Top 3 Biggest map in a game?

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#1 Posted by orrytur (1632 posts) -

Hi, Im wondering which PC game has the biggest map? Tell me the top 3. Thanks.

#2 Posted by bonafidetk (3820 posts) -

I think Just Cause 2 has the biggest map. Its a whole continent and there are no load times afaik.

#3 Posted by biggest_loser (24038 posts) -
Crysis.
#4 Posted by uchihataru (531 posts) -

arma 2..

#5 Posted by bogaty (4750 posts) -

WWII Online.

Map of SE England, northern France, the Low Countries, and NW Germany on a 1:2 scale.

#6 Posted by jun_aka_pekto (15939 posts) -

No restrictions on genre. So......

It's FSX for me. All in realtime:

#7 Posted by SinfulPotato (1381 posts) -
Warcraft?
#8 Posted by Suffca (666 posts) -

Daggerfall.

#9 Posted by Levrar (1286 posts) -
Have to agree on FSX, look at the last pic. ;)
#10 Posted by somegtalover (2696 posts) -

Hmm Just Cause 1. but yeah FSX probly wins

#11 Posted by Suffca (666 posts) -

Oh and I found this.

#12 Posted by somegtalover (2696 posts) -

nice i liked those, i hope someday i can buy this game, i dunno where though

#13 Posted by Freak2121GTAF (697 posts) -

FSX/Daggerfall.

#14 Posted by dakan45 (18608 posts) -
From what i played gta san andreas had a pretty big oen and varied one. Also from mmos the one in guild wars really impressed me. Lol, "the one" :P
#15 Posted by Rheorin (211 posts) -
I think the real questions should be - Which game has the largest map that doesn't need re-loading within the game? Which open-world game employs the best overall graphics, physics and environmental interactivity? Which open-world game is the closest in finding the sweet-spot between visual-realism and hardware-resource management?
#16 Posted by Arach666 (23020 posts) -
TES II: Daggerfall. FSX Probably Just Cause 2 as well.
#17 Posted by the_mitch28 (4684 posts) -

Oh and I found this.

Suffca

Wow burnout paradise did not feel that big at all.

But yeah FSX has the whole planet so it wins out.

#18 Posted by MadCat46 (1494 posts) -
Daggerfall, FSX, WWII Online.
#19 Posted by PublicNuisance (4582 posts) -

Hi, Im wondering which PC game has the biggest map? Tell me the top 3. Thanks.

orrytur

Joint Operations: Typhoon Rising had a 50KM squared map size. That is pretty big although I am sure something must of had bigger. Just Cause 2 had a 35KM squared map I think. Past that I am not sure.

#20 Posted by Rheorin (211 posts) -

[QUOTE="Suffca"]

Oh and I found this.

the_mitch28

Wow burnout paradise did not feel that big at all.

But yeah FSX has the whole planet so it wins out.

Yeah, and according to that, it's almost twice as big as World of Warcraft. That I do not believe.
#21 Posted by therancors (709 posts) -
[QUOTE="the_mitch28"]

[QUOTE="Suffca"]

Oh and I found this.

Rheorin

Wow burnout paradise did not feel that big at all.

But yeah FSX has the whole planet so it wins out.

Yeah, and according to that, it's almost twice as big as World of Warcraft. That I do not believe.

Yeah I don't think that comparison is accurate.
#22 Posted by Makari (15250 posts) -

[QUOTE="Rheorin"][QUOTE="the_mitch28"]

Wow burnout paradise did not feel that big at all.

But yeah FSX has the whole planet so it wins out.

therancors

Yeah, and according to that, it's almost twice as big as World of Warcraft. That I do not believe.

Yeah I don't think that comparison is accurate.

