What the hell happened to THIS Diablo 3 ???

#1 Edited by FelipeInside (25031 posts) -

Now I've enjoyed D3 a lot, and I always thought that this video was just some levels that I never discovered, but after watching it again, I realize that all this isn't even in the final game.

How the hell did that happen? They had dynamic events, Cain as a companion, heaps interesting (and bigger) bosses, the music, CUTSCENES !!!

It was basically running on the same engine so why was all this just a tech show? There were ideas in here that would of been great for the game...

#2 Edited by cyloninside (389 posts) -

the classic bait and switch. welcome to todays videogame marketing.

#3 Edited by PredatorRules (7052 posts) -

Marketing, if you watch close the exp bar does not fill

EDIT: also they didn't want to go away from the safe formula

#4 Edited by FelipeInside (25031 posts) -

the classic bait and switch. welcome to todays videogame marketing.

Marketing, if you watch close the exp bar does not fill

I understand CGI movies for marketing and all that.... but this video seems to be running on the same engine the game was released, so why not just include all the things that obviously you already programmed for this video?

#5 Edited by Horgen (109953 posts) -

I understand CGI movies for marketing and all that.... but this video seems to be running on the same engine the game was released, so why not just include all the things that obviously you already programmed for this video?

That's one thing I don't understand. What more can you do to lie to your potential customers than showing a CGI movie showing something that is never in the final game?

#6 Edited by FelipeInside (25031 posts) -

@FelipeInside said:

I understand CGI movies for marketing and all that.... but this video seems to be running on the same engine the game was released, so why not just include all the things that obviously you already programmed for this video?

That's one thing I don't understand. What more can you do to lie to your potential customers than showing a CGI movie showing something that is never in the final game?

CGI movies aren't lying to your customers, it's just a cutscene to show a story. It's like saying let's not give books any covers because it's all written texts so you should be using your imagination.

The CGI movies most of the time end up in the game anyway, just to carry the story between levels. I don't mind them at all, but what annoys me is when they show ACTUAL GAMEPLAY FOOTAGE which is nowhere in the final product. I'm sure someone could take Blizzard to court saying 'you showed this product' and I never got it.

#7 Edited by remiks00 (1533 posts) -

@FelipeInside: I have no idea bro, but I was highly disappointed when I realized so much had changed. I think they went back to the drawing board midway into the development process and built the game with consoles in mind. Nothing against consoles per say, I'm just speculating that's the reason why so much was simplified; such as only being able to use X amount of skills at a time, no skill points, no stat management, no droppable runes, no option to Host your own game like Diablo 2, etc.

Literally, early D3 videos looked like an upgraded Diablo 2, which is exactly what fans wanted... but blizz took a turn somewhere off the main highway. However, I'm enjoying D3 a lot more now though after the Loot 2.0 patches.

#8 Posted by FelipeInside (25031 posts) -

@remiks00 said:

@FelipeInside: I have no idea bro, but I was highly disappointed when I realized so much had changed. I think they went back to the drawing board midway into the development process and built the game with consoles in mind. Nothing against consoles per say, I'm just speculating that's the reason why so much was simplified; such as only being able to use X amount of skills at a time, no skill points, no stat management, no droppable runes, no option to Host your own game like Diablo 2, etc.

Literally, early D3 videos looked like an upgraded Diablo 2, which is exactly what fans wanted... but blizz took a turn somewhere off the main highway. However, I'm enjoying D3 a lot more now though after the Loot 2.0 patches.

Yeah, it's sad.

But I agree with you on the last point, I'm back fully into D3 with the removal of the AH and Loot 2.0. It's fun like D1 and D2 were... at least till tomorrow, ESO launch :)

#9 Posted by Daious (867 posts) -

I haven't played Diablo 3 in what feels like 1.5-2 years but that old trailer almost got me to play it again but I know it was nothing like that. Patch 2.0 did look promising.

@remiks00 said:

@FelipeInside: I have no idea bro, but I was highly disappointed when I realized so much had changed. I think they went back to the drawing board midway into the development process and built the game with consoles in mind. Nothing against consoles per say, I'm just speculating that's the reason why so much was simplified; such as only being able to use X amount of skills at a time, no skill points, no stat management, no droppable runes, no option to Host your own game like Diablo 2, etc.

Literally, early D3 videos looked like an upgraded Diablo 2, which is exactly what fans wanted... but blizz took a turn somewhere off the main highway. However, I'm enjoying D3 a lot more now though after the Loot 2.0 patches.

Yeah, it's sad.

But I agree with you on the last point, I'm back fully into D3 with the removal of the AH and Loot 2.0. It's fun like D1 and D2 were... at least till tomorrow, ESO launch :)

What faction are you playing?

#10 Posted by soolkiki (1710 posts) -

It was this video that even brought my attention to Diablo and made me buy the battlechest of which I enjoyed HOURS of play. While I think they still could have done better in the final game, I know that I'm for sure enjoying myself in the third.

