Seriously, I'm not being sarcastic. Most games especially RPG's boast freedom in their games but at best that means you do a mission or two that you wont get by doing the "evil/good" side. THIS is what true freedom is. Also the song choice is funny.
Why spend hours trying to escape a mad men when you can just befriend him and be on your merry way. That's true freedom... Not how to run away.
For example if you decided to stay in prison in the next elder scrolls game... It would just tell remind you that your mission is to escape every 30 seconds, true freedom is choosing not to escape and then having a whole different RPG based on the prison system.
Ofcourse games will never reach those infinite possibilities...
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