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okami5436

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#1 okami5436
Member since 2007 • 244 Posts
The hit game Loco Roco comes again in the new
Loco Roco 2 (PSP).

I don't know anything specific, but what are some features you are hoping to
see in the new version. Bigger House. More control on gravity. Longer Levels,
More Blobs, New Loco Roco colors. Tell me what you want to see....
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drekula

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#2 drekula
Member since 2006 • 1152 Posts
More obstacles with less repetetiveness.  Multi-online play.  Level creator.
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blackIceJoe

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#3 blackIceJoe
Member since 2005 • 3347 Posts
I think LR2 is going to be a PS3 game and use the motion sensor part of the PS3.
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mGsMadness951

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#4 mGsMadness951
Member since 2006 • 588 Posts
I think LR2 is going to be a PS3 game and use the motion sensor part of the PS3.blackIceJoe
that would be decent
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nevereathim

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#5 nevereathim
Member since 2006 • 2161 Posts
I think LR2 is going to be a PS3 game and use the motion sensor part of the PS3.blackIceJoe
Not bad, only they would have to make a TON of levels or just make it downloadable
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SimpsonFan0505

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#6 SimpsonFan0505
Member since 2006 • 1533 Posts
Make the game longer! I beat it in 2 hours!
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karlgauci

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#7 karlgauci
Member since 2005 • 5504 Posts
Let's just hope...they come back
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mosespippy

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#8 mosespippy
Member since 2005 • 7501 Posts
I think LR2 is going to be a PS3 game and use the motion sensor part of the PS3.blackIceJoe
I'm in favour of that, but only if they use 3D Levels.  You don't need sixaxis for a 2D game.  Plus, think of how many secrets they could put in a 3d world.
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Comduter

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#9 Comduter
Member since 2004 • 2316 Posts
Loco Roco was designed to be played on the PSP.  The game will not be on the PS3 at all.  It would be too awkward to play it using the PS3 controller. It would create this uncomfortable disconnected feeling when you tilt the controller while you see the picture turn from several feet a way.
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814StopsToday

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#10 814StopsToday
Member since 2007 • 1390 Posts
All I want is different colour roco's on each level, so when the combine they randomly become either a pattern containing all the colours or a colour that is achieved through combinations, no benfit to gameplay what so ever, but LocoRroco was perfect anyway. I'd also like to see a spin off centered on the Mui Mui's, maybe a 2D platformer and a seperate PS3 downloadable game (please not just the PSP ones) using the SIXAXIS
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DanC1989

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#12 DanC1989
Member since 2004 • 50952 Posts
Make the game longer! I beat it in 2 hours!SimpsonFan0505
I still haven't beaten it in 28 hours. :oops:
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bjwilly69

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#13 bjwilly69
Member since 2005 • 140 Posts

LOCO ROCO sucks just as much as DS, it belongs on the DS with those other GAY kiddy games...



Turn and walk away, useless closed minded individual. Loco Roco is a wicked game, aimed at a wider audience, which yes, includes kids, but personally, for me in my 20's, i reckon the games charm is lost on kids.

Definately 1 of my favourites and deserved to be a PSP only game. Can't wait for number 2. I'd like a 2.5D game, with secret paths on the 3rd dimension which take you to a different 2D part of the level.

Bump that colour blending or pattern creating idea above by swallowing different coloured little guys. Wicked idea
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b11051973

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#14 b11051973
Member since 2002 • 7621 Posts
I hope they come out with LR2 for the PSP and put LR1 on the PS3 download service. I would love to play LR with the sixaxis.
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PenguinGlen

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#15 PenguinGlen
Member since 2006 • 1537 Posts
Make the game longer.

Add new types of levels.

Add new elements to the gameplay.

Add more value by adding lots of cool minigames and modes. :)