Core i7 920, GTX 275, VISTA 64 - at 1680*1050 (with all sliders maxed)
It's annoying.
I can't turn the camera around 360 degrees without the game stuttering and skipping - it's not a frame-rate issue though. I've noticed, as well, that when my Sims pick up the pace, and start running somewhere, or if they hop in a cab, that the game really starts stuttering. This is why I'm walking my character to locations.
I can only assume that this is a processor thing, since every single sim, all around, is being simulated. I tried building a massive housing complex in The Sims 2 one time, on a single lot, and this is exactly what happened.
Here in The Sims 3 it's not intolerable... and I am starting to get used to it... but I wish that it were a lot smoother. That said, it's pretty incredible what EA has done here. The entire game is taking place on one massive lot, with every blasted sim being simulated. It's just awesome. I'm two days in now, and I'm only just beginnning to see how much depth there is here.
Right now I'm taking over the sea-side, and am filling all the waterfront properties with my own sims, and my own housing developments. It's awesome. Everyone's getting to know on another, and everyone's using everyone else's stuff - THIS is what I had wanted to do in The Sims 2 and couldn't.
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