Killing Floor 2 and Gore

#1 Edited by blangenakker (2443 posts) -

So, I hadn't been paying attention but Killing Floor 2 is a thing now. PC Gamer's Wes Fenlon visted Tripwire Interactive to try it out.

What immediately interested me was the emphasis on gore and by the sounds of it there has been a lot of work put into it.

Here is the zee article

#2 Posted by Cloud_imperium (4269 posts) -

Awesome !

#3 Posted by kozzy1234 (35266 posts) -

Always excited for new work from Tripwire, had a blast on Killing Floor 1, looking forward to part2!

#4 Edited by kraken2109 (13125 posts) -

Can't wait, I love Killing Floor

#5 Posted by 04dcarraher (19901 posts) -

@kraken2109 said:

Can't wait, I love Killing Floor

The AA12 in bottlenecked area the carnage!

#6 Edited by R4gn4r0k (16970 posts) -

I think I'm going to go play Killing Floor because I really haven't played the game all that much :/

#7 Posted by Sleepyz (3787 posts) -

Killing floor is one of my most played games, like 330hrs.

Bring on the next one!

#8 Posted by Curlyfrii87 (14965 posts) -

Can't wait to pour hours and hours into this one, just like i did with KF1

#9 Posted by kraken2109 (13125 posts) -

@04dcarraher said:

@kraken2109 said:

Can't wait, I love Killing Floor

The AA12 in bottlenecked area the carnage!

Last shot in your AA12 kills fleshpound, woo... Then a clot behind it kills you while you reload lol

#10 Posted by with_teeth26 (6226 posts) -

Oh hells yes, this sounds amazing.

#11 Edited by zanelli (827 posts) -

Tripwire have really proven themselves as a developer, Killing Floor and Red Orchestra 2 were great, and the amount of extra support they put into all their games is unbelievable.

I can't wait to see this game in action and have more fun popping Zeds.

#12 Posted by BattleSpectre (6386 posts) -

Zis shall be awesome....

.

OFF with his head!

#13 Posted by uninspiredcup (9645 posts) -

Hopefully they take note from left4dead and create more interesting monsters. Aside from the screamer they tend to just all walk in a straight line. Probably understandable given they don't have Valve resources. But given the sales and the fact they are much less a small mod studio now, I expect more in all honestly.

#14 Edited by blangenakker (2443 posts) -

Think I might install the game again

#15 Posted by intotheminx (709 posts) -

I played KF1 for a total of two hours before I uninstalled. Hopefully they greatly improved from there.

#16 Posted by Blutfahne (275 posts) -

If they don't use a new engine im not buying. if they use the same engine as RO2 I am not buying. I hate that engine with a passion.

#17 Posted by JigglyWiggly_ (23670 posts) -

@blutfahne said:

If they don't use a new engine im not buying. if they use the same engine as RO2 I am not buying. I hate that engine with a passion.

That was UE3

This is UE4

#18 Posted by Blutfahne (275 posts) -

@JigglyWiggly_ said:

@blutfahne said:

If they don't use a new engine im not buying. if they use the same engine as RO2 I am not buying. I hate that engine with a passion.

That was UE3

This is UE4

alright that covers that, now if they could just make the game something more than a boring shooting gallery

#19 Posted by with_teeth26 (6226 posts) -

@JigglyWiggly_ said:

@blutfahne said:

If they don't use a new engine im not buying. if they use the same engine as RO2 I am not buying. I hate that engine with a passion.

That was UE3

This is UE4

I'm pretty sure the article says its using UE3 with a modified lighting engine

#20 Edited by Curlyfrii87 (14965 posts) -

@kraken2109 said:

@04dcarraher said:

@kraken2109 said:

Can't wait, I love Killing Floor

The AA12 in bottlenecked area the carnage!

Last shot in your AA12 kills fleshpound, woo... Then a clot behind it kills you while you reload lol

/ragequit

#21 Posted by Blutfahne (275 posts) -

@with_teeth26 said:

@JigglyWiggly_ said:

@blutfahne said:

If they don't use a new engine im not buying. if they use the same engine as RO2 I am not buying. I hate that engine with a passion.

That was UE3

This is UE4

I'm pretty sure the article says its using UE3 with a modified lighting engine

hahaha i knew i asked for a reason. these devs are in love with that POS engine