Problems with screen resolution (Far Cry 2)

Avatar image for swagsince1987
swagsince1987

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#1  Edited By swagsince1987
Member since 2014 • 25 Posts

Hey,

In Far Cry 2 i am experiencing some screen resolution issues with the map. The signs are blurry (Although in the game they are blurrier than this screenshot)

I am using windows 7, intel core i3 3240, geforce gt610 and 4gb ram.

Could you please suggest a fix for it without having to restart the game completely or re install it.

My game display options:

Resolution: 1024 * 768

Refresh Rate: 75

V-Sync: Yes

Anti - Aliasing: 4*

Direct X version : 9

Real tree: Very High

Fire: Very High

Physic: Very High

Overall: Low

Vegetation: Low

Shading: Low

Terrain: Low

Geometry: Low

Post: Low

Textures: Low

Shadow: Low

Ambient: Low

HDR: No

Bloom: No

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 kraken2109
Member since 2009 • 13271 Posts

What resolution is your monitor? Because 1024x768 is very low.

Avatar image for swagsince1987
swagsince1987

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#3 swagsince1987
Member since 2014 • 25 Posts

@kraken2109: 1280x1024

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4  Edited By kraken2109
Member since 2009 • 13271 Posts

Then set the game to that and it should look much better.

Avatar image for swagsince1987
swagsince1987

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#5 swagsince1987
Member since 2014 • 25 Posts

@kraken2109: That still doesn't fix the map

Avatar image for kraken2109
kraken2109

13271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6  Edited By kraken2109
Member since 2009 • 13271 Posts

@swagsince1987 said:

@kraken2109: That still doesn't fix the map

Try turning up texture quality.

Avatar image for swagsince1987
swagsince1987

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#8 swagsince1987
Member since 2014 • 25 Posts

@kraken2109: Thank you very much!

It worked!

Avatar image for Stinger78
Stinger78

5846

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Stinger78
Member since 2003 • 5846 Posts

It sounds like your problem got fixed, but I thought I'd try to make it more clear. Textures and resolution are separate things.
Resolution is more noticed with edges of objects (jagged - 'stair stepping' or more smooth - less blocky), and Anti-Aliasing can improve that.
Textures and filtering determine how sharp or blurry those objects appear - the level of detail you see - where low would be 'smudgy' and high or ultra would be more like 'HD'.
Other effects like shadows, lighting, water quality, and things like that affect those things specifically.