Is it me or all of the current FPS games seem stiff and clunky? It's a serious question. I was raised playing oldschool shooters, like Quake, Unreal, Half-Life, Soldier of Fortune etc. I got used to the way they played and it felt natural to me. However, since Modern Warfare and the sudden fad of "making games more realistic" I can't enjoy any "new" FPS - the character feels slow and heavy, every action is kinda delayed. Even shooters that brag about bringing back the oldschool style of gameplay don't seem to do a very good job. Even Wolfenstein: TND, while certainly being "oldschool" in many aspects, suffers from this. It seems the only game that did it properly over the recent years was Rise of The Triad - the character moved fast (maybe a little too fast, but you get the idea), fluently changed directions, turned around and shot without any delay. What makes it so? Have the developers forgotten how to make a proper first person shooter over the years? Enlighten me, folks - what's the cause of this?
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