exploration was replaced with cut scenes where Samus whined for hours on end. The worst part of hallway games is they limit the potential of what the player could do with their character. Knack has the cool ability to grown and shrink and change elements. He belongs in a huge Super Mario 64 open world environment to explore his full potential. But the reason this is restricted to a hallway, because it's harder to see any graphical flaws. They want those bushes and trees to look perfect from a particular angle. This would make sense except that the Pixar-esque design isn't super realistic so why be so restrictive?

Limited Brawler: At least Kratos and Sonic's God awful werehog form, you could play around with a variety of attacks and upgrade special moves. Knack doesn't appear to even have that. All reviews have said, he just gets a few punches and special attacks. There's a million things you could do with a robotic creature made of little pieces but it doesn't get explored.

For kids? Some argue that the simplistic gameplay is for kids and I don't buy that. Just because the game is geared at kids, is not an excuse to water it down. When we were kids, we played NES game with no saves and no in game hits where you could die very quickly. There's a stark difference between "pick up and play" and "watered down" and developers seem to have trouble with this. To make a good game for kids, it should be "easy to learn, hard to master." Some of the best and most popular board games work on this premise, hence why it's easier to get friends together to play Monopoly than Warhammer.

In the end, Sony fanboys and early PS4 adopters will throw a fit over the reviews namely because they don't want to think they'll blowing $400 on a library that is mostly made up of prettier versions of current gen games and hey there's parents who probably will buy a PS4 for themselves and need something for their little ones, it will suffice but I feel like kids deserve something better.

#1 Posted by Jaysonguy (37647 posts) -

The fact that you got behind Knack when you didn't know anything about it and didn't play it makes me question your ability to discuss this.

Knack is a Sony commercial and it's failed to do what was needed.

#2 Edited by Ovirew (6375 posts) -
@Jaysonguy said:

The fact that you got behind Knack when you didn't know anything about it and didn't play it makes me question your ability to discuss this.

Knack is a Sony commercial and it's failed to do what was needed.

Jaysonguy, Jaysonguy, why are you still here?

#3 Posted by kbaily (13042 posts) -

How else can I draw assumptions from Knack? I have to go by what reviewers are saying and I watched several reviews that all say the same thing. I'm not going to go spend $400 + the price of a game if it's average. It is disappointing seeing it get such bad scores as it was the only really unique thing coming out of the launch.

And I got behind Knack because I like getting behind new IPs that aren't grim and gritty action games because they are so far and few between. I was also supportive of Wonderful 101, remember it was a new IP on the WiiU? You know those things Nintendo supposedly doesn't support? Yes it's more of a second party game but it was also a new IP that wasn't a a gray brown, action game too and no one bought it. This is why we can't have nice things.

#4 Edited by Ovirew (6375 posts) -

I actually hate to say it, but now that knack and contrast have low review scores, and the only game that might keep me entertained for a while is resogun, I'm debating buying killzone shadowfall since it looks like it could maybe be fun.

I really don't want this to be another one of these console gens where everyone only cares about FPS games and mature titles like assassin's creed and GTA, but I feel like the industry is doing a shit job of supporting a wide variety of quality games.

I figure if I'm gonna get an FPS game though, it's gonna be the first-party one with impressive graphics and sci-fi warfare.

#5 Posted by Jaysonguy (37647 posts) -

@Ovirew said:
@Jaysonguy said:

The fact that you got behind Knack when you didn't know anything about it and didn't play it makes me question your ability to discuss this.

Knack is a Sony commercial and it's failed to do what was needed.

Jaysonguy, Jaysonguy, why are you still here?

Considering I have a PS4 and about 10 games I think it makes sense that I'm around here

When next week comes and I do it all over again for the XBox One I'll be there too

#6 Posted by kbaily (13042 posts) -

@Ovirew:

I feel the same way too. If one good thing came out of the Wii's populairity next gen, it was that it was the "kids" console and did sort of shine a light on the fact that kids are still a viable demographic in gaming and that developers need to stop looking at games geared at kids as "not as important." This is where I agree with the Nostalgia Critic and Chick that just because it's geared at kids, doesn't mean they should do a half assed job. Yes kids are less discerning and easily entertained but it's still not an excuse to not try. My nephews are now 14 and 8 and sure they had their share of bad liscenced tie in games, they also had plenty off good Zelda, Mario, Sonic, etc. type games and honestly, if you ask them, they'd rather revisit stuff like Smash Bros., Sonic Colors, Mario Galaxy, etc. whereas that SpongeBob or Harry Potter game is played once and tossed aside. And my hope is as gamers of my gen are at the age to have kids, they'll not settle for crappy half assed games for their kids. Sadly I still see too many parents toss an Ipad in the kids face with whatever cheap ass Pokémon knockoff was tossed out by some cut rate dev trying to make an easy buck.