We talked about this before, but you spend most of the time in Burnout Paradise traveling, well... much, much, much faster than you ever do in WoW. Just thinking about it, even a flying creature was probably 30-40mph or so, and the cars in Burnout are tearing around at 4x that at least. Drive at a walking pace and see how long it takes to cross the map, maybe.

edit: Yeah, thinking about it - I'm inserting the Burnout vehicles in WoW's map, mentally. I'm pretty sure they could clear the entirety of Stormwind in one jump or drive the Deeprun Tram in what, 10-15 seconds if they're going flat-out? The cars in Burnout are *fast.*

#23 Posted by Nighteg (326 posts) -
GTA:SA, and Lineage2.
#24 Posted by Barbariser (6724 posts) -

Galactic Civilizations 2 probably has a map a hundred thousand lightyears wide or something...

#25 Posted by the_mitch28 (4684 posts) -

[QUOTE="therancors"][QUOTE="Rheorin"] Yeah, and according to that, it's almost twice as big as World of Warcraft. That I do not believe.Makari

Yeah I don't think that comparison is accurate.

We talked about this before, but you spend most of the time in Burnout Paradise traveling, well... much, much, much faster than you ever do in WoW. Just thinking about it, even a flying creature was probably 30-40mph or so, and the cars in Burnout are tearing around at 4x that at least. Drive at a walking pace and see how long it takes to cross the map, maybe.

edit: Yeah, thinking about it - I'm inserting the Burnout vehicles in WoW's map, mentally. I'm pretty sure they could clear the entirety of Stormwind in one jump or drive the Deeprun Tram in what, 10-15 seconds if they're going flat-out? The cars in Burnout are *fast.*

Yeah but look at the size of it compared to GTA:SA, you could drive and fly very fast in that game and it felt bigger than BP yet it's not even a 4th the size.

Also I just remembered another game, Test Drive Unlimited. A whole Hawaiian island

#26 Posted by KHAndAnime (13504 posts) -

WWII Online.

Map of SE England, northern France, the Low Countries, and NW Germany on a 1:2 scale.

bogaty
I'm pretty sure this is the correct answer. Most of the games mentioned in this thread use techniques that simulate having a huge map. And as you traverse the map, it loads on the fly. As for WW2 Online, due to the engine's poor coding, I've heard that it literally loads the entire world map and is active in your RAM the entire time you play. Probably explains the poor performance and load times.
#27 Posted by Nighteg (326 posts) -
Here's the Guinness World Record: Fuel. http://www.computerandvideogames.com/article.php?id=215610
#28 Posted by broken_bass_bin (7514 posts) -

Here's the Guinness World Record: Fuel. http://www.computerandvideogames.com/article.php?id=215610Nighteg

Fuel has the world record for a console game.

#29 Posted by Baranga (14217 posts) -

I think the real questions should be - Which game has the largest map that doesn't need re-loading within the game? Which open-world game employs the best overall graphics, physics and environmental interactivity? Which open-world game is the closest in finding the sweet-spot between visual-realism and hardware-resource management?Rheorin

Going by these standards Just Cause 2 wins, with Far Cry 2 a close second.

#30 Posted by nikola96 (836 posts) -

FSX

#31 Posted by walkingdream (4883 posts) -

WWII Online.

Map of SE England, northern France, the Low Countries, and NW Germany on a 1:2 scale.

bogaty
That is the worst game i have ever played, sounds interesting in concept but it was just to much for me. But i agree, This and FSX
#32 Posted by B45AK (445 posts) -

Making a map big is easy. I can make a infinitely large procedureally generated map for a simple 2d game in a couple of hours.

Making the map interesting however is the hard part.

I've played a bunch of the games in that picture (sans daggerfall, lotro, asherons call, test drive, fuel) and by far the most diverse, interesting and interactive map is that of WoW.

#33 Posted by pelvist (4646 posts) -

I was looking for this the other day, heres what I found:

GTA III (3 mi²)

GTA: San Andreas (13.6 mi²)

The Elder Scrolls 4: Oblivion (16 mi²)

Far Cry 2 (31 mi²)

World of Warcraft (81 mi²)

Operation Flashpoint: Dragon Rising (136.7 mi²)

Burnout Paradise (200 mi²)

Just Cause 2 (400 mi²)

Asherons Call (500 mi²)

Test Drive Unlimited (618 mi²)

Fuel (5560 mi²)

Guild Wars: Nightfall (15,000²)

lord of The Rings Online (30,000 mi²)

The Elder Scrolls II: Draggerfall (62,394 mi²)

Heres some pictures to get an idea of the diferences in size.

