Curious where you guys think it will land. I'll probably end up buying it but I'm still unsure how well it will do.
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It was a decent game overall and quite good for an MMO. I think it will do moderately well. It won't dethrone WoW but it should still pull in decent subs.
considering the game is downright bad.... complete miss. combat is awful, graphics arent as good as skyrim, exploration is not there, game doesnt feel like a TES game at all....
Like nearly every other so-called "AAA" MMORPG, post-WoW, my guess is it will go f2p within the year.
I have ZERO interest in playing this game, free or otherwise.
It's not bad.... just not great either. its another GW2 ... on with elder scrolls, and an actual good combat/trinity/dungeon system.... so in other words, potentially a GOOD version of GW2.... for PvE'rs ... and even ebtter for PvPers.
lol at the people that said trinity wasn't needed... called it as an epic fail from the start.
It's not bad.... just not great either. its another GW2 ... on with elder scrolls, and an actual good combat/trinity/dungeon system.... so in other words, potentially a GOOD version of GW2.... for PvE'rs ... and even ebtter for PvPers.
lol at the people that said trinity wasn't needed... called it as an epic fail from the start.
Agree 100% about the trinity thing. Said it from the start too because without some kind of organized combat role it turns into a massive mess.
IMO failed attempt, all we gamers wanted is Morrowind/Oblivion/Skyrim with co-op - that's it.
They've spent too much time and money on a game that no one will care off in few months from it's day of release - meaning the game will fail and forcing to become a free to play.
The PvE/exploration part is fun, but with very low replayability (you barely will return to a zone which has its quest done). This part alone can get busy the players for a few months, but at the end probably will be not enough to assure the subscriptions.
The RvR, instead, is nothing sort of spectacular, with a HUGE map and interesting mechanics, but it's in the hands of Zenimax and the community to build how each realm becames balanced or not. The final experience can became really enjoyable (or not) based in so many things that is hard to predict...
On the other had, I disagree about the criticism against the GW2 model of "no trinity": no trinity is much better for the whole experience, and trinity itself will have a very small role in ESO (due dungens are build towards groups of 2-4 players). In terms of combat GW2 crushes this game, but I will buy ESO and I will give it a try.
Well, personally I've never been able to get into Elder Scroll Games (tried Morrowind, Oblivion and Skyrim and something just puts me off), yet I had a lot of fun in the beta and will probably buy the MMO, so I guess it has done SOME THINGS right.
And enough with the F2P = failure thinking, it's not like that anymore. People need to learn how business works.
It will do will at launch, due to a large ammount of box sales then go f2p within a year because the game wont be worth the sub fee for most people.
@MBirdy88: But an mmo doesnt need a trinity. In fact they should move away from trinities too.
Instead they should bring back roles that once were commonplace such as support and controller. City of Heroes was nothing short of brilliance when it came to roles, and the enchanter from EverQuest is the best mmorpg class ever, neither CoH or EverQuest 1 uses the overly dumbed down trinity system we see today.
That said, the trinity system still beats the mess that is a certain DPS fest that I wont mention.
It will do will at launch, due to a large ammount of box sales then go f2p within a year because the game wont be worth the sub fee for most people.
@MBirdy88: But an mmo doesnt need a trinity. In fact they should move away from trinities too.
Instead they should bring back roles that once were commonplace such as support and controller. City of Heroes was nothing short of brilliance when it came to roles, and the enchanter from EverQuest is the best mmorpg class ever, neither CoH or EverQuest 1 uses the overly dumbed down trinity system we see today.
That said, the trinity system still beats the mess that is a certain DPS fest that I wont mention.
Oh I agree. by trinity i just mean the 3 core staples. I would welcome the branches further out in the trees.... even vanilla/ TBC wow had... well kinda controller classes... but agreed not quite the same as the ones you mention.
I think the over monetization will effect it on the pc but not so much on consoles.
wrong,
because consolites will have to pay online access fees,
on top of subscriptions
Movement looks bad, graphics aren't that special(their budget is huge)
World looks boring, quests look bad, and p2p
no thanks... but I am obv just judging from gameplay videos
It'll do fine because of the name though.
I think the over monetization will effect it on the pc but not so much on consoles.
wrong,
because consolites will have to pay online access fees,
on top of subscriptions
My friend, you misunderstand. Consoles will pay it, pc gamers wont. It appears I am right.
I think the over monetization will effect it on the pc but not so much on consoles.
wrong,
because consolites will have to pay online access fees,
on top of subscriptions
My friend, you misunderstand. Consoles will pay it, pc gamers wont. It appears I am right.
pay what,
the **** are you talking about,
the subscription fee is still there for consoles and pc.
so really what are you talking about?
