@MethodManFTW said:
Second screen apps and Kinect are dumb, so I don't miss those at all...
But yeah, Dead Rising 3 runs at a solid 60fps for me with everything turned all the way up... Time for you to upgrade? : P
It's a bit more complex than that. I don't care if they do Smartglass in a PC game. That technology leverages Wifi-Direct and most PCs don't even have a wireless NIC that can support it, even if they wrote support into the game. I didn't even really use smartglass in the Xbox One version because it was distracting, but if they are going to cut something like that then give me some sort of in-game equivilent rather than just dropping the feature.
Another feature in the Xbox One version was the ability to distract zombies with your voice or use voice commands. The voice commands were lame, but yelling at zombies to get them to walk into danger was something you could use to great effect. There was even a tutorial section near the beginning where you have to yell at some zombies to get them to walk towards you and fall into a pit, allowing you to leap across to the other side. In the PC version, when you get to that point the zombies just magically become aware of your precense because they scripted it that way to get you past the tutorial for a feature that no longer exists. Would a "yell" button have been that hard to implement? That is pretty lame.
Regarding perf, I'm sure it runs fine on my main gaming rig but when I tried it on my MSI GS70 it was choppy as hell even at 720p. This same laptop plays Mordor or Elite Dangerous at a good frame rate with decently high settings. Hell, I can play Elite Dangerous with my Oculus Rift DK2 on this laptop, but DR3 runs like ass at anything but the lowest settings. Evil Within, same problem, only with that game there was literally no setting I could pick (resolution or detail) that got much above 20fps.
@DJ_Headshot said:
Agreed I used to use a 16:10 monitor and some games where locked to 16:9 like mirrors edge or resident evil 4 and didn't really bother me playing it with black bars on top and bottom having them on the side bothers me way more like playing in 4:3 on a widescreen monitor. Speaking of the original RE4 now there is an example of truly shitty port for pc Farcry 4 is a massively superior port in comparison.
Exactly. There's a reason why they did a completely new port of RE4 rather than just tweak the old one. Now -that- was a shitty port.
@KHAndAnime said:
I just don't see why I would be eager to play through a game when the controls are distracting and annoying, and I'm missing a few inches off my monitor. There are a million other games I can play with proper mouse controls that actually use my 16:10 monitor. If you had black bars on your 16:9, trust me, you'd be bitching about it too. Wasted screen space is incredibly annoying. It's not possible for me to just ignore - I want to use those extra inches.
It's like eating a burger from McDonalds that had a clump of hair in it because I was too impatient to take my food back and wait for them to remake it. I'll never be that guy - I'll always be waiting for the proper experience. When I booted up Far Cry 4 for the first 30 minutes, I was able to ignore these problems. But there's a point when I realize these problems heavily detract from my enjoyment of the game and there's no reason to rush through it now. I really didn't get Far Cry 4 on launch just so I had an excuse to bitch about it - I actually was a little excited to play through it. Oh well - I don't think I'll be giving Ubisoft any of my money for a long time. I don't spend thousands and thousands of dollars on my PC just so I can play games that don't work well with it. It's pretty hard to ignore when it's just about the only big-budget game in existence I'm aware of that can't even get the most basic and important things right. Maybe if they had just *one* of these problems solved by now, I'd be satisfied, but when combining these two issues together, it feels like I'm playing one of the laziest ports in existence.
A couple points here: I was into widescreen movies long before HD and widescreen gaming was even a thing and my first two widescreen TVs were pre-HD. Movies come in all sorts of different aspect ratios so no matter what display you have there will always be sources that have black bars. That, plus I don't have a 16:10 monitor. Like it or not (and I don't like it), 16:9 monitors are far more common these days. I wasn't a fan when I bought my first 16:9 (three Dell U2711s) but I made peace with that long ago. Even if I had a 16:10 monitor, a couple black bars would not be a dealbreaker for me. Should it be like that? No, it's shitty but in the grand scheme of things that might be wrong with a port it's a fairly minor one for me. You and I obviously have different levels of tollerance for graphical infidelity in games (like in the other thread where you mentioned that you need high AA turned on even at resolutions like 2560x1440 whereas I do not).
Regarding the mouse acceleration, again it's annoying but I compensate for it so it's not a dealbreaker. Yes, I would prefer if I could turn it off of course but again it's not that bad for me, especially since (puts on flame retardent outfit) I also don't -mind- playing on a controller. This game isn't Tribes or Counterstrike and I opt for stealth more often than not for the increased rewards rather than going in guns blazing. Sometimes I just want to chill on my couch or in my floor rocker and play a game on my 80" projector.
To me, a shitty port is a racing game that's locked at 1080p/30FPS and doesn't have steering wheel support in its PC counterpart. A shitty port is a game that's unplayable on all but the fastest systems because it's poorly optimized or has controls that are essentially broken if you choose to use a mouse and keyboard versus plugging in a controller. A shitty port is a game where entire gameplay features have been simply removed. These are hamburgers with a clump of hair in it. Far Cry 4 is a hamburger without pickles, but that runs at 2560x1440/144hz with g-sync so where I'm missing the lack of pickles I'm enjoying the new Kobe beef patty. I've seen ports where the PC version literally had no advantage over the console version besides load times because so many aspects were capped. These are shitty ports to me. I get why you don't like Far Cry 4's port and you're not alone, but hopefully you get why I don't think it's so bad even if you don't agree.
-Byshop
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