Hi, Im wondering which PC game has the biggest map? Tell me the top 3. Thanks.
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Oh and I found this.
Suffca
Wow burnout paradise did not feel that big at all.
But yeah FSX has the whole planet so it wins out.
Hi, Im wondering which PC game has the biggest map? Tell me the top 3. Thanks.
orrytur
Joint Operations: Typhoon Rising had a 50KM squared map size. That is pretty big although I am sure something must of had bigger. Just Cause 2 had a 35KM squared map I think. Past that I am not sure.
[QUOTE="the_mitch28"][QUOTE="Suffca"]
Oh and I found this.
Rheorin
Wow burnout paradise did not feel that big at all.
But yeah FSX has the whole planet so it wins out.
Yeah, and according to that, it's almost twice as big as World of Warcraft. That I do not believe.Yeah I don't think that comparison is accurate.[QUOTE="Rheorin"][QUOTE="the_mitch28"]Yeah, and according to that, it's almost twice as big as World of Warcraft. That I do not believe.Yeah I don't think that comparison is accurate. We talked about this before, but you spend most of the time in Burnout Paradise traveling, well... much, much, much faster than you ever do in WoW. Just thinking about it, even a flying creature was probably 30-40mph or so, and the cars in Burnout are tearing around at 4x that at least. Drive at a walking pace and see how long it takes to cross the map, maybe.Wow burnout paradise did not feel that big at all.
But yeah FSX has the whole planet so it wins out.
therancors
edit: Yeah, thinking about it - I'm inserting the Burnout vehicles in WoW's map, mentally. I'm pretty sure they could clear the entirety of Stormwind in one jump or drive the Deeprun Tram in what, 10-15 seconds if they're going flat-out? The cars in Burnout are *fast.*
Yeah I don't think that comparison is accurate. We talked about this before, but you spend most of the time in Burnout Paradise traveling, well... much, much, much faster than you ever do in WoW. Just thinking about it, even a flying creature was probably 30-40mph or so, and the cars in Burnout are tearing around at 4x that at least. Drive at a walking pace and see how long it takes to cross the map, maybe.[QUOTE="therancors"][QUOTE="Rheorin"] Yeah, and according to that, it's almost twice as big as World of Warcraft. That I do not believe.Makari
edit: Yeah, thinking about it - I'm inserting the Burnout vehicles in WoW's map, mentally. I'm pretty sure they could clear the entirety of Stormwind in one jump or drive the Deeprun Tram in what, 10-15 seconds if they're going flat-out? The cars in Burnout are *fast.*
Yeah but look at the size of it compared to GTA:SA, you could drive and fly very fast in that game and it felt bigger than BP yet it's not even a 4th the size.
Also I just remembered another game, Test Drive Unlimited. A whole Hawaiian island
I'm pretty sure this is the correct answer. Most of the games mentioned in this thread use techniques that simulate having a huge map. And as you traverse the map, it loads on the fly. As for WW2 Online, due to the engine's poor coding, I've heard that it literally loads the entire world map and is active in your RAM the entire time you play. Probably explains the poor performance and load times.WWII Online.
Map of SE England, northern France, the Low Countries, and NW Germany on a 1:2 scale.
bogaty
Here's the Guinness World Record: Fuel. http://www.computerandvideogames.com/article.php?id=215610Nighteg
Fuel has the world record for a console game.
I think the real questions should be - Which game has the largest map that doesn't need re-loading within the game? Which open-world game employs the best overall graphics, physics and environmental interactivity? Which open-world game is the closest in finding the sweet-spot between visual-realism and hardware-resource management?Rheorin
Going by these standards Just Cause 2 wins, with Far Cry 2 a close second.
That is the worst game i have ever played, sounds interesting in concept but it was just to much for me. But i agree, This and FSXWWII Online.
Map of SE England, northern France, the Low Countries, and NW Germany on a 1:2 scale.
bogaty
Making a map big is easy. I can make a infinitely large procedureally generated map for a simple 2d game in a couple of hours.
Making the map interesting however is the hard part.
I've played a bunch of the games in that picture (sans daggerfall, lotro, asherons call, test drive, fuel) and by far the most diverse, interesting and interactive map is that of WoW.
I was looking for this the other day, heres what I found:
GTA III (3 mi²)
GTA: San Andreas (13.6 mi²)
The Elder Scrolls 4: Oblivion (16 mi²)
Far Cry 2 (31 mi²)
World of Warcraft (81 mi²)
Operation Flashpoint: Dragon Rising (136.7 mi²)
Burnout Paradise (200 mi²)
Just Cause 2 (400 mi²)
Asherons Call (500 mi²)
Test Drive Unlimited (618 mi²)
Fuel (5560 mi²)
Guild Wars: Nightfall (15,000²)
lord of The Rings Online (30,000 mi²)
The Elder Scrolls II: Draggerfall (62,394 mi²)
Heres some pictures to get an idea of the diferences in size.
Big maps
and
Bigger maps
Far Cry 2 has two maps of similar size, only one is listed there.
Baranga
You can't travel from one to the other any time you want though.
[QUOTE="Rheorin"]I think the real questions should be - Which game has the largest map that doesn't need re-loading within the game? Which open-world game employs the best overall graphics, physics and environmental interactivity? Which open-world game is the closest in finding the sweet-spot between visual-realism and hardware-resource management?Baranga
Going by these standards Just Cause 2 wins, with Far Cry 2 a close second.
Yeah. I was really impressed by Just Cause 2. The attention to detail is pretty amazing. On the other hand, FarCry 2 is a bit 'meh' for me.Not surprised to see Just Cause 2 to be in first place. It is a huge island and every place of the map is different. It can either be jungle or forest or desert or snowy mountain or even urban city. The island has loads of different enemy bases such as depots, naval yards, energy centers, space research facilities, barracks etc. and they don't look similar at all. I guess that Avalanche Studios made such a great achievement with their games.
For Burnout Paradise, it is usual to be one of the biggest map because it is a racing game. The roads must be very long and complicated to satisfy the driving feeling. Also the Big Surf island pack makes the city even bigger.
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