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I played the game on my PS3, but I found it to be an excellent game. Except the ending SUCKS. Other than that, I didn't get bored of the game like many others did. Yeah, I guess it can get repetitive, but you don't need to do that many missions of the same type. You can do different ones and you only have to do two or three per mission (I didn't see a benefit to doing more).
Plus, though it may be "repetitive", I love the gameplay. I never got bored of sneaking in around towns, stealth killing guards, jumping around on rooftops and waylaying archers all over the place. it was mad fun.
I enjoy watching freerunning and I quite enjoyed running around the cities, but the game has some crippling flaws.
Terrible AI, meaning terrible combat and terrible chasing.
Extremely repetitive quests make the game insanely formulaic, which might have been overlookable before GTA 1 in 1998, but is simply ridiculous by modern standards.
An uninteresting and convoluted story with a very badly voice acted protagonist. The entire future storyline was completely stupid, too. I felt like the executives felt a purely historical game would appear boring to the console masses and it had to be either a fantasy or a science fiction of some form. From a story perspective, it's just unnecessary, excess baggage.
With improved AI, making chases more hectic, with Altair not being so powerful that he can take down thirteen guards all at once in a swordfight and with carefully constructed missions to rival the standard set by GTA 3 and Mafia rather than repetitive grinding of the same 6 boring things over and over, the game could have been a masterpiece. As it stands, it's just an intermittently fun game that screams wasted potential.
the only repetitiveness that I feel so far (~20 hrs into the game, finishing the 4th kill) is in traveling between cities and picking up the flags. The latter being an obvious symptom of consolitis. I have to say tho that I'm practically addicted to this game's characters' animations, freedom and broad spectrum of possible movement options, and most of all the visceral combat. I don't play consoles and I never played anything remotely like it on PC... so maybe it's still too new to be boring. dunno
Second thing that they did masterfully, IMO is immersion. For a game not being an RPG or adventure game they had to really stretch themselves in art and graphics department. last time for me that a non-RPG game pulled it off was with Far Cry.
I agree there is lots of lost potential here. Connecting this combat and movement system with a true RPG would yield an epic game for sure.
Second thing that they did masterfully, IMO is immersion. For a game not being...adventure game they had to really stretch themselves in art and graphics department.
kpsting
so what genre exactly does this game belong to?
I played the game on my PS3, but I found it to be an excellent game. Except the ending SUCKS. Other than that, I didn't get bored of the game like many others did. Yeah, I guess it can get repetitive, but you don't need to do that many missions of the same type. You can do different ones and you only have to do two or three per mission (I didn't see a benefit to doing more).
Plus, though it may be "repetitive", I love the gameplay. I never got bored of sneaking in around towns, stealth killing guards, jumping around on rooftops and waylaying archers all over the place. it was mad fun.
MyopicCanadian
I feel the same way. Besides the ending doesn't SUCK, persay. it was still interesting and if you read up into it it has alot of meaning in it.
I would actually play the game again, but my 360 scratched it....and ubi said I'd have to pay $20 for a replacement. Decided against it.
Hopefully the sequel will be less repetative though.
It had a great concept that was poorly executed. It suffered from a common problem a lot of games have now, the game developers think they're making a B grade scifi movie instead of a game.
Listen up developers, the back stories you're giving the games are mediocre at best. You are not screenwriters so stop kidding yourselves. We gamers do not enjoy 20 minute long cutscenes that advance some moronic story you've tacked onto the game because you get all hot and bothered when you look at a picture of Ang Lee. We want to play a ******* game. We don't care why we're shooting the alien creature with a shotgun, just make it fun. Idiots.
Herrick enjoyed the game but as others have said, it was way too repetitive. I enjoyed the combat but Altair was too powerful. I was surprised that he kept gaining more & more health. I also did not like the modern-day part of the story. Maybe I'll enjoy it more when the next game comes out...
Oh yeah like someone mentioned, the combat is a bit poorly done. If you're surrounded by guards, they'll all wait in line to take a swing at you, allowing you to take on an entire legion by yourself.
I can see the game being more fun if maybe you had to click-counter each enemy attack and they came at once regardless of whether you're currently busy. Then your assassin would initiate a new animation where he moves to counter two or three or more enemies. That way, the more people attacking you at once, the harder it would be to time clicks to counter each attack, but the more spectacular the animations once you've countered 4 people at once... but anyways, that's just me dreaming. The real game is the equivalent of a grocery store checkout line.
a pretty good and enjoyable game? (I do and I was one of the people refusing to play it in part because of the commonly shared impression of its extreme repetitiveness)kpsting
"extreme repetitiveness" you say it, i rembember that you fight with a woman but nothing happens next (¿¿¿???), i don't know if an rpg would have work...
It's a great game to play in spurts with beer ;)
It really isn't as bad as people think. Sure it's slightly repetitive, and unrealistic, but it doesn't fail in my book. Fun gameplay and a decent story make it worthwhile. Could it be better? Probably. Could it be worse? Definitely.
It really isn't as bad as people think. Sure it's slightly repetitive, and unrealistic, but it doesn't fail in my book.
chesterocks7
It is as bad as people think, or else we wouldn't think that. It's more than slightly repetitive, it's mega repetitive. The gameplay in each city is a clone from the others. Aside from the primary assassinations, the mission types are very limited and scripted the same. And another major flaw is the way the majority of the game encourages stealth, then the endgame forces you to be super ninja commando.
[QUOTE="chesterocks7"]It really isn't as bad as people think. Sure it's slightly repetitive, and unrealistic, but it doesn't fail in my book.
Qixote
It is as bad as people think, or else we wouldn't think that. It's more than slightly repetitive, it's mega repetitive. The gameplay in each city is a clone from the others. Aside from the primary assassinations, the mission types are very limited and scripted the same. And another major flaw is the way the majority of the game encourages stealth, then the endgame forces you to be super ninja commando.
Because it all get's down to personal preference, no it's not as bad as people think for me. It may be for some, but just because some people don't like it doesn't mean that other people won't. I thought the game was repetitive, but I still enjoyed it. You obviously didn't. No ones opinion on the game will be the same as everyone else's.
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