Not true. For most people it is working fine. The majority of complaints are from people unhappy with HW1R using HW2 mechanics. HW1 received the most work since it had to be moved into a new engine. There are some scripting bugs as a result, but there are very few progress blocks and 95% of the crash issues are driver/setting related (since HWR uses OpenGL not DX).
However, HW2, which the OP is wanting to play required much less work and mainly just a graphics overhaul. I have heard few if any complaints about HW2R.
Well when whole game mechanics and systems like formations are broken I can see why people are unhappy. Having it ported to a new engine is not a worthy excuse for them not taking the time to re wright the code to make those important systems work.
I am highly looking forward the the re-mastered version. I think these two were hidden gems. Tried downloading to play the demo of the first Homeworld but had issues running it on newer machines with "3D Acceleration"..(yes 3D acceleration!) enabled.
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