[QUOTE="Jinroh_basic"]
if the hostile's planetary defense system is causing a problem, it will be the fleet command's priority to develop technologies to counter that, not by relying on throwback Vietnam tactics.
Baranga
During a war where the Earth is almost conquered?
These "throwback Vietnam tactics" are what helps humans win the war.
In Quake 2, the humans launch a desperate counter-attack on Stroggos to kill their leader, and they succeed precisely because the Strogg aren't used to these guerrilla tactics. They think like a machine - always in the correct terms. Thinking like this is what leads to failure - look at Vietnam or both Afghanistan wars, where superior tactics, intelligence and equipment aren't worth crap. Even Germany vs the rest of Europe is a good example. Their V-2 missiles and all those technological advancements proved to be worthless, not only because of the Allied superior numbers, but also because of old-fashioned sabotage. What would've happened if their nuclear program wasn't sabotaged? Also, Japan didn't surrender just because of the atomic bombs, that was just one of many other factors.
Also, what is this stuff about WMDs capable of blowing up entire continents? Why the hell would you wanna do that, instead of securing the planet and taking advantage of its technology and resources? This is precisely what Quake 4 is about - securing Stroggos and taking control of these aliens, and this is exactly what the Strogg were after when they invaded earth.
This is forward thinking, not the barbaric annihilation you propose, and we need infantry for that.
And then there's the thing about preserving human lives and no human combat in the future...
As we advance, there are less and less soldiers in report to the population, but their role is increasingly important. Today's soldiers aren't just rednecks, they're basically human Swiss knifes, trained for a crapload of situations and roles.
Sure, for conventional wars that seek to cripple economies and technological resources I could see almost no humans involved on the battlefield, only robots and surgical strikes like in SupCom (I'll get to that later). But what about imperial wars, where you conquer the opponent? Once the fighting ends you need garrisons, you need to implement order and control the population. Look at HL2 - the Combine conquers Earth in a matter of hours. Their technology is thousands of years ahead of ours. But how could they control us without some form of infantry? You can say they should send robots to supervise us, but that's not enough. That's thinking like a machine, in binary terms, without taking into account the subtleties of the situation.
There's no way to control the conquered population, or the population under your influence, without having agents from the inside. The Combine is using humans as a peacekeeping force and as a propaganda device. That's exactly what the Soviets and the Nazis were doing during and after WW2. Combat training and infantry are required for these agents. And the only way to oppose such a force is through guerrilla warfare.
You seem to think the future of war only by imagining humans as the aggressors or as more or less equal to the other combatant, and disregarding the idea of a far more advanced race that will squash humanity like a bug, as the Combine does. What use will our mighty fleets and WMDs be if we face such an opponent?
Even further, diplomacy and espionage will need a military arm. The army is a device that is also used to maintain order, as the fascist regimes showed us. The respect and fear of authority is an important part of what keeps a statal community together. How could the military or police of the future not involve humans? Do you really think humans of the future will obey a synthetic authority, regardless of who creates and leads it? I doubt even the creation of the seed AI on a mass scale.
Humans will advance, but their psychology and instincts won't change. We're one of the few species that kill for pleasure. You see so many idiots joining the Army - you think they'll watch the war on TV in the future, and that the leaders won't accept their potential sacrifice? When you're at the top, human lives aren't important at all. And because there are so many arguments against true AI (undoubtedly the only alternative to infantry, because of its potential to learn and adapt), I'm sure humans soldiers will be required. There's no freakin' way to avoid civilian casualties, to adapt to alien or unusual tactics, to hold and secure locations/countries/planets or maintain authority without human combatants.
Sci-fi portraying human cannon fodder is an allusion to human conditions.
you've raised quite a few good points there, and i agree with most of them. a military campaign cannot be won solely by total destruction, as is shown by what's happening in Middle East right now. However, i do think game developers are grossly underestimating what human technologies are, and will be, capable of. it is still my belief that in the distant future, war - which i imagine will be avoided at all cost due to the massive destruction future weapons capable of - is nowhere as close as what is being depicted by games. it's going to be MUCH more effective and decisive. the only way for that to happen is to greatly reduce human involvement in direct action, which necessitates a disproportionately high amount of training and resource compared to a often lacklustre performance. we already have a good example, if you take a look at the success of USAF's MQ-1 Predators over the years.
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