- Crap story. The story is nearly inexistent. Diablo 1 and 2 atleast had pretty decent backstories.
I find TQ's more interesting. Mythology pwnz random demons. The storytellers in each city rock.
Titan Quest barely has an original story. You might find Mythology interesting, but that doesn't mean the game has a good story.
- Broken skill system. Certain skill clases are overpowered and others are underpowered. Certain hybrids just fail outright. An insane amount of useless skills too. Pets pull too much agro as well.
Isn't it better to have where too choose from? Diablo 2 has useless skills too, it's all about the choice. Investing skill points makes the difference.
Not the way they set it. Diablo 2 does have useless skills - but they are now a part of synergies eliminating a LOT of useless skills. Investing skill points doesn't mean anything in Titan Quest. For example, I maxed Stormcaller's Lightning + Chain Lightning attack at a very early level, and it became useless by the higher levels. The skill system is borked in too many ways to count.
- They skimped out on the loot. If they were going to make a Diablo clone, they could have atleast gotten this right. As far as I remember, Titan Quest only had basic loot, magic loot, set loot, and unique loot. Diablo 2 had basic loot, magic loot, rare loot, unique loot, and set loot. Since Titan Quest lacked unique loot - it made the game less fun because it was that much more rare when you got a good item.
The fact that the items are far more interesting makes up for it. It feels better to kick ass with Patrocle's Shortblade or the Eye Of Osiris than with Random Sword Of Fiery Asskicking #32. It's not all about the numbers, or for the hardcores.
It doesn't make up for anything. They aren't that interesting at all. It's even sadder that I've had both the weapons you described meaning that there's a very small pool of unique loot. Diablo 2 not only has probably 20x the amount of Unique Items, it has rare items which are necessary to have. I'm not sure if you get my point though because you compare Patrocle's Shortblade to "Sword of Fiery Asskicking #32" when it would be Patrocle's Shortblade to Breath of the Dying. Just because Titan Quest has less items doesn't make them any more memorable.
- Unrealistic locations. Take your starting area. Am I the only one who noticed Sparta was a boot camp? Darnassus wasn't even a boot camp. It was a single merchant (and he wasn't even human!). These towns are really small and silly.
It was a Spartan war camp, not the city. You don't visit any entire city, you can see more houses beyond the walls. Also, crying for realism when satyrs destroy the crops is unrealistic.
- INSANE starting difficulty. I was playing the game with a friend and the game was extremely hard for the first few hours. Health potions were rare. The Centaur boss took an upward of 500 hits to kill. We were facing level 16s at level 10.
Buy potions, because gold is everywhere in this game. I never found the game hard. It's just that you have to think before you invest the points, buying a billion low-level skills is not good. It's a good thing you can reinvest skill points in some cities.
I've honestly never had a hard time with the game until recently. I was giving the game another playthrough with a friend. We both bought potions. Perhaps the skill trees we had were just impossible to use at a low level. Who knows.
Baranga
Really, the skill system and loot is enough to labe the game "average". I could throw in many more cons (terrible boss battles) that the game has but my biggest beefs are with the skill system and loot.
EDIT: Fireandcloud, I'd love to make a rebuttle but honestly I don't think you know enough about Diablo 2 for me to make any points that would make sense to you. The "Barbarian's without whirlwind are chumps" is a give-away. You also mention that in Diablo 2 you have 5 looks and Titan Quest you have 2. I don't really know what you mean (at all). In Titan Quest, your looks are completely dependent on what level you are (aside from set items). If you're level 1-15, you're going to look exactly like every other character level 1-15. It only starts to branch out at level 40. That also brings me to another point: Casters look lame for the first 40 levels. If you choose to be a caster, you might as well accept you're going to look like a pansy for nearly the entire lenght of the game. Diablo 2 has 7 cl-sses. Each with their own armor sets and st-les..
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