#11 Posted by FelipeInside (25031 posts) -

@daious said:

I haven't played Diablo 3 in what feels like 1.5-2 years but that old trailer almost got me to play it again but I know it was nothing like that. Patch 2.0 did look promising.

@FelipeInside said:

@remiks00 said:

@FelipeInside: I have no idea bro, but I was highly disappointed when I realized so much had changed. I think they went back to the drawing board midway into the development process and built the game with consoles in mind. Nothing against consoles per say, I'm just speculating that's the reason why so much was simplified; such as only being able to use X amount of skills at a time, no skill points, no stat management, no droppable runes, no option to Host your own game like Diablo 2, etc.

Literally, early D3 videos looked like an upgraded Diablo 2, which is exactly what fans wanted... but blizz took a turn somewhere off the main highway. However, I'm enjoying D3 a lot more now though after the Loot 2.0 patches.

Yeah, it's sad.

But I agree with you on the last point, I'm back fully into D3 with the removal of the AH and Loot 2.0. It's fun like D1 and D2 were... at least till tomorrow, ESO launch :)

What faction are you playing?

A few guys from work are also getting it so we are going NA Megaserver - Ebonheart Pact

#12 Posted by Reaper4278 (337 posts) -

The cynic in me says consoles had something to do with it.

#13 Posted by Blutfahne (161 posts) -

haha

#14 Edited by RevanBITW (535 posts) -

They wouldn't cut things from the game for no reason. It's not some fucking marketing conspiracy, every game being developed won't fulfill its full potential because shit breaks and design decisions has to be made. And at some point you just have to release the thing. You can't point to Blizzard as a company that rushes out games either.

#15 Edited by FelipeInside (25031 posts) -

@RevanBITW said:

They wouldn't cut things from the game for no reason. It's not some fucking marketing conspiracy, every game being developed won't fulfill its full potential because shit breaks and design decisions has to be made. And at some point you just have to release the thing. You can't point to Blizzard as a company that rushes out games either.

That's understandable, but some things they took out just baffles me.

For example the animated cutscenes. They already had the engine rendering them so why just take them out? The huge boss at the end of the video?

Still pisses me off thought that they show something, and then release something totally different.

#16 Posted by PredatorRules (7052 posts) -

@cyloninside said:

the classic bait and switch. welcome to todays videogame marketing.

@PredatorRules said:

Marketing, if you watch close the exp bar does not fill

I understand CGI movies for marketing and all that.... but this video seems to be running on the same engine the game was released, so why not just include all the things that obviously you already programmed for this video?

If I do remember right the previous Aliens game had a trailer showing a level that was never in the final game.

#17 Posted by cyloninside (389 posts) -

@FelipeInside said:

@cyloninside said:

the classic bait and switch. welcome to todays videogame marketing.

@PredatorRules said:

Marketing, if you watch close the exp bar does not fill

I understand CGI movies for marketing and all that.... but this video seems to be running on the same engine the game was released, so why not just include all the things that obviously you already programmed for this video?

If I do remember right the previous Aliens game had a trailer showing a level that was never in the final game.

colonial marines was quite possibly the biggest bait and switch that has ever been seen in the industry. it was literally -not- the same game that had been shown off prior to release. it wasnt even the same engine...

#18 Posted by wis3boi (30881 posts) -

not really seeing anything impressive about this video

#19 Edited by BattleSpectre (5952 posts) -

Yeah you could take them to court, but you better lube up really well beforehand considering their lawyers don't F*** around.

#20 Edited by GummiRaccoon (13593 posts) -

Now I've enjoyed D3 a lot, and I always thought that this video was just some levels that I never discovered, but after watching it again, I realize that all this isn't even in the final game.

How the hell did that happen? They had dynamic events, Cain as a companion, heaps interesting (and bigger) bosses, the music, CUTSCENES !!!

It was basically running on the same engine so why was all this just a tech show? There were ideas in here that would of been great for the game...

All of that got removed during the beta.

#21 Edited by PredatorRules (7052 posts) -

@FelipeInside said:

Now I've enjoyed D3 a lot, and I always thought that this video was just some levels that I never discovered, but after watching it again, I realize that all this isn't even in the final game.

How the hell did that happen? They had dynamic events, Cain as a companion, heaps interesting (and bigger) bosses, the music, CUTSCENES !!!

It was basically running on the same engine so why was all this just a tech show? There were ideas in here that would of been great for the game...

Must note they didn't removed the dynamic events because a friend of mine finished it for the 5th time and discovered a brand 2 new events while playing with me on a session today.

#22 Posted by Arthas045 (5047 posts) -

Makes you wonder why they would take the time and effort to take something out.... Maybe it was out of place with the story or something... Who knows its Blizzard... lol