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- Member Since: June 23, 2005
- Posts: 5063
- Member Since: April 22, 2004
- Posts: 165
Yes the Config file has settings that you cannot select from the setup or ingame settings.
The game looks very good for me. Be sure to use OpenGL, as it run a lot better. Check out some screens at the ubi forums.
Here are some of my config settings for 1680x1050, using 3.08ghz e6300, 2 gig of ram, 8800gt 512mb with 4xaa 16af vsync triple buffer...
width=1680, height=1050, colourbits=32, depthbit=24, stencilbits=8, changescreenres=1, fullscreen=1,drawifnotfocusd=0, enableresize=0, ennableclose=1, saveaspect=0, use3renders=0. Change resolution to widescreen needs enableresize=0, and saveaspect=0 or game will rewrite file to standard resolutions. It will also rewrite the resolution settings if you mess with the ingame resolution settings, since it does not have the correct one it will default.
[game] under this heading place TypeClouds=1 at the end under "3dgunners". Gives nicer clouds
[Render_OpenGL] going down the list I will just use #'s. 3,3,0,1,0,0,1,0,1,1,0,1,1,1,1,0,0,0,0, space, 1,1,1,1,1. These have to do with your video card. I use this for my 8800gt. These can cause graphic errors if your cards does not support some features. Take care when playing with these. Search for IL-2 config settings and read about them.
HardwareShaders=1 needed for perfect graphic mode. Makes things like water glassy looking...
Shadows=2, specular=2, specularlight=2, diffuselight=2, dynamiclight=1, meshdetail=2, visibilitydistance=3.
landgeom=3(=2 is not running new 409 beta patch),texlarge=1,trexlandqual=3,landlarge=1
Water=3,effects=1(=0 for no shadows from smoke, helps lower systems)
*You should check out mission4today they have write ups on what is what.*
Plus check out DeviceLink/UDPSpeed. If you have a second PC you can set up this program very easly and use it to display functioning gauges from your plane on it. You can also use it on one PC with two monitors, but it takes some horsepower to do it. Amazing work done by people over at ubi forums. Some are making realistic looking cockpits using this program!
- Member Since: October 29, 2003
- Posts: 4750