Big maps

and

Bigger maps

#34 Posted by Baranga (14217 posts) -

Far Cry 2 has two maps of similar size, only one is listed there.

#35 Posted by PublicNuisance (4582 posts) -

Far Cry 2 has two maps of similar size, only one is listed there.

Baranga

You can't travel from one to the other any time you want though.

#36 Posted by Rheorin (211 posts) -

[QUOTE="Rheorin"]I think the real questions should be - Which game has the largest map that doesn't need re-loading within the game? Which open-world game employs the best overall graphics, physics and environmental interactivity? Which open-world game is the closest in finding the sweet-spot between visual-realism and hardware-resource management?Baranga

Going by these standards Just Cause 2 wins, with Far Cry 2 a close second.

Yeah. I was really impressed by Just Cause 2. The attention to detail is pretty amazing. On the other hand, FarCry 2 is a bit 'meh' for me.
#37 Posted by markop2003 (29917 posts) -
Open TTD can produce maps of 2048*2048, not sure what that works out as but i think it's about 250,000 square miles. A Simcity 4 region is of a similar size. Total war works in at over 10,000,000 square miles (that's just Europe), Civ and the Paradox games (Hearts of iron ect) work in at about 500,000,000 square miles. Eve Online of course has the most working out at approximately: 251,327,412,287,183,459,077,011 square miles based on 5000 systems of the approximate size of the solar system, however this does not include the space between star systems. If i include the space between star systems based on the difference between the sun and alpha centuri the map is about 6400 fold bigger which works out at 1,608,495,438,637,974,138,092,870,400 square miles. Note this is only in square miles, as you can travel in 3 dimensions and not just 2 for a full representation you would have to measure it in cubic miles. In cubic miles, using a quick powers calculation, it works out at 6.45*10^40 cubic miles.
#38 Posted by Virtual_Erkan (985 posts) -

Not surprised to see Just Cause 2 to be in first place. It is a huge island and every place of the map is different. It can either be jungle or forest or desert or snowy mountain or even urban city. The island has loads of different enemy bases such as depots, naval yards, energy centers, space research facilities, barracks etc. and they don't look similar at all. I guess that Avalanche Studios made such a great achievement with their games.

For Burnout Paradise, it is usual to be one of the biggest map because it is a racing game. The roads must be very long and complicated to satisfy the driving feeling. Also the Big Surf island pack makes the city even bigger.

#39 Posted by VeryBumpy (1718 posts) -

In order would be....Space Sims, Flight Sims, FUEL, then much lesser maps not worth mentioning.

#40 Posted by Shadowhawk000 (3453 posts) -
Eve, easily, as its separated by Countless light years and contains 66,000+ planets..:D
#41 Posted by Inconsistancy (8091 posts) -
Eve, by far. Almost wanna try to play it again...
#42 Posted by kieranb2000 (7591 posts) -
I can't believe nobody mentioned Spore ;p
#43 Posted by Crimsader (11672 posts) -
I think it's WoW.
#44 Posted by DanielDust (15402 posts) -
About those picture comparisons, nobody really has accurate measurements for WoW because nobody bothered but the original WoW world without Outland and Northrend feels at least as big as JC 2 as for the ones that are "defending" Burnout...I hope you at least checked before believing such things, it's 26 square miles, we're talking about the game "world" notstreets, because this game isn't as big as almost half of Oahu from TDU.
#45 Posted by xxxDirtyJoexxx (556 posts) -

Flight Simulator X no questions asked, whole earth is a map.

I must say GTA IV has a high detailed map, Liberty city is awesome.