But still, this last gen, not just with the Wii but we saw companies making attempts at something good and family friendly, especially Sony who had Little Big Planet, they expanded on Ratchet and Clank and brought back Sly Cooper and say what you will about it's insidious marketing, Skylanders taken at face value is a solid kids game with a lot of content even if you don't have every single figure. And even Minecraft proves not every game needs to be super grim and realistic and kids love that game as much as older gamers. That should prove when you make a good game for all ages, you'll sell even more than an M rated game that a lot of parents won't let their kids play.

I agree with you Ovirew, in that I don't want to see another boring generation of nothing but FPSes and M rated games. The indie scene gives us hope, but we need some high quality family friendly AAA games from someone besides Nintendo. And yes, colorful lighthearted games are just as capable of having deep engaging stories...look at Ni No Kuni.

#7 Posted by Ovirew (6375 posts) -

@kbaily: Yeah, times are so different from 20 or even 10 years ago when people still praised and enjoyed cartoonish and non-violent video games. You'd think just for the sake of originality and uniqueness gamers would want more than gritty, realistic games and a heavy emphasis on competition.

A lot of gamers will say that they've just simply "grown up", and that those kinds of games no longer appeal to them. Personally I think the fact of the matter isn't so much that they have "grown up", as it is they have very close-minded imaginations and are afraid of what others think of them.

It's a problem, but apparently one that won't be worked out anytime soon. But I guess even mature and gritty games deserve their honors whenever they do something new or play really well.

@Jaysonguy: No, I mean you've been visiting Gamespot for years and the majority of your comments about games, game companies, and toward other users here are more often than not negative or know-it-all-ish. I remember you visiting several forums I visited here over the years, and it's been the same thing each time. I wonder if you even remember me, from over the years. I would assume not, because you were always too busy complaining about everything or putting down someone else's observations.

#8 Posted by insanegame377 (332 posts) -

Didn't expect Knack to be that good anyway in truth.

#9 Posted by freedom01 (681 posts) -

Knack wasnt on my list so not that much of a problem for me

#10 Posted by SpiderLuke (519 posts) -

I got it during the buy two get one free sale. Now I am upset I did. I wonder if I can get an even trade somewhere for it.

#11 Posted by clr84651 (5449 posts) -

Knack makes me think of Lair on PS3. Both flopped badly while there were hopes they wouldn't.

#12 Posted by marcheegsr (2757 posts) -

I was never really hyped about in in the first place so the review doesn't surprise me.

#13 Posted by yokofox33 (29707 posts) -

It always looked like a mediocre platformer at best to me. I'm not very shocked it's getting bad reviews across the board. I'll probably still try it out when it eventually reaches 20 bucks down the road.

#14 Edited by Geminon (1095 posts) -

@marcheegsr:

the reviews are not THAT bad guys.... jesus. plus its a sign of the times. platformers do not score well any more. if it isnt a shooter or action game, generally it will not receive much higher than a 7. only the MOST amazing games of other genres score higher. knack looks to be positioned as a competent platformer with some good ideas, but nothing fresh or new. a game does not have to be a 10/10 to be fun....

im sure the game is decently fun and it is 10 hours so it isnt a short game. plus, it is hard... so it will pose a bit of a challenge.

#15 Edited by marcheegsr (2757 posts) -

@Geminon said:

@marcheegsr:

the reviews are not THAT bad guys.... jesus. plus its a sign of the times. platformers do not score well any more. if it isnt a shooter or action game, generally it will not receive much higher than a 7. only the MOST amazing games of other genres score higher. knack looks to be positioned as a competent platformer with some good ideas, but nothing fresh or new. a game does not have to be a 10/10 to be fun....

im sure the game is decently fun and it is 10 hours so it isnt a short game. plus, it is hard... so it will pose a bit of a challenge.

You never know man. We might be looking back at this game in a few years calling it a hidden gem or a underrated game. I have no doubt that some people will like it.

#16 Posted by JoPython52 (24 posts) -

I jumped the gun a few days ago and bought the digital version from PSN. I dont think i can get a refund, lol. Now i just have to decide if its even worth taking up space on my HDD. A waste of $60.00. But its my fault for not waiting for reviews. New console launches are always sprinkled with a few dogs. I never learn to wait.

#17 Edited by FinalFighters (1491 posts) -

for the ppl that got the game and want to return it..

um i know this is going to sound crazy but how about YOU be the judge of whats good and what isnt by playing the game yourself's and maybe you just might enjoy it?

geez, i swear you ppl rely on other peoples opinions way to much. form your own damn opinions for a change.

#18 Posted by Geminon (1095 posts) -

@FinalFighters said:

for the ppl that got the game and want to return it..

um i know this is going to sound crazy but how about YOU be the judge of whats good and what isnt by playing the game yourself's and maybe you just might enjoy it?

geez, i swear you ppl rely on other peoples opinions way to much. form your own damn opinions for a change.

isnt this what i just said?

besides, you can play the game, enjoy it for what it is, and then trade it in for 30 bucks and get something else.

just think of it as a free game and half off your next game if you got it from the buy 2 get 1 free deal on amazon.