By who? This is the most popular as well as the highest critically acclaimed MMO around, ever and has remained so for near enough a decade. Seems reality is saying otherwise.
1. The popularity comes primarily from the stuff to do at endgame, not the low level stuff.
Complicated and convoluted does not mean better. Never has. People who think this do not understand game design, simple as that. This game is designed for everyone. Including children.
In a good crafting system, players would actually be able to have some choice in how their items would turn out. In a great crafting system, good crafters will become known throughout the server just because of how good their works are. In a decent not-terrible crafting system, crafters outside of alchemists, jewelcrafters and enchanters are actually sought after. Sadly none of these apply to WoW. And on the topic of levelling, it is easier to get good loot from dungeon runs instead or just questing rather than to go through all the trouble of crafting it.
Subjective. Most likely the social aspect for most people.
2. What social aspect is there? Nobody talks ever. Unless they tell others to hurry up. Face it, PuGs (what most will be doing while levelling) are really anti social whether you like it or not.
Humor. Lore. Accessibility. Structure. Variation.
3. Hurray for bad writing. 4, As for variation, it is pretty lousy, though it got somewhat improved after WotLK, but even then for most of the part you will be grinding mobs for them to drop stuff. I heard it got better in Mists of Pandaria, but I dont feel like going through all that garbage again that is from 1-85. You got a point in accessability though. Structure is about as good as any other mmo has. As for better questing, how about 5. The Secret World. You actually need to use your brain in several quests, something I never had to do with WoW.
Because it's fun? Rather obvious.
6. Subjective, I found it far too simplistic and shallow to keep me interested for long. No customizability either and dont get me started on pets that you can only obtain through buying, in neither a real mon game or in the rest WoW can you buy stuff that can potentially give you an advantage that others cant obtain.
7. Don't play PVP.
Then why did you list it?
8. Just did in a fairly simple manner. Not difficult to comprehend. To prove a point though, choose any point in the map, chances are it will have a quest, it will have mobs and it will have a page of lore linked to multiple pages of lore.
The quests are based around landmarks for most of the part, there are some quests located outside those too. But those areas are as uninteresting as it gets.
9. Yes, because they have been such a failure. Random forum internet goer knows.
Dont take this random forum internet goer's word then, just look at the population decline shortly after MoP's launch. It wasnt entirely Pet Battle's fault, but it was one of the most criticized options.
10. What point? I don't like the leveling pace myself. Over generous.
You think it is overly generous and I think it drags on for too long.
Most likely the nature of MMO gamers, not Blizzard. Assholes only give a shit about feeling "best". A very basic but powerful compulsion.
11. By "assholes" you mean people who want to get to the good part of the game without wasting hours of their life when said time could be spent doing the good parts?
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