Sins of the Prophets (Halo Based Mod)

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Khevakins051

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#1 Khevakins051
Member since 2013 • 25 Posts
 If you are familiar with the acclaimed 4x strategy game Sins of a Solar Empire (SoaSE) you will know of the huge scale of the space battles and the intricacies of spreading your empire. If not then it is about building huge fleets of space ships and sending them to fight other huge fleets of space ships and the winner of the two opposing huge fleets of ships in space gets control of what ever planet happens to be below the aforementioned space ship fleets (That are Huge). Sins of the Prophets (SotP) is a great Halo based mod for SoaSE Entrenchment (with a planned released for Rebellion at a later date) that brings something that the Halo games have never full shown or developed, the epic space battles from the Halo books. The space battles are a prime part of the books and the Halo canon but it is only slightly glossed over in the Halo games. SotP places you in command of the entire UNSC/ Covenant/ Forerunner empire and pits you against all those that stand in the way of your empire's supremacy. The UNSC is the only playable faction at the moment, released in a public beta on moddb.com. The Covenant are being worked on and released at a later date. When the Covenant are done SotP will be transferred over to SoaSE Rebellion and the Forerunners will then be released. SotP seeks to stay as close to the canon of the Halo books as possible. The UNSC require at least 3 to 1 odds to win against Covenant ships with thousands of opposing ships engaging each other across a universe of planets and stars. Super Mass Acceleration Cannons (SMACs, from Halo 2 and Halo: The Fall of Reach) really do put rounds clean through Covenant capital ships. But with the Covenant not released yet the mod is currently based in 2543, 9 years before the first Halo installation is found. The UNSC is still in heated battle with Insurrectionist forces, whom have acquired the means to combat the UNSC in space. The battling in SotP is quite distinct from that of SoaSE. Most battles are fast paced and dominating the various solar systems requires you to stay on your toes and plan ahead. If you like Halo, the Halo books and/or the following: strategy games, SoaSE, watching things explode, awesomeness then check out SotP. Here are some relevant links: http://www.moddb.com/mods/halo-sins-of-the-prophets/ SotP Moddb page: Here you can find the UNSC public beta download and many renders and screenshots of all ships that have been finished including Covenant and Forerunner. http://www.moddb.com/mods/halo-sins-of-the-prophets/downloads/beta-patch-1/ Link to Sins of the Prophets Beta Download http://www.sinsoftheprophets.com/forums/ Official SotP website: Here you can find exclusive news on SotP, directly contact the developers, see what is coming up for SotP and help create SotP with your suggestions and ideas. https://www.facebook.com/pages/Sins-of-the-Prophets/243274879044411/ SotP Facebook: Like their page and let them know you support them. I will now finish this with the current SotP promotional video and some screenshots of the SotP fleet. https://www.youtube.com/watch?v=8Co3WMRsE8o UNSC Fleet in mid battle [spoiler]   [/spoiler] Assembling Fleet [spoiler]  [/spoiler] YSS-1000 (Sabre) [spoiler]   [/spoiler] GA-TL1 Longsword-class [spoiler]   [/spoiler] Halcyon-class light cruiser (Regular and Refit) They used the Halo CE Pillar for the Regular and The Halo: Reach Pillar as the Refit [spoiler]    [/spoiler] Marathon-class heavy cruiser [spoiler]    [/spoiler] UNSC frigate factories are textured and ready to be put in game [spoiler]  [/spoiler] No ones getting past these defenses in one piece: [spoiler]  [/spoiler] Cool Charons don't look at explosions [spoiler]  [/spoiler] Paris-class heavy frigates entering Slip-Space [spoiler]  [/spoiler] Here, just to wet the beak: Covenant Assault Carrier [spoiler]  The Covenant weaponry features both large ball of heated plasma (with tracking capabilities) and energy beam type weaponry (as mentioned in Halo: The fall of reach)   The Covenant are undergoing heavy work currently so nothing is finalized with them and more weapons are being added. [/spoiler] And Forerunner structures baby, take a guess at what this might be :P: [spoiler]  [/spoiler] All of those models and textures are SotP original work and all are unedited photos taken ingame except obviously the renders. I realize there are a lot of photos but name one that isn't awesome. I was also nice and put them in spoiler tags. That is just a small selection of the 100% completed UNSC fleet. That is all you get for now. http://www.sinsoftheprophets.com/forums/index.php?/topic/26-screenshot-gallery/ Link to the Sins of the Prophets screenshot section. Credit to the SotP community on SotP.com for the pictures.
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Khevakins051

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#3 Khevakins051
Member since 2013 • 25 Posts
Sins of a Solar Empire - Rebellion is only $13 right now, dirt cheap. I highly recommend getting it in preparation for SotP Rebellion release. There are lots of awesome mods for Rebellion to tied you over also, like: Dawn of the Reapers : Mass Effect based mod, so all the awesome battles from the ME games on a huge-er scale.(Not released yet, but soon.) Sins of a Galactic Empire: Star Wars based mod already released for Rebellion. It is pretty cool. Star trek Armada: Star Treck based mod (Not released) Sacrifice of Angels 2: Another Star Trek mod for fully released and functioning. StarGate: Invasion: Stargate based mod. It is released but needs work.
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Khevakins051

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#4 Khevakins051
Member since 2013 • 25 Posts
This guy gets it. Great game-play videos from this dedicated member, taken using the public release version of the mod. http://www.youtube.com/user/blazekingaion/videos Thanks blazekingaion.
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Khevakins051

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#5 Khevakins051
Member since 2013 • 25 Posts
Hopefully there will be a Rebellion release before the end of the year. In the words of the mighty SlooseCannon, "Just... gonna put this on the table and walk away..." http://i1288.photobucket.com/albums/b498/KhevaKins/whatisthis_zpsdc327f54.jpg