@MBirdy88: I am kinda worried the trinity is in personally. Interdephendance does not mean co-operation. Sure the trinity being in there when well implemented is a great thing, but what is the case with a lot of modern mmos and their implementation of it is that you will be ultraspecialized in your tanking or healing role that there is absolutely no way you can really assist fellow players.
A lot of modern trinity games you dephend not on the team's ability to co-operate but rather everyone to not suck at their role. Early WoW was good with this though, paladins and shammies got pretty close to the support role that I have come to love and while raids tanking in TBC, it was not uncommon for me to use restoration spells, if the enemy was either slow enough or gave me the opportunity to quickly leave bear form to bark skin or innervate the healer with the least ammount of mana, I would take advantage of that opportunity.
Edit: Personally, I find tank, damage dealer and healer to be the least interesting of all the mmo roles. Both support and control are much more interesting, BUT in order for them to work, you need a semi-competant dev team (something which is appearantly lacking with most modern mmo dev teams).
I hope they go free to play at some point. The Beta was very fun but not sure if I'm willing to play a monthly fee for it.
It'll be a subpar subscription game but would be one of the best free to play games if they went that route. But then again I don't want pay to win that can come with free to play either so im torn between the two
I just can’t decide if I want to get it. It can’t be as bad as GW2 and from what I hear it gets a lot better once you’re past lvl 10ish.
But those animations….they are just sooo bad. Not sure I can stomach it.
While WvW disappointed me and I eventually quit playing, GW2 grabbed me from the start and I leveled two 80's for fun....and I am not a pve guy. And you have to admit GW2 has been very successful despite you not liking it. I have had free access to the 24/7 beta in ESO and have zero desire to play it. It was a chore to try to grind it out past level 10 even, it just was not fun to play. The only reason I would play this game is the pvp, but it is not worth a sub.
I just can’t decide if I want to get it. It can’t be as bad as GW2 and from what I hear it gets a lot better once you’re past lvl 10ish.
But those animations….they are just sooo bad. Not sure I can stomach it.
While WvW disappointed me and I eventually quit playing, GW2 grabbed me from the start and I leveled two 80's for fun....and I am not a pve guy. And you have to admit GW2 has been very successful despite you not liking it. I have had free access to the 24/7 beta in ESO and have zero desire to play it. It was a chore to try to grind it out past level 10 even, it just was not fun to play. The only reason I would play this game is the pvp, but it is not worth a sub.
hmmm.....good to know.
We will avoid GW2 talk...it never goes well.
Your opinion of ESO is disappointing because I know you were looking forward to it.
I just can’t decide if I want to get it. It can’t be as bad as GW2 and from what I hear it gets a lot better once you’re past lvl 10ish.
But those animations….they are just sooo bad. Not sure I can stomach it.
While WvW disappointed me and I eventually quit playing, GW2 grabbed me from the start and I leveled two 80's for fun....and I am not a pve guy. And you have to admit GW2 has been very successful despite you not liking it. I have had free access to the 24/7 beta in ESO and have zero desire to play it. It was a chore to try to grind it out past level 10 even, it just was not fun to play. The only reason I would play this game is the pvp, but it is not worth a sub.
hmmm.....good to know.
We will avoid GW2 talk...it never goes well.
Your opinion of ESO is disappointing because I know you were looking forward to it.
Well since our tastes obviously differ who knows, you may like ESO.
It has about as much chance of being a major player long term as my grandmother has being a successful pole dancer
Depends what you mean by "major player".
It probably will go F2P but that doesn't mean it won't have thousands of players playing.
No MMO is going to maintain 10 millions subscribers now, those days are gone.
But games like SWTOR, Rift, GW2 and ESO still will have a steady amount of people playing. They are ALL making money or else they would have closed shop by now.
I looked at the Dragon Knight skills. And it seems like tanking is at least moderately fun in this game, plenty of skills that aid with controlling foes, synergize with other skills and help me survive.
I wonder how viable tanking is in PvP. And by tanking I mean creating a character with strong defenses and a lot of CC.
Was not impressed with the beta to be honest... I do think it will do alright, but within a year or two I could see it goin free to play. I mean how many people are really goin to pay a monthly fee for long term these days? If I ever got this game it would be just to play with a friend for a few months. Gotta say though, not very impressed, but then again Bethesda isn't what they use to be, atleast for me.
Movement looks bad, graphics aren't that special(their budget is huge)
World looks boring, quests look bad, and p2p
no thanks... but I am obv just judging from gameplay videos
It'll do fine because of the name though.
For once i agree with you.
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